Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AlexandreParadis
Yemoja
Level 43
God Stats
4W - 4L
1,461 SR
Queue Stats
72W - 102L
1,384 Elo+
Solo
Mulan
Mulan
OMGitsDirtyDan69
Mulan
Level 123
God Stats
4W - 13L
1,376 SR
Queue Stats
342W - 393L
1,413 Elo+
Party 3
Lancelot
Lancelot
Skuldarr
Lancelot
Level 29
God Stats
9W - 7L
1,503 SR
Queue Stats
54W - 67L
1,363 Elo+
Party 2
Yu Huang
Yu Huang
XxOzzyOzwaldoxX
Yu Huang
Level 92
God Stats
5W - 8L
1,429 SR
Queue Stats
92W - 141L
1,317 Elo+
Party 3
Team Averages
Level 66
1,454 SR
1,395 Elo+

VS

Team Averages
Level 75
1,518 SR
1,465 Elo+
Hades
Hades
Charisprout
Hades
Level 95
God Stats
6W - 3L
1,537 SR
Queue Stats
54W - 50L
1,454 Elo+
Party 1
Medusa
Medusa
Chewyo
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 1
Ymir
Ymir
Grysyn
Ymir
Level 8
God Stats
1W - 1L
1,329 SR
Queue Stats
8W - 5L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
L1ttleEeman
Ao Kuang
Level 87
God Stats
11W - 8L
1,722 SR
Queue Stats
65W - 57L
1,447 Elo+
Party 1
Charybdis
Charybdis
Seventeenx98
Charybdis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 136L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 3 / 1
4,973
497
3,907
9,595
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,823
482
871
7,076
4,344
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 0 / 0
6,831
683
4,554
7,022
3,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
Skuldarr
Lancelot
8
1 / 2 / 0
5,190
519
4,390
8,012
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
9
0 / 2 / 1
5,430
543
5,006
5,844
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,391
539
5,438
8,242
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Chewyo
Medusa
11
8 / 0 / 1
6,532
653
9,193
5,906
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Grysyn
Ymir
8
0 / 0 / 6
5,543
554
3,476
3,825
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
L1ttleEeman
Ao Kuang
9
2 / 0 / 1
5,476
548
2,229
7,340
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Seventeenx98
Charybdis
10
0 / 2 / 0
5,444
544
2,798
7,692
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
L
0
3
0
0
W
0
1
1
0.5
W
Medusa
Chewyo
Medusa
8
0
1
8.5
W
Ymir
Grysyn
Ymir
0
0
6
3
W
Ao Kuang
L1ttleEeman
Ao Kuang
2
0
1
2.5
L
2
0
0
2
W
Charybdis
Seventeenx98
Charybdis
0
2
0
0
L
Lancelot
Skuldarr
Lancelot
1
2
0
0.5
L
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
23,134
37,549
Taken
33,005
17,015
Mitigated
13,021
15,204
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,907
1,616
0
3,600
9,595
3,116
0
1,481
8,114
0
30,557
L
871
318
757
793
7,076
4,344
0
3,102
3,974
8,441
0
W
5,438
340
78
4,274
8,242
3,858
0
3,955
3,951
29,349
0
W
Medusa
Chewyo
Medusa
9,193
5,649
0
2,553
5,906
1,977
1,296
460
5,442
0
39,986
W
Ymir
Grysyn
Ymir
3,476
966
0
470
3,825
2,471
0
734
3,040
13,336
0
W
Ao Kuang
L1ttleEeman
Ao Kuang
2,229
599
0
1,729
7,340
2,432
0
239
7,003
30,702
0
L
4,554
477
0
4,865
7,022
3,862
0
80
6,942
0
45,296
W
Charybdis
Seventeenx98
Charybdis
2,798
1,747
0
3,767
7,692
2,283
0
0
7,656
0
33,891
L
Lancelot
Skuldarr
Lancelot
4,390
739
2
3,612
8,012
3,317
0
2,717
5,295
0
29,253
L
Yu Huang
5,006
498
0
1,575
5,844
2,376
0
3,763
2,081
31,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
28,386
275
Minions Killed
263
0
Camps Cleared
0
924,179
Distance Traveled
1,024,829
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,973
497
47
5
0
171,480
0
L
Yemoja
4,823
482
19
2
0
163,905
0
W
Hades
5,391
539
64
6
0
203,889
1
W
Medusa
6,532
653
62
6
0
211,672
3
W
Ymir
5,543
554
24
2
0
201,593
1
W
Ao Kuang
5,476
548
56
6
0
225,817
0
L
Mulan
6,831
683
92
9
0
189,588
0
W
Charybdis
5,444
544
57
6
0
181,858
3
L
Lancelot
5,190
519
54
5
0
217,135
3
L
Yu Huang
5,430
543
63
6
0
182,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role