Player Matchup

Thoth
Thoth
 
Thoth
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Weredragon12
Terra
Level 154
God Stats
2W - 1L
1,718 SR
Queue Stats
79W - 70L
1,538 Elo+
Party 2
Freya
Freya
darkblade-115
Freya
Level 157
God Stats
3W - 1L
1,701 SR
Queue Stats
58W - 51L
1,545 Elo+
Party 3
Team Averages
Level 148
1,584 SR
1,517 Elo+

VS

Team Averages
Level 120
1,592 SR
1,500 Elo+
Cerberus
Cerberus
Ant_Viper13
Cerberus
Level 126
God Stats
2W - 5L
1,447 SR
Queue Stats
52W - 54L
1,541 Elo+
Party 1
Apollo
Apollo
CR1MS0N_H0UND
Apollo
Level 89
God Stats
2W - 2L
1,557 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 1
Hel
Hel
EdwinFromThe6ix
Hel
Level 102
God Stats
0W - 1L
1,799 SR
Queue Stats
6W - 17L
1,367 Elo+
Party 1
Shiva
Shiva
FushiguroStench
Shiva
Level 127
God Stats
4W - 1L
1,712 SR
Queue Stats
33W - 31L
1,626 Elo+
Party 1
King Arthur
King Arthur
QuoVadisQC
King Arthur
Level 154
God Stats
46W - 52L
1,446 SR
Queue Stats
459W - 484L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
7 / 1 / 6
10,509
876
16,251
6,454
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
 
Medusa
16
3 / 6 / 10
9,325
777
12,547
11,733
4,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
 
Mulan
15
4 / 1 / 9
9,211
768
12,471
14,312
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 13
9,202
767
6,777
18,919
12,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 0 / 12
9,533
794
23,340
9,973
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ant_Viper13
Cerberus
15
1 / 2 / 8
8,663
722
10,662
18,801
21,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 3
8,311
693
3,520
12,307
5,213
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 6
8,522
710
7,661
16,291
8,627
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 4 / 6
8,523
710
7,357
19,667
16,003
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
QuoVadisQC
King Arthur
15
2 / 1 / 4
8,303
692
14,785
16,088
14,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
19
Kills
11
11
Deaths
19
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
6
10
W
Medusa
 
Medusa
3
6
10
1.33
W
Mulan
 
Mulan
4
1
9
8.5
L
Cerberus
Ant_Viper13
Cerberus
1
2
8
2.5
L
2
5
3
0.7
L
2
7
6
0.71
L
4
4
6
1.75
L
King Arthur
QuoVadisQC
King Arthur
2
1
4
4
W
1
3
13
2.5
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,386
Damage
43,985
61,391
Taken
83,154
34,632
Mitigated
66,144
21,321
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,251
365
0
621
6,454
2,735
168
2,277
4,177
52,032
0
W
Medusa
 
Medusa
12,547
6,119
0
166
11,733
4,683
2,708
3,997
7,736
0
36,025
W
Mulan
 
Mulan
12,471
1,674
0
3,957
14,312
10,620
139
4,876
9,436
0
20,684
L
Cerberus
Ant_Viper13
Cerberus
10,662
737
470
5,240
18,801
21,996
0
10,868
7,704
24,873
0
L
3,520
1,295
0
656
12,307
5,213
0
7,056
5,101
0
30,311
L
7,661
493
2,085
3,756
16,291
8,627
336
9,244
6,868
23,670
0
L
7,357
514
898
2,194
19,667
16,003
0
11,282
8,309
0
21,130
L
King Arthur
QuoVadisQC
King Arthur
14,785
955
0
1,172
16,088
14,305
0
7,918
7,979
0
30,750
W
6,777
505
3,698
7,415
18,919
12,064
290
4,085
14,834
16,368
0
W
23,340
9,819
0
5,464
9,973
4,530
599
3,088
6,885
46,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
42,322
216
Minions Killed
182
0
Camps Cleared
0
1,296,912
Distance Traveled
1,230,656
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,509
876
92
8
0
271,380
3
W
Medusa
9,325
777
50
4
0
247,524
3
W
Mulan
9,211
768
26
2
0
265,665
4
L
Cerberus
8,663
722
45
4
0
245,857
2
L
Apollo
8,311
693
41
3
0
236,508
0
L
Hel
8,522
710
33
3
0
230,514
0
L
Shiva
8,523
710
30
3
0
246,526
1
L
King Arthur
8,303
692
33
3
0
271,251
2
W
Terra
9,202
767
13
1
0
266,043
3
W
Freya
9,533
794
35
3
0
246,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role