Player Matchup

Cthulhu
Cthulhu
JugsMcBulgee
Cthulhu
Level 89
God Stats
1W - 1L
1,819 SR
Queue Stats
51W - 26L
1,729 Elo+
Party 2
Cupid
Cupid
RickyMontes198
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,667 Elo+
Party 2
Zhong Kui
Zhong Kui
RyANiFyCeNTx
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
Schatabrains
Kukulkan
Level 3
God Stats
1W - 3L
1,554 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 2
Awilix
Awilix
rod2423
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 2
Team Averages
Level 107
1,575 SR
1,601 Elo+

VS

Team Averages
Level 126
1,759 SR
1,623 Elo+
Osiris
Osiris
Capo Jay5541
Osiris
Level 149
God Stats
4W - 0L
1,890 SR
Queue Stats
163W - 162L
1,541 Elo+
Solo
Poseidon
Poseidon
Pinkiipop
Poseidon
Level 27
God Stats
27W - 14L
1,726 SR
Queue Stats
136W - 109L
1,555 Elo+
Party 1
Ymir
Ymir
PrinceBubblegum
Ymir
Level 159
God Stats
3W - 3L
1,885 SR
Queue Stats
185W - 154L
1,689 Elo+
Party 1
Chronos
Chronos
SpeedyBreeze
Chronos
Level 160
God Stats
2W - 1L
1,599 SR
Queue Stats
440W - 361L
1,683 Elo+
Party 1
Lancelot
Lancelot
SpeedyFreeze
Lancelot
Level 136
God Stats
1W - 0L
1,693 SR
Queue Stats
162W - 119L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JugsMcBulgee
Cthulhu
18
3 / 4 / 3
11,047
650
14,510
24,398
31,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
2 / 4 / 6
10,922
642
13,427
15,459
7,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
RyANiFyCeNTx
Zhong Kui
19
3 / 7 / 4
11,830
696
12,968
26,434
18,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Schatabrains
Kukulkan
17
0 / 8 / 4
9,986
587
6,265
14,201
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
rod2423
Awilix
17
1 / 7 / 4
10,534
620
8,312
19,240
11,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
8 / 2 / 12
13,375
787
15,154
23,414
33,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Pinkiipop
Poseidon
19
3 / 1 / 19
12,419
731
14,233
8,359
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 18
11,901
700
12,511
19,310
29,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
SpeedyBreeze
Chronos
20
6 / 0 / 10
14,763
868
21,127
14,852
7,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Lancelot
SpeedyFreeze
Lancelot
20
11 / 4 / 11
13,147
773
25,753
20,642
20,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
9
Kills
30
30
Deaths
10
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Osiris
8
2
12
7
L
Cthulhu
JugsMcBulgee
Cthulhu
3
4
3
1.13
W
Poseidon
Pinkiipop
Poseidon
3
1
19
12.5
W
2
3
18
3.67
L
2
4
6
1.25
L
Zhong Kui
RyANiFyCeNTx
Zhong Kui
3
7
4
0.71
L
Kukulkan
Schatabrains
Kukulkan
0
8
4
0.25
W
Chronos
SpeedyBreeze
Chronos
6
0
10
11
W
Lancelot
SpeedyFreeze
Lancelot
11
4
11
4.13
L
Awilix
rod2423
Awilix
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,482
Damage
88,778
99,732
Taken
86,577
75,525
Mitigated
95,115
11,180
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
15,154
5,398
0
4,381
23,414
33,901
1,475
9,087
14,327
537
39,947
L
Cthulhu
JugsMcBulgee
Cthulhu
14,510
603
1,689
2,849
24,398
31,231
0
11,806
11,904
40,804
0
W
Poseidon
Pinkiipop
Poseidon
14,233
1,613
0
972
8,359
3,666
2,394
3,357
5,002
44,943
0
W
12,511
1,488
0
2,789
19,310
29,394
228
6,622
12,688
22,804
0
L
13,427
7,363
466
1,668
15,459
7,355
0
6,917
8,391
0
39,724
L
Zhong Kui
RyANiFyCeNTx
Zhong Kui
12,968
315
0
4,170
26,434
18,677
0
11,720
13,941
48,943
0
L
Kukulkan
Schatabrains
Kukulkan
6,265
425
0
120
14,201
7,163
0
7,485
6,474
36,662
0
W
Chronos
SpeedyBreeze
Chronos
21,127
6,806
0
5,882
14,852
7,826
5,644
6,000
8,852
121,979
0
W
Lancelot
SpeedyFreeze
Lancelot
25,753
2,625
0
250
20,642
20,328
208
8,677
11,627
0
40,696
L
Awilix
rod2423
Awilix
8,312
2,821
0
218
19,240
11,099
0
8,350
10,501
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
65,605
273
Minions Killed
349
0
Camps Cleared
0
1,517,250
Distance Traveled
1,947,553
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,375
787
52
3
0
401,839
3
L
Cthulhu
11,047
650
41
2
0
347,541
1
W
Poseidon
12,419
731
66
4
0
406,832
0
W
Ymir
11,901
700
24
1
0
340,605
3
L
Cupid
10,922
642
54
3
0
312,417
3
L
Zhong Kui
11,830
696
97
6
0
273,257
0
L
Kukulkan
9,986
587
57
3
0
285,050
0
W
Chronos
14,763
868
179
11
0
391,638
0
W
Lancelot
13,147
773
28
2
0
406,639
0
L
Awilix
10,534
620
24
1
0
298,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role