Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Duk4740
Rama
Level 128
God Stats
1W - 0L
1,480 SR
Queue Stats
37W - 26L
1,597 Elo+
Party 2
Ne Zha
Ne Zha
Lv2Articuno
Ne Zha
Level 159
God Stats
7W - 8L
1,488 SR
Queue Stats
480W - 488L
1,597 Elo+
Solo
Olorun
Olorun
MothrDuckr74
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,616 Elo+
Party 2
Anhur
Anhur
NotYaDaddy
Anhur
Level 160
God Stats
2W - 1L
1,240 SR
Queue Stats
95W - 99L
1,548 Elo+
Solo
Team Averages
Level 151
1,442 SR
1,572 Elo+

VS

Team Averages
Level 131
1,605 SR
1,603 Elo+
Hades
Hades
Gametogénesis
Hades
Level 147
God Stats
0W - 2L
1,527 SR
Queue Stats
42W - 38L
1,598 Elo+
Party 1
Fenrir
Fenrir
MisterSkills
Fenrir
Level 141
God Stats
0W - 1L
1,767 SR
Queue Stats
49W - 42L
1,571 Elo+
Solo
Cupid
Cupid
namechanged9946
Cupid
Level 102
God Stats
1W - 3L
1,490 SR
Queue Stats
151W - 143L
1,608 Elo+
Solo
Ne Zha
Ne Zha
wariusyaing
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 141L
1,610 Elo+
Solo
Persephone
Persephone
wwwwwwerick
Persephone
Level 160
God Stats
1W - 1L
1,739 SR
Queue Stats
64W - 50L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 9 / 14
10,704
714
8,539
22,281
31,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Duk4740
Rama
20
7 / 6 / 16
12,052
803
21,590
18,344
9,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
19
6 / 7 / 19
12,434
829
19,260
18,488
9,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
7 / 6 / 16
12,959
864
18,324
21,570
14,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
20
7 / 6 / 12
12,208
814
15,834
17,824
8,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 13
10,385
692
11,173
20,634
16,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
19
6 / 7 / 15
12,173
812
11,694
27,249
36,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 5 / 19
12,819
855
23,188
21,025
10,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
19
10 / 6 / 14
12,178
812
16,572
19,944
28,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
wwwwwwerick
Persephone
20
5 / 4 / 20
11,909
794
19,362
14,833
6,878
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
115
29
Kills
34
34
Deaths
31
77
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
9
14
1
W
Rama
Duk4740
Rama
7
6
16
2.5
L
2
9
13
0.94
W
Ne Zha
6
7
19
2.21
L
Fenrir
6
7
15
1.93
W
Olorun
7
6
16
2.5
W
Anhur
7
6
12
2.17
L
11
5
19
4.1
L
Ne Zha
10
6
14
2.83
L
Persephone
wwwwwwerick
Persephone
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,547
Damage
81,989
98,507
Taken
103,685
72,610
Mitigated
98,841
27,091
Healing
33,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,539
1,907
0
625
22,281
31,077
125
6,611
15,411
345
11,393
W
Rama
Duk4740
Rama
21,590
13,025
1,170
3,879
18,344
9,415
3,180
6,181
12,163
0
38,680
L
11,173
181
1,875
3,166
20,634
16,898
448
4,017
16,617
15,620
0
W
Ne Zha
19,260
3,799
0
4,484
18,488
9,707
2,926
6,635
11,853
0
45,515
L
Fenrir
11,694
3,256
4,172
5,034
27,249
36,854
215
2,816
24,433
2,583
12,697
W
Olorun
18,324
9,210
4,026
8,381
21,570
14,271
2,904
8,149
13,134
37,859
0
W
Anhur
15,834
8,930
0
4,526
17,824
8,140
1,290
4,133
13,691
0
28,340
L
23,188
12,285
3,696
7,287
21,025
10,047
3,355
2,886
18,139
0
50,428
L
Ne Zha
16,572
2,684
1,700
3,526
19,944
28,164
834
6,431
13,513
0
30,034
L
Persephone
wwwwwwerick
Persephone
19,362
1,661
947
1,730
14,833
6,878
1,399
2,518
12,311
41,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,357
Gold Earned
59,464
160
Minions Killed
156
0
Camps Cleared
0
1,191,933
Distance Traveled
1,286,879
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,704
714
5
0
0
248,215
1
W
Rama
12,052
803
47
3
0
246,130
0
L
Hades
10,385
692
23
2
0
224,925
1
W
Ne Zha
12,434
829
25
2
0
240,252
1
L
Fenrir
12,173
812
5
0
0
282,542
1
W
Olorun
12,959
864
48
3
0
217,400
1
W
Anhur
12,208
814
35
2
0
239,936
0
L
Cupid
12,819
855
68
5
0
245,439
0
L
Ne Zha
12,178
812
18
1
0
263,990
2
L
Persephone
11,909
794
42
3
0
269,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role