Player Matchup

Ra
Ra
LordXEricOTX
Ra
Level 66
God Stats
5W - 7L
1,511 SR
Queue Stats
176W - 247L
1,417 Elo+
Party 2
Lancelot
Lancelot
SeaBasSs_FtW
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 150L
1,381 Elo+
Party 2
Da Ji
Da Ji
Twixyyy
Da Ji
Level 67
God Stats
109W - 138L
1,508 SR
Queue Stats
192W - 316L
1,432 Elo+
Party 2
Team Averages
Level 72
1,506 SR
1,410 Elo+

VS

Team Averages
Level 100
1,488 SR
1,398 Elo+
Agni
Agni
BEAST-BRAYAN-24
Agni
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 105L
1,329 Elo+
Solo
Lancelot
Lancelot
Ser_Starfall
Lancelot
Level 81
God Stats
4W - 4L
1,524 SR
Queue Stats
37W - 45L
1,404 Elo+
Party 1
Ares
Ares
TobaDeTura
Ares
Level 152
God Stats
10W - 10L
1,441 SR
Queue Stats
166W - 178L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 10
13,542
645
17,868
18,284
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SeaBasSs_FtW
Lancelot
18
3 / 6 / 11
13,898
662
12,768
20,262
10,110
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Twixyyy
Da Ji
20
9 / 6 / 6
15,190
723
21,549
23,468
12,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 9
15,875
756
24,955
16,632
5,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Ser_Starfall
Lancelot
17
4 / 4 / 8
13,455
641
11,679
19,549
8,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 11
15,590
742
13,900
28,075
38,767
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
16
Kills
20
21
Deaths
16
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
8
9
1.56
L
4
9
10
1
L
Lancelot
SeaBasSs_FtW
Lancelot
3
6
11
1.42
W
Lancelot
Ser_Starfall
Lancelot
4
4
8
2
W
8
4
11
3.38
L
Da Ji
Twixyyy
Da Ji
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,185
Damage
50,534
62,014
Taken
64,256
31,977
Mitigated
52,988
10,196
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,955
1,363
0
1,269
16,632
5,876
1,381
4,950
11,682
65,091
0
L
17,868
1,845
2,339
3,532
18,284
9,246
435
11,329
6,955
65,320
0
L
Lancelot
SeaBasSs_FtW
Lancelot
12,768
3,261
72
556
20,262
10,110
84
13,363
6,899
0
49,331
W
Lancelot
Ser_Starfall
Lancelot
11,679
3,394
0
1,430
19,549
8,345
542
5,789
13,760
91
51,809
W
13,900
744
162
10,230
28,075
38,767
809
8,534
19,541
34,724
0
L
Da Ji
Twixyyy
Da Ji
21,549
5,772
0
3,697
23,468
12,621
700
14,544
8,924
0
57,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
44,920
231
Minions Killed
180
9
Camps Cleared
10
1,064,121
Distance Traveled
1,091,339
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,875
756
91
4
3
325,280
2
L
Ra
13,542
645
94
4
2
333,945
0
L
Lancelot
13,898
662
75
4
5
376,611
3
W
Lancelot
13,455
641
68
3
6
403,367
0
W
Ares
15,590
742
21
1
1
362,692
2
L
Da Ji
15,190
723
62
3
2
353,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role