Player Matchup

Horus
Horus
FartsMcGee23
Horus
Level 107
God Stats
3W - 0L
1,582 SR
Queue Stats
24W - 15L
1,576 Elo+
Party 1
Scylla
Scylla
angelzav_
Scylla
Level 101
God Stats
9W - 1L
1,560 SR
Queue Stats
49W - 15L
1,582 Elo+
Party 1
Neith
Neith
xxMessedUp194
Neith
Level 27
God Stats
23W - 4L
1,700 SR
Queue Stats
33W - 7L
1,644 Elo+
Party 1
Team Averages
Level 78
1,614 SR
1,601 Elo+

VS

Team Averages
Level 55
1,410 SR
1,192 Elo+
Bakasura
Bakasura
ForDaStreets672
Bakasura
Level 61
God Stats
0W - 1L
1,263 SR
Queue Stats
8W - 8L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
I ToXiCiTy I258
Nu Wa
Level 89
God Stats
2W - 1L
1,468 SR
Queue Stats
7W - 7L
1,244 Elo+
Party 2
Chaac
Chaac
J0K3R832
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 19
10,176
783
3,513
17,499
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
angelzav_
Scylla
16
10 / 1 / 9
10,914
840
16,610
9,084
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 0 / 10
11,062
851
13,703
10,092
4,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 6 / 2
8,749
673
3,486
13,248
5,621
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 5 / 5
8,154
627
13,010
11,991
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
J0K3R832
Chaac
12
2 / 8 / 3
8,902
685
3,310
12,694
9,920
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
19
Kills
5
5
Deaths
19
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
19
2.38
L
Bakasura
3
6
2
0.67
L
0
5
5
0.5
L
Chaac
J0K3R832
Chaac
2
8
3
0.44
W
Scylla
angelzav_
Scylla
10
1
9
14.5
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
19,806
36,675
Taken
37,933
27,126
Mitigated
19,233
10,864
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,513
1,509
1,856
5,302
17,499
19,269
416
3,240
14,199
0
9,108
L
Bakasura
3,486
2,458
0
670
13,248
5,621
0
4,241
8,823
0
7,772
L
13,010
3,924
132
1,401
11,991
3,692
0
6,550
5,175
41,651
0
L
Chaac
J0K3R832
Chaac
3,310
686
47
879
12,694
9,920
0
5,445
7,065
0
12,151
W
Scylla
angelzav_
Scylla
16,610
1,814
0
755
9,084
3,606
483
3,470
5,579
55,776
0
W
13,703
9,795
0
2,951
10,092
4,251
2,029
6,514
3,578
0
64,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
25,805
199
Minions Killed
99
8
Camps Cleared
4
690,197
Distance Traveled
634,325
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,176
783
12
1
2
240,277
4
L
Bakasura
8,749
673
25
2
1
226,623
5
L
Nu Wa
8,154
627
57
4
2
199,561
1
L
Chaac
8,902
685
17
1
1
208,141
0
W
Scylla
10,914
840
92
7
4
232,536
3
W
Neith
11,062
851
95
7
2
217,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role