Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hawkeye5854
Kumbhakarna
Level 109
God Stats
1W - 0L
1,839 SR
Queue Stats
26W - 24L
1,562 Elo+
Solo
Sol
Sol
WKExBringIt
Sol
Level 98
God Stats
1W - 1L
1,273 SR
Queue Stats
84W - 77L
1,542 Elo+
Solo
Chiron
Chiron
iAbysss--
Chiron
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 152L
1,482 Elo+
Solo
Persephone
Persephone
jalkiller
Persephone
Level 160
God Stats
8W - 8L
1,305 SR
Queue Stats
855W - 876L
1,565 Elo+
Solo
Team Averages
Level 130
1,483 SR
1,530 Elo+

VS

Team Averages
Level 128
1,561 SR
1,457 Elo+
Chronos
Chronos
Kenshin-mK
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 1
Lancelot
Lancelot
L0RGRIM
Lancelot
Level 129
God Stats
2W - 4L
1,756 SR
Queue Stats
286W - 301L
1,447 Elo+
Solo
Tiamat
Tiamat
Lost9800
Tiamat
Level 160
God Stats
5W - 5L
1,496 SR
Queue Stats
195W - 217L
1,499 Elo+
Solo
Set
Set
Macarbi
Set
Level 118
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
cozensa
Jing Wei
Level 109
God Stats
1W - 6L
1,725 SR
Queue Stats
406W - 405L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 3 / 11
9,386
939
12,023
8,463
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Hawkeye5854
Kumbhakarna
13
3 / 2 / 15
8,742
874
3,690
12,735
14,997
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 2 / 16
8,809
881
10,046
9,608
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
iAbysss--
Chiron
15
5 / 1 / 12
8,478
848
9,355
7,084
3,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
jalkiller
Persephone
14
3 / 2 / 15
8,728
873
11,217
6,744
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kenshin-mK
Chronos
12
2 / 6 / 3
7,141
714
4,928
12,371
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
L0RGRIM
Lancelot
10
0 / 6 / 3
6,294
629
8,040
10,082
4,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Lost9800
Tiamat
17
2 / 0 / 6
8,210
821
7,812
6,373
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
12
2 / 8 / 4
7,277
728
5,813
13,050
10,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
cozensa
Jing Wei
15
2 / 2 / 4
7,684
768
8,943
7,247
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
22
Kills
8
10
Deaths
22
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
11
4.5
W
Kumbhakarna
Hawkeye5854
Kumbhakarna
3
2
15
5.25
L
Chronos
Kenshin-mK
Chronos
2
6
3
0.58
L
Lancelot
L0RGRIM
Lancelot
0
6
3
0.25
L
Tiamat
Lost9800
Tiamat
2
0
6
5
L
Set
2
8
4
0.5
W
3
2
16
5.5
L
Jing Wei
cozensa
Jing Wei
2
2
4
2
W
Chiron
iAbysss--
Chiron
5
1
12
11
W
Persephone
jalkiller
Persephone
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,331
Damage
35,536
44,634
Taken
49,123
28,475
Mitigated
26,962
22,629
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,023
1,604
3,048
1,571
8,463
3,502
9
3,276
5,019
24,792
0
W
Kumbhakarna
Hawkeye5854
Kumbhakarna
3,690
129
1,250
3,103
12,735
14,997
81
3,227
9,208
4,955
0
L
Chronos
Kenshin-mK
Chronos
4,928
1,454
599
1,368
12,371
5,274
0
9,727
2,644
8,513
0
L
Lancelot
L0RGRIM
Lancelot
8,040
135
140
986
10,082
4,159
0
6,935
3,147
0
11,320
L
Tiamat
Lost9800
Tiamat
7,812
208
907
3,393
6,373
3,906
385
4,778
1,595
23,655
0
L
Set
5,813
1,459
409
871
13,050
10,248
0
9,986
3,064
0
9,605
W
10,046
4,000
984
2,883
9,608
3,896
2,842
1,666
7,748
24,021
0
L
Jing Wei
cozensa
Jing Wei
8,943
4,199
1,659
1,734
7,247
3,375
764
5,550
1,697
0
20,350
W
Chiron
iAbysss--
Chiron
9,355
3,645
4,191
2,987
7,084
3,266
1,284
1,824
5,150
0
19,538
W
Persephone
jalkiller
Persephone
11,217
1,145
817
1,795
6,744
2,814
140
1,864
4,768
20,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
36,606
117
Minions Killed
94
0
Camps Cleared
0
891,746
Distance Traveled
953,480
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,386
939
32
3
0
169,039
2
W
Kumbhakarna
8,742
874
2
0
0
185,524
0
L
Chronos
7,141
714
7
1
0
167,307
0
L
Lancelot
6,294
629
6
1
0
230,349
0
L
Tiamat
8,210
821
45
5
0
197,746
0
L
Set
7,277
728
12
1
0
157,704
0
W
Sol
8,809
881
43
4
0
175,058
0
L
Jing Wei
7,684
768
24
2
0
200,374
1
W
Chiron
8,478
848
21
2
0
185,109
0
W
Persephone
8,728
873
19
2
0
177,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role