Player Matchup

Cthulhu
Cthulhu
DuncanTruffle
Cthulhu
Level 122
God Stats
2W - 5L
1,115 SR
Queue Stats
73W - 87L
1,389 Elo+
Solo
Xing Tian
Xing Tian
Werewolf Samura
Xing Tian
Level 160
God Stats
3W - 2L
1,353 SR
Queue Stats
339W - 364L
1,408 Elo+
Solo
Pele
Pele
sancta12
Pele
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 61L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
theonceler423
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 211L
1,431 Elo+
Solo
Scylla
Scylla
xOSAx VICI0US
Scylla
Level 154
God Stats
5W - 8L
1,466 SR
Queue Stats
317W - 352L
1,465 Elo+
Solo
Team Averages
Level 131
1,387 SR
1,431 Elo+

VS

Team Averages
Level 95
1,553 SR
1,354 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChaosGr3nade
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 81L
1,385 Elo+
Party 1
Athena
Athena
DizzyDingos
Athena
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 59L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Frizalicious
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,061 Elo+
Party 1
Chiron
Chiron
Jerry Weathers
Chiron
Level 119
God Stats
3W - 0L
1,763 SR
Queue Stats
126W - 150L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 6 / 4
8,960
640
13,688
18,966
17,026
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Werewolf Samura
Xing Tian
16
1 / 3 / 4
8,621
616
10,175
15,014
15,083
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
17
2 / 9 / 2
9,583
685
18,812
20,366
9,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
theonceler423
Erlang Shen
15
2 / 7 / 4
8,541
610
9,132
17,646
16,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 0
6,552
468
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
9 / 1 / 10
11,603
829
21,724
14,803
9,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 0 / 15
11,716
837
13,818
9,796
5,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
15
1 / 3 / 17
10,489
749
6,520
22,706
32,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Frizalicious
Gilgamesh
16
3 / 2 / 14
10,788
771
9,304
18,194
18,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 1 / 10
11,214
801
14,242
13,369
7,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
7
Kills
24
25
Deaths
7
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
10
14
W
6
0
15
13.5
W
Athena
1
3
17
3.17
L
Cthulhu
2
6
4
0.67
W
Gilgamesh
Frizalicious
Gilgamesh
3
2
14
5
W
5
1
10
10
L
Xing Tian
Werewolf Samura
Xing Tian
1
3
4
1
L
Pele
2
9
2
0.33
L
Erlang Shen
theonceler423
Erlang Shen
2
7
4
0.57
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,807
Damage
65,608
71,992
Taken
78,868
58,032
Mitigated
74,895
13,549
Healing
29,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,724
960
2,617
4,895
14,803
9,504
233
5,067
9,736
41,150
0
W
13,818
6,202
790
3,244
9,796
5,957
3,734
2,912
6,884
34,216
0
W
Athena
6,520
1,656
1,309
2,417
22,706
32,912
510
5,989
16,717
9,756
0
L
Cthulhu
13,688
766
1,699
1,338
18,966
17,026
0
12,333
6,633
28,387
0
W
Gilgamesh
Frizalicious
Gilgamesh
9,304
2,731
2,840
3,379
18,194
18,671
38
5,702
12,492
288
17,827
W
14,242
4,744
3,822
4,562
13,369
7,851
3,943
4,792
8,577
0
41,212
L
Xing Tian
Werewolf Samura
Xing Tian
10,175
441
2,026
1,642
15,014
15,083
0
6,712
8,302
15,030
0
L
Pele
18,812
1,494
1,331
3,621
20,366
9,672
0
11,448
8,918
0
38,966
L
Erlang Shen
theonceler423
Erlang Shen
9,132
4,003
126
1,766
17,646
16,251
0
11,814
5,832
720
16,905
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,257
Gold Earned
55,810
91
Minions Killed
140
0
Camps Cleared
0
1,035,805
Distance Traveled
1,353,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,603
829
39
3
0
270,282
0
W
Sol
11,716
837
35
3
0
229,282
0
W
Athena
10,489
749
3
0
0
287,796
0
L
Cthulhu
8,960
640
36
3
0
260,347
2
W
Gilgamesh
10,788
771
12
1
0
312,862
1
W
Chiron
11,214
801
51
4
0
253,132
2
L
Xing Tian
8,621
616
6
0
0
298,349
0
L
Pele
9,583
685
38
3
0
239,802
2
L
Erlang Shen
8,541
610
11
1
0
237,307
0
L
Scylla
6,552
468
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role