Player Matchup

Lancelot
Lancelot
F1EMA
Lancelot
Level 88
God Stats
0W - 3L
1,310 SR
Queue Stats
41W - 49L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
Rigby0307
Zhong Kui
Level 157
God Stats
16W - 20L
1,678 SR
Queue Stats
184W - 209L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
XFishLipsX7787
Kumbhakarna
Level 105
God Stats
1W - 2L
1,530 SR
Queue Stats
50W - 48L
1,474 Elo+
Party 2
Izanami
Izanami
lvela
Izanami
Level 68
God Stats
5W - 9L
1,424 SR
Queue Stats
108W - 123L
1,384 Elo+
Party 4
Kali
Kali
rvela30
Kali
Level 87
God Stats
2W - 2L
1,777 SR
Queue Stats
209W - 241L
1,395 Elo+
Party 4
Team Averages
Level 101
1,544 SR
1,426 Elo+

VS

Team Averages
Level 105
1,414 SR
1,429 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
FabledWolf
Tiamat
Level 78
God Stats
8W - 11L
1,358 SR
Queue Stats
80W - 75L
1,445 Elo+
Party 1
Neith
Neith
Losgar
Neith
Level 88
God Stats
23W - 24L
1,473 SR
Queue Stats
105W - 100L
1,446 Elo+
Party 1
Bellona
Bellona
Silenight
Bellona
Level 108
God Stats
25W - 30L
1,330 SR
Queue Stats
137W - 186L
1,293 Elo+
Party 3
Apollo
Apollo
randomblavkguy
Apollo
Level 107
God Stats
9W - 6L
1,408 SR
Queue Stats
63W - 55L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
F1EMA
Lancelot
11
1 / 7 / 0
6,748
482
6,358
14,130
9,096
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Rigby0307
Zhong Kui
12
1 / 3 / 3
6,978
498
8,699
10,075
6,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
XFishLipsX7787
Kumbhakarna
9
2 / 1 / 1
6,395
457
2,521
10,755
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
lvela
Izanami
8
0 / 4 / 1
5,150
368
4,980
8,931
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kali
rvela30
Kali
10
2 / 4 / 2
6,530
466
6,959
15,615
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 1 / 6
7,247
518
4,100
8,876
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
FabledWolf
Tiamat
11
0 / 2 / 5
6,906
493
6,838
8,425
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Losgar
Neith
13
6 / 2 / 2
8,068
576
8,068
8,655
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Silenight
Bellona
13
9 / 1 / 2
9,058
647
13,904
12,456
14,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 6
8,045
575
7,635
9,515
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
19
19
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
6
5
L
Lancelot
F1EMA
Lancelot
1
7
0
0.14
W
Tiamat
FabledWolf
Tiamat
0
2
5
1.25
W
Neith
Losgar
Neith
6
2
2
3.5
L
Zhong Kui
Rigby0307
Zhong Kui
1
3
3
0.83
W
Bellona
Silenight
Bellona
9
1
2
10
L
Kumbhakarna
XFishLipsX7787
Kumbhakarna
2
1
1
2.5
L
Izanami
lvela
Izanami
0
4
1
0.13
W
2
0
6
5
L
Kali
rvela30
Kali
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
40,545
59,506
Taken
47,927
33,834
Mitigated
39,094
12,559
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,100
758
0
2,141
8,876
10,101
0
3,301
5,575
18,545
0
L
Lancelot
F1EMA
Lancelot
6,358
1,257
0
0
14,130
9,096
331
1,332
12,798
0
42,634
W
Tiamat
FabledWolf
Tiamat
6,838
615
0
2,040
8,425
6,011
0
2,780
5,645
44,363
0
W
Neith
Losgar
Neith
8,068
3,468
0
4,847
8,655
3,433
732
2,006
6,649
0
50,333
L
Zhong Kui
Rigby0307
Zhong Kui
8,699
1,627
304
3,470
10,075
6,705
0
2,332
7,743
58,243
0
W
Bellona
Silenight
Bellona
13,904
4,047
0
2,111
12,456
14,434
470
1,830
10,626
0
56,494
L
Kumbhakarna
XFishLipsX7787
Kumbhakarna
2,521
447
0
2,784
10,755
7,543
0
2,426
8,329
20,974
0
L
Izanami
lvela
Izanami
4,980
2,417
0
2,684
8,931
2,854
317
1,017
7,914
0
24,028
W
7,635
4,967
0
2,325
9,515
5,115
2,296
1,509
8,006
0
57,297
L
Kali
rvela30
Kali
6,959
3,538
0
3,317
15,615
7,636
409
3,999
11,616
0
34,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
39,324
286
Minions Killed
359
0
Camps Cleared
0
1,302,890
Distance Traveled
1,313,874
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,247
518
26
2
0
268,920
3
L
Lancelot
6,748
482
73
5
0
272,224
4
W
Tiamat
6,906
493
67
5
0
269,608
3
W
Neith
8,068
576
76
5
0
241,725
1
L
Zhong Kui
6,978
498
81
6
0
243,267
2
W
Bellona
9,058
647
94
7
0
256,761
5
L
Kumbhakarna
6,395
457
25
2
0
250,393
4
L
Izanami
5,150
368
45
3
0
246,504
2
W
Apollo
8,045
575
96
7
0
276,860
5
L
Kali
6,530
466
62
4
0
290,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role