Player Matchup

Lancelot
Lancelot
Killerboy61501
Lancelot
Level 107
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 9L
1,490 Elo+
Party 2
Ares
Ares
Mystery_Dude87
Ares
Level 48
God Stats
8W - 14L
1,517 SR
Queue Stats
47W - 48L
1,521 Elo+
Party 2
Baba Yaga
Baba Yaga
TheUwUFace2194
Baba Yaga
Level 85
God Stats
2W - 3L
1,564 SR
Queue Stats
117W - 148L
1,451 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,487 Elo+

VS

Team Averages
Level 54
1,592 SR
1,639 Elo+
Lancelot
Lancelot
Drhwsy
Lancelot
Level 121
God Stats
2W - 0L
1,689 SR
Queue Stats
25W - 8L
1,708 Elo+
Party 1
Cthulhu
Cthulhu
MrTehr
Cthulhu
Level 23
God Stats
2W - 0L
1,487 SR
Queue Stats
61W - 36L
1,598 Elo+
Party 1
Skadi
Skadi
RealDrhwsy
Skadi
Level 17
God Stats
12W - 6L
1,600 SR
Queue Stats
35W - 17L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
3 / 5 / 4
12,512
659
12,253
18,940
13,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 3
13,250
697
12,835
28,162
46,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
TheUwUFace2194
Baba Yaga
16
2 / 6 / 5
11,855
624
20,296
20,068
12,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drhwsy
Lancelot
19
8 / 2 / 8
13,883
731
17,638
20,261
26,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
MrTehr
Cthulhu
16
2 / 3 / 11
12,997
684
15,149
22,120
35,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
19
6 / 3 / 7
14,002
737
23,242
14,779
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Drhwsy
Lancelot
8
2
8
6
L
Lancelot
3
5
4
1
W
Cthulhu
MrTehr
Cthulhu
2
3
11
2.5
L
3
5
3
0.9
W
Skadi
6
3
7
3.17
L
Baba Yaga
TheUwUFace2194
Baba Yaga
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
56,029
67,170
Taken
57,160
72,509
Mitigated
69,663
8,976
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Drhwsy
Lancelot
17,638
2,941
1,044
2,553
20,261
26,416
571
11,417
8,844
1,206
40,915
L
Lancelot
12,253
1,408
1,186
1,712
18,940
13,002
0
4,774
14,166
0
41,543
W
Cthulhu
MrTehr
Cthulhu
15,149
695
1,663
5,157
22,120
35,094
290
14,148
7,972
32,980
0
L
12,835
368
503
1,525
28,162
46,882
0
5,210
22,952
38,308
0
W
Skadi
23,242
11,858
0
454
14,779
8,153
2,428
7,991
6,788
0
86,954
L
Baba Yaga
TheUwUFace2194
Baba Yaga
20,296
1,087
532
3,518
20,068
12,625
0
6,563
13,505
66,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
40,882
203
Minions Killed
200
8
Camps Cleared
8
993,555
Distance Traveled
1,048,820
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,883
731
49
3
4
405,595
1
L
Lancelot
12,512
659
76
4
4
343,384
3
W
Cthulhu
12,997
684
32
2
1
347,081
0
L
Ares
13,250
697
39
2
1
330,551
4
W
Skadi
14,002
737
119
6
3
296,144
3
L
Baba Yaga
11,855
624
88
5
3
319,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role