Player Matchup

King Arthur
King Arthur
Cambiament0
King Arthur
Level 44
God Stats
2W - 3L
1,592 SR
Queue Stats
103W - 125L
1,445 Elo+
Party 3
Ymir
Ymir
ChiJay23
Ymir
Level 17
God Stats
21W - 23L
1,499 SR
Queue Stats
26W - 30L
1,460 Elo+
Party 1
Pele
Pele
ILoveAimAssist
Pele
Level 29
God Stats
5W - 7L
1,520 SR
Queue Stats
83W - 83L
1,454 Elo+
Party 1
He Bo
He Bo
MUNCHiiSS
He Bo
Level 79
God Stats
0W - 2L
1,731 SR
Queue Stats
91W - 90L
1,458 Elo+
Party 1
Da Ji
Da Ji
TeaForOnePlease
Da Ji
Level 84
God Stats
1W - 4L
1,296 SR
Queue Stats
212W - 237L
1,428 Elo+
Party 3
Team Averages
Level 51
1,528 SR
1,449 Elo+

VS

Team Averages
Level 53
1,593 SR
1,415 Elo+
Bastet
Bastet
F12E
Bastet
Level 104
God Stats
2W - 4L
1,573 SR
Queue Stats
269W - 213L
1,477 Elo+
Party 2
Chiron
Chiron
LucasDonValr
Chiron
Level 48
God Stats
68W - 61L
1,560 SR
Queue Stats
163W - 144L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
NyxDiCroix
Baron Samedi
Level 18
God Stats
10W - 10L
1,802 SR
Queue Stats
347W - 294L
1,329 Elo+
Party 4
Neith
Neith
TrippieSilk
Neith
Level 34
God Stats
6W - 4L
1,532 SR
Queue Stats
309W - 352L
1,381 Elo+
Solo
Bellona
Bellona
Xx_TitanPR_xX
Bellona
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 231L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cambiament0
King Arthur
14
0 / 3 / 1
8,680
868
8,149
11,482
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
0 / 10 / 1
8,940
894
6,662
23,542
20,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 1
9,403
940
13,219
18,626
7,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
MUNCHiiSS
He Bo
14
0 / 9 / 2
8,947
895
6,448
13,037
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 1
8,974
897
10,286
6,280
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

112

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
F12E
Bastet
17
8 / 0 / 14
11,649
1,165
13,998
9,424
4,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
6 / 0 / 12
10,606
1,061
14,394
9,477
4,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
NyxDiCroix
Baron Samedi
17
7 / 1 / 12
10,675
1,068
14,138
5,385
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 13
10,015
1,002
15,085
10,043
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
16
2 / 0 / 18
11,121
1,112
9,992
15,436
15,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
2
Kills
27
27
Deaths
2
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cambiament0
King Arthur
0
3
1
0.17
L
Ymir
0
10
1
0.05
W
Bastet
F12E
Bastet
8
0
14
15
L
1
5
1
0.3
W
Chiron
6
0
12
12
L
He Bo
MUNCHiiSS
He Bo
0
9
2
0.11
W
Baron Samedi
NyxDiCroix
Baron Samedi
7
1
12
13
L
1
0
1
1.5
W
4
1
13
10.5
W
Bellona
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,764
Damage
67,607
72,967
Taken
49,765
52,579
Mitigated
31,343
3,156
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cambiament0
King Arthur
8,149
1,025
0
498
11,482
13,124
0
1,664
9,818
0
13,629
L
Ymir
6,662
1,101
0
250
23,542
20,620
0
4,606
18,936
21,750
0
W
Bastet
F12E
Bastet
13,998
4,310
0
1,979
9,424
4,426
0
992
8,045
0
41,517
L
13,219
3,958
0
2,089
18,626
7,352
0
4,960
13,666
0
36,298
W
Chiron
14,394
7,427
1,092
2,604
9,477
4,314
0
1,924
7,194
0
24,742
L
He Bo
MUNCHiiSS
He Bo
6,448
1,116
0
4
13,037
4,575
0
2,182
10,855
16,231
0
W
Baron Samedi
NyxDiCroix
Baron Samedi
14,138
702
3,476
1,402
5,385
2,609
0
1,198
4,144
21,424
0
L
10,286
1,287
0
315
6,280
6,908
0
726
5,554
0
12,548
W
15,085
9,147
0
3,032
10,043
4,213
0
3,164
6,519
0
33,359
W
Bellona
9,992
5,083
2,256
2,392
15,436
15,781
0
5,360
9,486
0
15,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
54,066
129
Minions Killed
175
6
Camps Cleared
9
877,266
Distance Traveled
947,737
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,680
868
16
2
0
180,510
0
L
Ymir
8,940
894
40
4
1
170,770
1
W
Bastet
11,649
1,165
70
7
4
215,603
3
L
Pele
9,403
940
44
4
5
206,330
0
W
Chiron
10,606
1,061
20
2
1
176,939
0
L
He Bo
8,947
895
24
2
0
143,319
0
W
Baron Samedi
10,675
1,068
19
2
0
182,651
1
L
Da Ji
8,974
897
5
1
0
176,337
0
W
Neith
10,015
1,002
43
4
2
157,005
0
W
Bellona
11,121
1,112
23
2
2
215,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role