Player Matchup

Vulcan
Vulcan
TagCrew95
Vulcan
Level 84
God Stats
3W - 7L
1,797 SR
Queue Stats
186W - 160L
1,465 Elo+
Party 1
Lancelot
Lancelot
braino2012
Lancelot
Level 87
God Stats
3W - 3L
1,801 SR
Queue Stats
155W - 125L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
catpeeen
Jormungandr
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 144L
1,501 Elo+
Party 1
Team Averages
Level 88
1,699 SR
1,491 Elo+

VS

Team Averages
Level 133
1,391 SR
1,498 Elo+
Janus
Janus
RicketyCcricket
Janus
Level 144
God Stats
10W - 16L
1,409 SR
Queue Stats
150W - 157L
1,410 Elo+
Solo
Lancelot
Lancelot
TheDolphinos
Lancelot
Level 136
God Stats
25W - 16L
1,579 SR
Queue Stats
211W - 183L
1,559 Elo+
Party 2
Ares
Ares
wristrover
Ares
Level 119
God Stats
1W - 1L
1,186 SR
Queue Stats
34W - 26L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TagCrew95
Vulcan
12
3 / 6 / 6
7,953
723
8,720
8,456
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
braino2012
Lancelot
11
5 / 7 / 5
8,597
782
10,407
11,451
4,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
catpeeen
Jormungandr
12
3 / 4 / 7
8,581
780
6,473
11,962
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 7
8,436
767
7,005
7,255
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
TheDolphinos
Lancelot
13
7 / 3 / 7
8,900
809
13,290
13,826
7,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 3 / 9
8,770
797
5,655
14,147
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
17
17
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Vulcan
TagCrew95
Vulcan
3
6
6
1
W
Lancelot
TheDolphinos
Lancelot
7
3
7
3.5
L
Lancelot
braino2012
Lancelot
5
7
5
1.07
L
Jormungandr
catpeeen
Jormungandr
3
4
7
1.63
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
25,950
31,869
Taken
35,228
19,047
Mitigated
23,566
3,212
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,005
173
0
209
7,255
2,878
0
4,730
2,525
25,949
0
L
Vulcan
TagCrew95
Vulcan
8,720
4,926
0
599
8,456
3,740
0
3,962
4,494
30,818
0
W
Lancelot
TheDolphinos
Lancelot
13,290
3,503
0
2,619
13,826
7,292
0
5,088
8,738
0
28,225
L
Lancelot
braino2012
Lancelot
10,407
2,275
0
41
11,451
4,806
0
3,353
8,098
0
17,884
L
Jormungandr
catpeeen
Jormungandr
6,473
2,089
355
2,217
11,962
10,501
0
5,665
6,297
19,270
0
W
5,655
543
0
3,420
14,147
13,396
0
5,620
8,527
14,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
26,106
91
Minions Killed
94
4
Camps Cleared
4
544,654
Distance Traveled
610,630
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,436
767
46
4
2
192,579
2
L
Vulcan
7,953
723
40
4
3
189,667
3
W
Lancelot
8,900
809
31
3
1
229,465
1
L
Lancelot
8,597
782
11
1
0
189,003
3
L
Jormungandr
8,581
780
40
4
1
165,984
1
W
Ares
8,770
797
17
2
1
188,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role