Player Matchup

Baron Samedi
Baron Samedi
Silver I
The_OneWhoLoses1
Baron Samedi
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,600 MMR
Party 1
Arachne
Arachne
Gold I
Thxmsen
Arachne
Gold I
Level 124
God Stats
2W - 0L
1,621 SR
Queue Stats
556W - 548L
1,574 MMR
Solo
Achilles
Achilles
Bronze III
ljeezey2001
Achilles
Bronze III
Level 62
God Stats
4W - 3L
1,747 SR
Queue Stats
4W - 4L
1,597 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,623 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,524 SR
1,567 MMR
Sobek
Sobek
Gold I
I_Like_Cake_yolo
Sobek
Gold I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,637 MMR
Party 2
Cupid
Cupid
Gold III
Persile
Cupid
Gold III
Level 157
God Stats
28W - 30L
1,623 SR
Queue Stats
628W - 725L
1,576 MMR
Solo
Sol
Sol
Gold II
Redhead7720
Sol
Gold II
Level 113
God Stats
12W - 15L
1,449 SR
Queue Stats
146W - 165L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
The_OneWhoLoses1
Baron Samedi
20
8 / 0 / 4
13,277
738
29,428
15,143
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Thxmsen
Arachne
15
2 / 5 / 9
11,627
646
6,846
20,834
14,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
ljeezey2001
Achilles
18
3 / 2 / 8
12,089
672
14,739
22,847
26,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaAthenaFreyaBastetAh Muzen Cab

VS

Bans
ChaacScyllaBacchusHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
11,227
624
8,896
26,124
41,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Persile
Cupid
15
2 / 6 / 5
10,843
602
14,083
16,747
8,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 3
11,314
629
19,838
16,620
9,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
7
7
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Cupid
Persile
Cupid
2
6
5
0.75
L
4
4
3
1.38
W
Baron Samedi
The_OneWhoLoses1
Baron Samedi
8
0
4
10
W
Arachne
Thxmsen
Arachne
2
5
9
1.3
W
Achilles
ljeezey2001
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,013
Damage
42,817
58,824
Taken
59,491
52,678
Mitigated
60,041
21,357
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,896
710
484
7,167
26,124
41,841
0
10,903
13,588
22,896
0
L
Cupid
Persile
Cupid
14,083
7,022
517
617
16,747
8,903
305
7,429
8,718
0
51,984
L
19,838
4,819
0
2,089
16,620
9,297
0
9,402
6,267
60,345
3,221
W
Baron Samedi
The_OneWhoLoses1
Baron Samedi
29,428
2,847
4,141
7,902
15,143
10,834
639
7,534
7,609
87,857
0
W
Arachne
Thxmsen
Arachne
6,846
4,577
121
5,474
20,834
14,859
1,390
11,303
9,531
0
33,869
W
Achilles
ljeezey2001
Achilles
14,739
3,368
0
3,719
22,847
26,985
551
10,074
12,773
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
33,384
201
Minions Killed
203
11
Camps Cleared
3
1,017,567
Distance Traveled
883,107
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,227
624
15
1
0
313,028
3
L
Cupid
10,843
602
94
5
0
281,730
2
L
Sol
11,314
629
94
5
3
288,349
6
W
Baron Samedi
13,277
738
120
7
4
333,856
1
W
Arachne
11,627
646
38
2
3
328,389
5
W
Achilles
12,089
672
43
2
4
355,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role