Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MadiSweats
Artemis
Level 88
God Stats
12W - 2L
1,637 SR
Queue Stats
60W - 40L
1,711 Elo+
Party 1
Artio
Artio
TheChooch
Artio
Level 31
God Stats
8W - 4L
1,661 SR
Queue Stats
172W - 167L
1,546 Elo+
Solo
Freya
Freya
ashfdbgasiy
Freya
Level 27
God Stats
7W - 1L
1,904 SR
Queue Stats
65W - 44L
1,602 Elo+
Solo
Horus
Horus
eXGonnaGiveIt2Ya
Horus
Level 129
God Stats
1W - 3L
1,652 SR
Queue Stats
237W - 240L
1,446 Elo+
Solo
Team Averages
Level 80
1,670 SR
1,561 Elo+

VS

Team Averages
Level 100
1,512 SR
1,456 Elo+
Chang'e
Chang'e
PersuasiveKiller
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,512 Elo+
Solo
Set
Set
RegRet2435
Set
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 14L
1,197 Elo+
Solo
Cthulhu
Cthulhu
Unkø
Cthulhu
Level 128
God Stats
13W - 11L
1,528 SR
Queue Stats
255W - 240L
1,528 Elo+
Party 2
Skadi
Skadi
botoXBL
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 129L
1,645 Elo+
Party 2
Tyr
Tyr
rosko813
Tyr
Level 101
God Stats
14W - 14L
1,530 SR
Queue Stats
102W - 116L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 7
8,006
801
15,015
4,653
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MadiSweats
Artemis
14
5 / 2 / 7
8,134
813
12,437
9,691
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TheChooch
Artio
14
2 / 0 / 8
7,311
731
7,818
12,063
13,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 5
7,888
789
10,486
10,108
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 2
7,287
729
3,740
11,708
8,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,655
666
4,329
13,070
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 8 / 1
6,424
642
1,771
11,288
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Unkø
Cthulhu
13
1 / 2 / 0
7,318
732
7,140
14,578
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
botoXBL
Skadi
15
3 / 1 / 2
8,105
811
10,939
8,693
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 3
7,173
717
7,598
9,075
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
7
7.5
W
Artemis
MadiSweats
Artemis
5
2
7
4.25
L
0
4
1
0.13
L
0
8
1
0.06
W
Artio
TheChooch
Artio
2
0
8
6
L
Cthulhu
Unkø
Cthulhu
1
2
0
0.5
W
3
2
5
2.75
L
Skadi
botoXBL
Skadi
3
1
2
4
W
3
1
2
4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,496
Damage
31,777
48,223
Taken
56,704
33,251
Mitigated
33,754
17,898
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,015
2,248
0
626
4,653
2,322
238
880
3,747
32,475
0
W
Artemis
MadiSweats
Artemis
12,437
6,428
0
2,983
9,691
4,298
768
1,813
7,786
0
26,393
L
4,329
365
1,474
5,403
13,070
5,828
0
7,300
5,390
16,961
0
L
1,771
592
0
323
11,288
6,371
0
5,977
5,149
0
8,705
W
Artio
TheChooch
Artio
7,818
800
2,503
4,766
12,063
13,615
0
4,197
7,766
13,385
0
L
Cthulhu
Unkø
Cthulhu
7,140
243
765
3,087
14,578
12,798
0
8,940
5,370
18,049
0
W
10,486
3,869
0
4,144
10,108
4,626
0
2,368
7,709
35,081
0
L
Skadi
botoXBL
Skadi
10,939
5,229
0
1,770
8,693
3,902
0
4,611
3,934
0
37,971
W
3,740
1,709
1,487
1,389
11,708
8,390
21
2,211
9,465
0
16,721
L
7,598
589
0
234
9,075
4,855
0
5,399
3,542
0
9,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
35,675
158
Minions Killed
146
0
Camps Cleared
0
1,045,985
Distance Traveled
931,014
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,006
801
42
4
0
218,501
1
W
Artemis
8,134
813
32
3
0
200,896
2
L
Chang'e
6,655
666
23
2
0
189,042
3
L
Set
6,424
642
17
2
0
174,548
0
W
Artio
7,311
731
6
1
0
237,465
2
L
Cthulhu
7,318
732
43
4
0
194,883
0
W
Freya
7,888
789
58
6
0
182,336
1
L
Skadi
8,105
811
57
6
0
193,754
1
W
Horus
7,287
729
20
2
0
206,787
3
L
Tyr
7,173
717
6
1
0
178,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role