Player Matchup

Achilles
Achilles
Fireinmhmlayzaa
Achilles
Level 106
God Stats
1W - 2L
1,380 SR
Queue Stats
131W - 99L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
RyhteousRye
Nu Wa
Level 147
God Stats
5W - 0L
1,581 SR
Queue Stats
275W - 235L
1,638 Elo+
Party 1
Izanami
Izanami
TheGayVeganCas
Izanami
Level 149
God Stats
2W - 4L
1,151 SR
Queue Stats
187W - 147L
1,599 Elo+
Party 1
Yemoja
Yemoja
keijikun
Yemoja
Level 127
God Stats
1W - 0L
1,354 SR
Queue Stats
65W - 67L
1,592 Elo+
Solo
Lancelot
Lancelot
lilpedro87
Lancelot
Level 160
God Stats
3W - 1L
1,237 SR
Queue Stats
224W - 161L
1,605 Elo+
Party 1
Team Averages
Level 138
1,341 SR
1,615 Elo+

VS

Team Averages
Level 133
1,566 SR
1,539 Elo+
Ne Zha
Ne Zha
DubcityJro
Ne Zha
Level 142
God Stats
7W - 6L
1,859 SR
Queue Stats
401W - 431L
1,465 Elo+
Party 2
Tyr
Tyr
Mighty Charly
Tyr
Level 114
God Stats
3W - 2L
1,744 SR
Queue Stats
192W - 175L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Rampagex8M3x
Yu Huang
Level 154
God Stats
0W - 3L
1,287 SR
Queue Stats
90W - 91L
1,577 Elo+
Solo
Hera
Hera
TheDarkMage175
Hera
Level 129
God Stats
3W - 4L
1,440 SR
Queue Stats
133W - 171L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
TheRedDevils
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
4 / 4 / 15
14,709
613
26,104
46,759
84,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 4 / 11
16,567
690
52,312
21,855
12,835
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
0 / 4 / 11
13,511
563
17,796
27,263
18,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
keijikun
Yemoja
20
3 / 1 / 9
15,685
654
6,886
28,667
42,804
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
lilpedro87
Lancelot
20
7 / 7 / 9
14,191
591
29,339
33,605
27,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DubcityJro
Ne Zha
20
4 / 3 / 11
13,937
581
29,945
32,869
16,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 7 / 11
13,233
551
17,523
33,855
47,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
Rampagex8M3x
Yu Huang
20
4 / 4 / 11
14,023
584
29,552
21,543
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 10
14,853
619
29,628
21,715
9,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TheRedDevils
Aphrodite
20
5 / 4 / 8
13,876
578
18,599
29,742
23,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
70
23
Kills
19
20
Deaths
23
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DubcityJro
Ne Zha
4
3
11
3.17
W
Achilles
4
4
15
2.88
L
1
7
11
0.93
L
Yu Huang
Rampagex8M3x
Yu Huang
4
4
11
2.38
W
9
4
11
3.63
L
5
5
10
2
W
0
4
11
1.38
L
Aphrodite
TheRedDevils
Aphrodite
5
4
8
2.25
W
Yemoja
keijikun
Yemoja
3
1
9
7.5
W
Lancelot
lilpedro87
Lancelot
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,437
Damage
125,247
158,149
Taken
139,724
185,493
Mitigated
105,570
90,452
Healing
75,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DubcityJro
Ne Zha
29,945
3,918
3,427
9,889
32,869
16,410
1,772
11,863
21,006
0
61,143
W
Achilles
26,104
3,842
5,115
10,120
46,759
84,380
246
22,840
23,919
0
48,698
L
17,523
968
2,465
6,547
33,855
47,648
510
12,973
20,802
0
36,924
L
Yu Huang
Rampagex8M3x
Yu Huang
29,552
1,946
4,575
3,102
21,543
8,715
855
12,950
8,513
77,351
0
W
52,312
9,514
6,807
2,384
21,855
12,835
923
9,907
11,948
110,193
0
L
29,628
6,606
4,723
5,356
21,715
9,356
742
9,109
12,606
77,415
0
W
17,796
9,289
5,116
4,617
27,263
18,054
5,143
15,049
12,214
0
62,736
L
Aphrodite
TheRedDevils
Aphrodite
18,599
1,839
18,966
16,817
29,742
23,441
690
12,303
17,291
40,432
0
W
Yemoja
keijikun
Yemoja
6,886
1,129
33,470
10,875
28,667
42,804
1,859
14,442
14,225
20,655
0
W
Lancelot
lilpedro87
Lancelot
29,339
3,064
6,852
5,096
33,605
27,420
0
15,541
18,064
0
46,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,663
Gold Earned
69,922
266
Minions Killed
319
0
Camps Cleared
0
2,271,505
Distance Traveled
2,265,037
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,937
581
53
2
0
458,518
7
W
Achilles
14,709
613
34
1
0
486,725
0
L
Tyr
13,233
551
41
2
0
446,311
4
L
Yu Huang
14,023
584
78
3
0
428,153
4
W
Nu Wa
16,567
690
105
4
0
402,274
0
L
Hera
14,853
619
104
4
0
452,811
1
W
Izanami
13,511
563
89
4
0
389,085
4
L
Aphrodite
13,876
578
43
2
0
479,244
1
W
Yemoja
15,685
654
19
1
0
465,628
1
W
Lancelot
14,191
591
19
1
0
527,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role