Player Matchup

Anhur
Anhur
Josh2DDB
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
TheBroadieClan6
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
captiveboar
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
pabloherrera21
Ne Zha
Level 105
God Stats
2W - 3L
1,429 SR
Queue Stats
34W - 41L
1,555 Elo+
Solo
Lancelot
Lancelot
yoyomateo
Lancelot
Level 49
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 50
1,489 SR
1,511 Elo+

VS

Team Averages
Level 64
1,628 SR
1,470 Elo+
Heimdallr
Heimdallr
BeefyxMoose13
Heimdallr
Level 45
God Stats
5W - 5L
1,799 SR
Queue Stats
76W - 75L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Blackjack0929
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,475 Elo+
Party 1
Pele
Pele
PartyPanda113
Pele
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
349W - 302L
1,518 Elo+
Party 3
Merlin
Merlin
Seventeenx98
Merlin
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 136L
1,408 Elo+
Solo
Athena
Athena
ineedhelpfast
Athena
Level 43
God Stats
5W - 2L
1,842 SR
Queue Stats
302W - 279L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Josh2DDB
Anhur
13
2 / 3 / 2
8,088
426
5,878
12,387
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
7,254
382
4,025
13,487
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
captiveboar
Cthulhu
11
0 / 5 / 5
7,681
404
6,056
14,349
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 0
7,358
387
4,069
15,204
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
yoyomateo
Lancelot
15
2 / 3 / 0
8,342
439
8,890
18,968
10,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeefyxMoose13
Heimdallr
14
3 / 3 / 4
9,041
476
6,269
11,479
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Blackjack0929
Tsukuyomi
16
6 / 2 / 5
10,420
548
10,085
14,078
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 7
10,864
572
16,499
14,114
11,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
17
8 / 0 / 7
11,097
584
14,159
6,467
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 9
9,632
507
4,676
15,145
14,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
22
22
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BeefyxMoose13
Heimdallr
3
3
4
1.67
W
Tsukuyomi
Blackjack0929
Tsukuyomi
6
2
5
4.25
L
Anhur
Josh2DDB
Anhur
2
3
2
1
W
4
0
7
7.5
W
Merlin
8
0
7
11.5
L
0
6
1
0.08
L
Cthulhu
captiveboar
Cthulhu
0
5
5
0.5
W
1
0
9
5.5
L
1
5
0
0.2
L
Lancelot
yoyomateo
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
51,688
74,395
Taken
61,283
40,898
Mitigated
40,369
15,778
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BeefyxMoose13
Heimdallr
6,269
3,473
0
2,234
11,479
4,832
2,816
1,750
9,729
0
67,065
W
Tsukuyomi
Blackjack0929
Tsukuyomi
10,085
1,342
0
6,072
14,078
6,022
493
1,531
12,547
0
84,801
L
Anhur
Josh2DDB
Anhur
5,878
2,794
0
3,105
12,387
4,778
748
1,656
10,728
0
53,250
W
16,499
3,941
0
6,107
14,114
11,595
658
1,343
12,771
0
90,970
W
Merlin
14,159
467
196
1,665
6,467
3,587
1,415
2,541
3,926
83,215
0
L
4,025
2,089
0
1,982
13,487
4,319
515
3,878
9,609
37,034
0
L
Cthulhu
captiveboar
Cthulhu
6,056
750
252
983
14,349
15,109
108
6,389
7,960
18,723
0
W
4,676
1,529
3,414
4,175
15,145
14,333
624
2,916
12,229
38,853
0
L
4,069
758
0
4,293
15,204
5,705
0
2,600
12,604
0
43,131
L
Lancelot
yoyomateo
Lancelot
8,890
1,862
0
5,163
18,968
10,987
627
4,544
14,424
0
49,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
51,054
332
Minions Killed
586
0
Camps Cleared
0
1,773,122
Distance Traveled
1,877,745
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,041
476
107
6
0
357,616
5
W
Tsukuyomi
10,420
548
126
7
0
403,249
0
L
Anhur
8,088
426
94
5
0
395,418
4
W
Pele
10,864
572
150
8
0
364,659
7
W
Merlin
11,097
584
143
8
0
363,024
3
L
Sol
7,254
382
72
4
0
334,800
0
L
Cthulhu
7,681
404
22
1
0
326,332
1
W
Athena
9,632
507
60
3
0
389,197
1
L
Ne Zha
7,358
387
67
4
0
347,601
5
L
Lancelot
8,342
439
77
4
0
368,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role