Player Matchup

Horus
Horus
Gold V
CardiacSupress
Horus
Gold V
Level 123
God Stats
1W - 0L
1,540 SR
Queue Stats
37W - 42L
1,200 MMR
Party 1
Bastet
Bastet
Silver I
ForSakenGreed
Bastet
Silver I
Level 66
God Stats
4W - 4L
1,897 SR
Queue Stats
81W - 92L
1,226 MMR
Party 1
Achilles
Achilles
Silver II
XxChadGamer69xX
Achilles
Silver II
Level 84
God Stats
1W - 1L
1,383 SR
Queue Stats
24W - 32L
1,171 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
xSlack
Ah Muzen Cab
Bronze I
Level 47
God Stats
2W - 4L
1,406 SR
Queue Stats
57W - 58L
1,212 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ximLethaLx
Morgan Le Fay
Silver II
Level 109
God Stats
1W - 0L
1,580 SR
Queue Stats
45W - 46L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,561 SR
1,207 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,500 SR
1,207 MMR
Tyr
Tyr
Gold V
AngryChameleon
Tyr
Gold V
Level 107
God Stats
2W - 2L
1,731 SR
Queue Stats
107W - 114L
1,261 MMR
Solo
Rama
Rama
Silver II
GabUchiha
Rama
Silver II
Level 118
God Stats
23W - 27L
1,577 SR
Queue Stats
267W - 265L
1,263 MMR
Solo
Thor
Thor
Bronze IV
HotSPAICYTRi
Thor
Bronze IV
Level 84
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 10L
1,095 MMR
Solo
Kukulkan
Kukulkan
Gold III
blackm29
Kukulkan
Gold III
Level 160
God Stats
1W - 2L
1,293 SR
Queue Stats
363W - 369L
1,215 MMR
Solo
Athena
Athena
Silver II
sunta13
Athena
Silver II
Level 49
God Stats
4W - 2L
1,605 SR
Queue Stats
122W - 127L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
11,609
464
7,581
23,522
22,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 4 / 7
13,369
535
23,815
26,357
14,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
19
3 / 2 / 7
12,492
500
7,619
23,287
21,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
xSlack
Ah Muzen Cab
20
3 / 1 / 3
13,836
553
20,605
15,611
7,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ximLethaLx
Morgan Le Fay
20
4 / 0 / 6
13,853
554
18,991
11,027
6,342
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaAtlasJing WeiAwilixArachne

VS

Bans
UllrMercuryFreyaNemesisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
11,180
447
15,834
26,408
29,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
18
2 / 4 / 2
12,092
484
9,066
23,032
10,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 4
8,878
355
6,883
15,966
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
blackm29
Kukulkan
19
3 / 3 / 3
12,098
484
16,487
13,996
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
sunta13
Athena
14
1 / 2 / 5
9,995
400
7,197
25,890
31,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
16
Kills
10
10
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
2
3
6
1.67
W
4
4
7
1.88
L
Rama
2
4
2
0.75
L
0
4
4
0.5
W
Achilles
3
2
7
3.25
L
Kukulkan
blackm29
Kukulkan
3
3
3
1.5
L
Athena
sunta13
Athena
1
2
5
1.75
W
Ah Muzen Cab
xSlack
Ah Muzen Cab
3
1
3
4.5
W
Morgan Le Fay
ximLethaLx
Morgan Le Fay
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,611
Damage
55,467
99,804
Taken
105,292
72,100
Mitigated
85,918
44,861
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,834
1,667
0
8,775
26,408
29,674
0
5,218
21,076
0
72,284
W
7,581
3,797
5,262
7,283
23,522
22,467
623
7,225
16,297
0
38,948
W
23,815
4,618
0
9,001
26,357
14,159
880
3,484
22,873
0
100,557
L
Rama
9,066
7,365
0
6,434
23,032
10,309
1,656
4,286
18,678
0
102,698
L
6,883
1,183
0
527
15,966
6,701
228
1,980
13,716
0
59,187
W
Achilles
7,619
2,727
0
8,475
23,287
21,326
440
4,607
18,680
0
97,572
L
Kukulkan
blackm29
Kukulkan
16,487
1,343
0
500
13,996
7,645
0
2,866
10,866
117,246
0
L
Athena
sunta13
Athena
7,197
2,671
0
3,995
25,890
31,589
0
3,699
21,965
33,867
0
W
Ah Muzen Cab
xSlack
Ah Muzen Cab
20,605
13,463
0
10,384
15,611
7,806
6,338
4,434
11,177
0
151,119
W
Morgan Le Fay
ximLethaLx
Morgan Le Fay
18,991
1,312
542
3,914
11,027
6,342
1,820
4,246
6,781
128,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,159
Gold Earned
54,243
764
Minions Killed
627
0
Camps Cleared
0
2,471,507
Distance Traveled
2,310,597
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,180
447
94
4
0
474,284
2
W
Horus
11,609
464
42
2
0
501,208
2
W
Bastet
13,369
535
157
6
0
499,468
7
L
Rama
12,092
484
211
8
0
433,799
3
L
Thor
8,878
355
91
4
0
346,731
4
W
Achilles
12,492
500
138
6
0
518,478
5
L
Kukulkan
12,098
484
187
7
0
511,459
8
L
Athena
9,995
400
44
2
0
544,324
7
W
Ah Muzen Cab
13,836
553
207
8
0
461,493
1
W
Morgan Le Fay
13,853
554
220
9
0
490,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role