Player Matchup

Yemoja
Yemoja
Ms JanMcTan
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,238 Elo+
Party 1
Medusa
Medusa
QuiinStar
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
schnitzal_
Nu Wa
Level 97
God Stats
108W - 69L
1,627 SR
Queue Stats
128W - 165L
1,409 Elo+
Solo
Team Averages
Level 61
1,542 SR
1,338 Elo+

VS

Team Averages
Level 91
1,592 SR
1,436 Elo+
Fenrir
Fenrir
DuckettxJr
Fenrir
Level 115
God Stats
4W - 5L
1,591 SR
Queue Stats
162W - 196L
1,440 Elo+
Solo
Nemesis
Nemesis
Sub999
Nemesis
Level 56
God Stats
2W - 0L
1,681 SR
Queue Stats
18W - 25L
1,358 Elo+
Solo
Persephone
Persephone
lucky-you-killer
Persephone
Level 103
God Stats
24W - 27L
1,506 SR
Queue Stats
150W - 137L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 1 / 4
7,323
732
3,930
8,269
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
QuiinStar
Medusa
11
1 / 5 / 1
6,819
682
7,249
9,996
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
3 / 5 / 1
7,368
737
10,266
10,007
3,284
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuckettxJr
Fenrir
13
3 / 3 / 6
7,883
788
5,643
13,135
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Sub999
Nemesis
13
6 / 0 / 4
8,421
842
7,915
8,187
5,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
lucky-you-killer
Persephone
13
2 / 1 / 4
8,016
802
11,778
7,867
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
11
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DuckettxJr
Fenrir
3
3
6
2
L
Yemoja
0
1
4
2
L
Medusa
QuiinStar
Medusa
1
5
1
0.3
W
Nemesis
Sub999
Nemesis
6
0
4
8
W
Persephone
lucky-you-killer
Persephone
2
1
4
4
L
Nu Wa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
25,336
28,272
Taken
29,189
13,686
Mitigated
17,200
3,183
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DuckettxJr
Fenrir
5,643
1,130
0
2,148
13,135
8,481
342
7,444
5,691
0
24,027
L
Yemoja
3,930
618
497
781
8,269
6,754
42
4,098
4,036
14,034
0
L
Medusa
QuiinStar
Medusa
7,249
3,050
0
372
9,996
3,648
0
5,295
4,565
0
18,901
W
Nemesis
Sub999
Nemesis
7,915
3,971
30
1,204
8,187
5,854
47
3,911
4,276
0
19,495
W
Persephone
lucky-you-killer
Persephone
11,778
800
0
1,722
7,867
2,865
265
3,692
4,174
40,609
0
L
Nu Wa
10,266
3,465
0
1,533
10,007
3,284
147
2,455
7,382
25,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
24,320
103
Minions Killed
133
1
Camps Cleared
8
533,219
Distance Traveled
604,788
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,883
788
32
3
4
190,730
1
L
Yemoja
7,323
732
26
3
0
184,151
3
L
Medusa
6,819
682
53
5
0
178,970
3
W
Nemesis
8,421
842
25
3
4
234,769
2
W
Persephone
8,016
802
76
8
0
179,289
1
L
Nu Wa
7,368
737
24
2
1
170,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role