Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Inarakou
Sol
Level 20
God Stats
19W - 6L
1,598 SR
Queue Stats
90W - 37L
1,750 Elo+
Party 1
Atlas
Atlas
Silent419kill
Atlas
Level 159
God Stats
10W - 4L
1,729 SR
Queue Stats
263W - 147L
1,757 Elo+
Party 1
Camazotz
Camazotz
SpacemanDandy
Camazotz
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 86L
1,733 Elo+
Party 1
Arachne
Arachne
Yuri_Morningstar
Arachne
Level 107
God Stats
8W - 4L
1,769 SR
Queue Stats
46W - 20L
1,828 Elo+
Party 1
Team Averages
Level 101
1,619 SR
1,714 Elo+

VS

Team Averages
Level 113
1,591 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IcyHELLBENDERz
Ravana
Level 89
God Stats
7W - 2L
1,883 SR
Queue Stats
44W - 47L
1,531 Elo+
Solo
Hera
Hera
Nulvs
Hera
Level 159
God Stats
154W - 112L
1,570 SR
Queue Stats
415W - 351L
1,475 Elo+
Solo
Izanami
Izanami
TrembNeko
Izanami
Level 149
God Stats
8W - 9L
1,414 SR
Queue Stats
366W - 360L
1,510 Elo+
Party 2
Da Ji
Da Ji
gabohw
Da Ji
Level 149
God Stats
21W - 24L
1,589 SR
Queue Stats
386W - 393L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 7
7,425
743
4,503
5,632
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 7
8,265
827
6,133
5,089
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 8
7,790
779
6,760
9,703
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
SpacemanDandy
Camazotz
15
7 / 0 / 5
8,358
836
9,513
10,912
5,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
8,035
804
4,078
7,097
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 1
6,514
651
5,040
2,439
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 1
6,396
640
3,626
13,211
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hera
Nulvs
Hera
13
0 / 4 / 2
6,917
692
4,108
7,094
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TrembNeko
Izanami
13
0 / 2 / 2
6,767
677
3,053
5,899
2,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
gabohw
Da Ji
14
3 / 2 / 0
7,126
713
4,332
6,012
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
14
Kills
3
3
Deaths
14
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
L
Janus
 
Janus
0
0
1
0.5
L
0
6
1
0.08
W
4
1
7
7.5
L
Hera
Nulvs
Hera
0
4
2
0.25
W
1
1
8
5
W
Camazotz
SpacemanDandy
Camazotz
7
0
5
9.5
L
Izanami
TrembNeko
Izanami
0
2
2
0.5
W
0
1
4
2
L
Da Ji
gabohw
Da Ji
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
20,159
38,433
Taken
34,655
21,951
Mitigated
21,665
12,750
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,503
127
699
1,774
5,632
2,878
444
1,491
4,141
13,784
0
L
Janus
 
Janus
5,040
778
0
392
2,439
948
0
1,183
1,252
20,741
0
L
3,626
574
84
1,198
13,211
12,617
0
6,714
6,320
0
7,338
W
6,133
3,607
0
1,661
5,089
1,814
3,915
1,587
3,502
28,966
0
L
Hera
Nulvs
Hera
4,108
825
0
0
7,094
2,898
0
3,014
4,018
28,425
0
W
6,760
2,538
0
2,053
9,703
8,610
313
2,546
7,157
18,397
0
W
Camazotz
SpacemanDandy
Camazotz
9,513
2,926
0
3,995
10,912
5,116
164
1,695
9,217
0
23,591
L
Izanami
TrembNeko
Izanami
3,053
1,733
0
752
5,899
2,419
0
3,215
2,500
0
25,646
W
4,078
3,182
0
2,568
7,097
3,533
1,006
1,829
5,268
0
29,106
L
Da Ji
gabohw
Da Ji
4,332
763
0
842
6,012
2,783
0
2,787
3,169
0
14,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
33,720
199
Minions Killed
192
0
Camps Cleared
0
1,028,452
Distance Traveled
848,629
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,425
743
23
2
0
211,246
3
L
Janus
6,514
651
40
4
0
142,265
3
L
Ravana
6,396
640
13
1
0
173,203
0
W
Sol
8,265
827
52
5
0
186,881
1
L
Hera
6,917
692
50
5
0
157,074
1
W
Atlas
7,790
779
22
2
0
203,417
4
W
Camazotz
8,358
836
35
4
0
210,607
0
L
Izanami
6,767
677
64
6
0
165,170
0
W
Arachne
8,035
804
67
7
0
216,301
2
L
Da Ji
7,126
713
25
3
0
210,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role