Player Matchup

Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Platinum I
Barbatox
Chiron
Platinum I
Level 160
God Stats
1W - 4L
1,229 SR
Queue Stats
201W - 202L
1,943 MMR
Solo
Amaterasu
Amaterasu
Platinum I
BobElDestruct0r
Amaterasu
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 70L
2,170 MMR
Party 2
Fafnir
Fafnir
Platinum II
Riottino
Fafnir
Platinum II
Level 160
God Stats
3W - 4L
1,292 SR
Queue Stats
145W - 140L
1,859 MMR
Party 1
Eset
Eset
Diamond V
SacㅤZ
Eset
Diamond V
Level 160
God Stats
4W - 2L
1,814 SR
Queue Stats
151W - 144L
1,998 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,467 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,502 SR
1,639 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Puch
Ah Puch
Diamond V
 
Ah Puch
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
LuanChagas
Chaac
Platinum I
Level 156
God Stats
17W - 21L
1,509 SR
Queue Stats
591W - 598L
1,967 MMR
Solo
Thanatos
Thanatos
Gold III
REALouFAKE
Thanatos
Gold III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 33L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 5 / 0
5,668
436
8,371
9,906
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Barbatox
Chiron
11
0 / 1 / 1
5,896
454
4,510
9,681
4,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
BobElDestruct0r
Amaterasu
12
0 / 5 / 0
6,603
508
7,192
15,675
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Riottino
Fafnir
10
1 / 1 / 2
6,834
526
3,617
12,093
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
SacㅤZ
Eset
11
1 / 6 / 1
6,209
478
5,295
11,473
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
NemesisMercuryKing ArthurMorgan Le Fay

VS

Bans
SusanoCliodhnaGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 0 / 3
8,364
643
8,393
11,978
4,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
12
3 / 1 / 4
7,346
565
8,016
10,540
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
 
Ah Puch
12
1 / 2 / 2
7,070
544
9,320
8,287
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
3 / 0 / 4
8,126
625
11,354
14,376
8,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
REALouFAKE
Thanatos
15
7 / 0 / 3
8,774
675
7,531
10,545
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
18
18
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
W
Rama
 
Rama
4
0
3
5.5
W
Ares
 
Ares
3
1
4
5
W
Ah Puch
 
Ah Puch
1
2
2
1
L
Chiron
Barbatox
Chiron
0
1
1
0.5
L
Amaterasu
BobElDestruct0r
Amaterasu
0
5
0
0
W
Chaac
3
0
4
5
W
Thanatos
REALouFAKE
Thanatos
7
0
3
8.5
L
Fafnir
Riottino
Fafnir
1
1
2
2
L
Eset
SacㅤZ
Eset
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
44,614
58,828
Taken
55,726
31,823
Mitigated
30,572
19,912
Healing
34,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,371
5,954
0
1,818
9,906
2,940
0
1,552
8,354
0
48,328
W
Rama
 
Rama
8,393
6,848
0
8,418
11,978
4,104
2,364
717
11,261
0
73,529
W
Ares
 
Ares
8,016
751
0
2,928
10,540
8,733
0
1,586
8,954
23,073
0
W
Ah Puch
 
Ah Puch
9,320
100
0
3,876
8,287
3,460
0
2,972
5,315
53,809
0
L
Chiron
Barbatox
Chiron
4,510
1,802
100
3,143
9,681
4,306
140
7,391
2,290
0
42,543
L
Amaterasu
BobElDestruct0r
Amaterasu
7,192
4,273
0
7,240
15,675
8,476
0
0
15,675
0
44,870
W
Chaac
11,354
4,564
0
7,275
14,376
8,659
0
1,279
13,097
0
58,417
W
Thanatos
REALouFAKE
Thanatos
7,531
2,551
0
12,268
10,545
5,616
0
2,358
8,187
0
77,956
L
Fafnir
Riottino
Fafnir
3,617
1,316
0
2,875
12,093
12,010
0
5,980
6,113
20,592
0
L
Eset
SacㅤZ
Eset
5,295
989
489
4,247
11,473
4,091
0
2,413
9,060
40,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
39,680
355
Minions Killed
456
0
Camps Cleared
0
1,163,546
Distance Traveled
1,331,704
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,668
436
87
7
0
187,357
4
W
Rama
8,364
643
116
9
0
253,669
1
W
Ares
7,346
565
20
2
0
269,383
4
W
Ah Puch
7,070
544
97
7
0
242,850
2
L
Chiron
5,896
454
82
6
0
235,096
4
L
Amaterasu
6,603
508
86
7
0
261,612
4
W
Chaac
8,126
625
95
7
0
258,450
2
W
Thanatos
8,774
675
128
10
0
307,352
2
L
Fafnir
6,834
526
22
2
0
264,696
4
L
Eset
6,209
478
78
6
0
214,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role