Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FW4Hoogle
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
Kelan TR
Bakasura
Level 65
God Stats
9W - 3L
1,968 SR
Queue Stats
464W - 272L
1,696 Elo+
Party 3
Chronos
Chronos
Ranqom12324
Chronos
Level 63
God Stats
5W - 5L
1,483 SR
Queue Stats
531W - 286L
1,644 Elo+
Party 2
Apollo
Apollo
Vacioh
Apollo
Level 32
God Stats
25W - 16L
1,703 SR
Queue Stats
300W - 192L
1,602 Elo+
Party 2
Team Averages
Level 63
1,631 SR
1,588 Elo+

VS

Team Averages
Level 46
1,566 SR
1,551 Elo+
Bellona
Bellona
AstralPlatypus
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 25L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
Doflamingo7931
Baron Samedi
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 52L
1,592 Elo+
Party 1
Thor
Thor
MugiwaraJamon
Thor
Level 9
God Stats
11W - 3L
1,821 SR
Queue Stats
111W - 49L
1,592 Elo+
Party 1
Chiron
Chiron
NaivelyDeaf
Chiron
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 16L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
seadoge11
Nu Wa
Level 36
God Stats
20W - 17L
1,507 SR
Queue Stats
43W - 43L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 1 / 1
6,315
632
7,757
9,069
6,271
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
FW4Hoogle
Chaac
6
0 / 2 / 0
4,172
417
1,257
5,203
3,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Kelan TR
Bakasura
10
2 / 1 / 2
5,778
578
3,224
7,792
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Ranqom12324
Chronos
8
1 / 3 / 1
4,998
500
2,396
6,286
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Vacioh
Apollo
6
0 / 4 / 0
4,116
412
1,326
6,228
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,068
507
2,945
8,798
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Doflamingo7931
Baron Samedi
8
1 / 0 / 5
5,714
571
2,606
2,497
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 2 / 1
5,725
573
4,520
7,726
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
5 / 0 / 1
6,483
648
8,086
6,361
2,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
seadoge11
Nu Wa
9
2 / 1 / 2
5,265
527
2,781
3,670
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
1
3.5
W
0
3
1
0.17
W
Baron Samedi
Doflamingo7931
Baron Samedi
1
0
5
3.5
L
Chaac
FW4Hoogle
Chaac
0
2
0
0
L
Bakasura
Kelan TR
Bakasura
2
1
2
3
W
3
2
1
1.75
W
Chiron
5
0
1
5.5
L
Chronos
Ranqom12324
Chronos
1
3
1
0.5
L
Apollo
Vacioh
Apollo
0
4
0
0
W
Nu Wa
seadoge11
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
20,938
34,578
Taken
29,052
17,009
Mitigated
17,341
7,867
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,757
1,262
0
2,938
9,069
6,271
0
91
8,978
0
41,793
W
2,945
1,521
0
2,786
8,798
9,647
0
0
8,798
0
28,822
W
Baron Samedi
Doflamingo7931
Baron Samedi
2,606
315
581
1,505
2,497
2,053
333
270
2,107
19,024
0
L
Chaac
FW4Hoogle
Chaac
1,257
252
30
1,136
5,203
3,713
0
602
4,601
0
9,120
L
Bakasura
Kelan TR
Bakasura
3,224
2,307
0
1,778
7,792
3,250
16
2,304
5,488
0
26,808
W
4,520
1,812
0
2,336
7,726
2,625
0
1,044
6,367
0
32,131
W
Chiron
8,086
4,013
0
2,677
6,361
2,173
485
201
6,160
0
50,635
L
Chronos
Ranqom12324
Chronos
2,396
690
0
1,235
6,286
2,076
0
1,808
4,478
22,995
0
L
Apollo
Vacioh
Apollo
1,326
701
0
750
6,228
1,699
0
582
5,646
0
19,279
W
Nu Wa
seadoge11
Nu Wa
2,781
746
0
1,073
3,670
843
338
881
2,589
25,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
28,255
231
Minions Killed
265
0
Camps Cleared
0
860,573
Distance Traveled
880,513
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,315
632
68
7
0
204,190
3
W
Bellona
5,068
507
51
5
0
177,380
0
W
Baron Samedi
5,714
571
17
2
0
161,812
0
L
Chaac
4,172
417
12
1
0
160,037
0
L
Bakasura
5,778
578
75
8
0
215,886
3
W
Thor
5,725
573
54
5
0
193,009
1
W
Chiron
6,483
648
96
10
0
168,691
1
L
Chronos
4,998
500
46
5
0
144,437
0
L
Apollo
4,116
412
30
3
0
136,023
1
W
Nu Wa
5,265
527
47
5
0
179,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role