Player Matchup

Vamana
Vamana
AgrimFatetfk
Vamana
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 194L
1,288 Elo+
Party 2
Horus
Horus
Azaezlle
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 255L
1,302 Elo+
Party 1
Yu Huang
Yu Huang
Lunchbox8965
Yu Huang
Level 86
God Stats
2W - 0L
1,304 SR
Queue Stats
146W - 153L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
Smeed79
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,159 Elo+
Party 2
Freya
Freya
Starxfallen
Freya
Level 68
God Stats
2W - 6L
1,011 SR
Queue Stats
210W - 252L
1,299 Elo+
Party 1
Team Averages
Level 75
1,363 SR
1,268 Elo+

VS

Team Averages
Level 101
1,528 SR
1,400 Elo+
Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HighKingBambi
Sylvanus
Level 106
God Stats
3W - 3L
1,510 SR
Queue Stats
386W - 409L
1,372 Elo+
Solo
Odin
Odin
VvBansheeVv
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,399 Elo+
Party 3
Jing Wei
Jing Wei
X-iToXiQ-X
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
stempy121
Danzaburou
Level 159
God Stats
6W - 5L
1,631 SR
Queue Stats
421W - 448L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
17 / 3 / 5
18,090
861
40,990
40,292
48,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Azaezlle
Horus
20
1 / 6 / 18
13,511
643
15,760
45,121
72,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Lunchbox8965
Yu Huang
20
6 / 5 / 14
13,419
639
31,668
20,447
11,891
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Smeed79
Cthulhu
19
0 / 8 / 18
12,115
577
17,570
31,214
57,556
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 5 / 13
11,760
560
18,362
24,960
16,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 9 / 13
12,516
596
18,853
35,281
24,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
HighKingBambi
Sylvanus
20
9 / 4 / 12
15,054
717
23,732
34,397
53,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 5 / 20
12,730
606
25,296
31,305
35,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
X-iToXiQ-X
Jing Wei
20
10 / 4 / 13
15,260
727
40,848
29,042
19,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
stempy121
Danzaburou
15
2 / 4 / 7
10,835
516
15,614
13,305
8,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
91
25
Kills
26
27
Deaths
26
68
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
9
13
1.06
W
Vamana
17
3
5
6.5
W
Horus
Azaezlle
Horus
1
6
18
1.67
L
Sylvanus
HighKingBambi
Sylvanus
9
4
12
3.75
W
Yu Huang
Lunchbox8965
Yu Huang
6
5
14
2.6
W
Cthulhu
Smeed79
Cthulhu
0
8
18
1.13
W
1
5
13
1.5
L
2
5
20
2.4
L
Jing Wei
X-iToXiQ-X
Jing Wei
10
4
13
4.13
L
Danzaburou
stempy121
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,350
Damage
124,343
162,034
Taken
143,330
206,838
Mitigated
141,387
65,568
Healing
49,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,853
4,230
1,405
6,970
35,281
24,943
520
14,689
20,592
0
28,507
W
Vamana
40,990
24,323
4,540
15,107
40,292
48,434
3,047
4,039
36,253
4,952
68,115
W
Horus
Azaezlle
Horus
15,760
8,355
18,023
16,976
45,121
72,758
1,886
8,761
36,360
0
26,024
L
Sylvanus
HighKingBambi
Sylvanus
23,732
10,383
14,452
13,190
34,397
53,372
904
17,433
16,964
35,650
0
W
Yu Huang
Lunchbox8965
Yu Huang
31,668
6,612
1,483
1,092
20,447
11,891
2,349
2,874
17,573
60,713
0
W
Cthulhu
Smeed79
Cthulhu
17,570
1,236
1,857
339
31,214
57,556
284
5,916
25,298
41,890
0
W
18,362
6,755
445
5,706
24,960
16,199
929
3,085
21,875
29,602
0
L
25,296
4,816
1,948
2,423
31,305
35,071
956
19,203
12,102
1,319
37,088
L
Jing Wei
X-iToXiQ-X
Jing Wei
40,848
22,906
2,124
5,109
29,042
19,999
1,447
11,532
17,510
0
86,460
L
Danzaburou
stempy121
Danzaburou
15,614
5,968
252
1,501
13,305
8,002
654
7,387
5,918
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,895
Gold Earned
66,395
229
Minions Killed
178
0
Camps Cleared
0
1,706,888
Distance Traveled
1,470,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,516
596
24
1
0
353,603
3
W
Vamana
18,090
861
63
3
0
414,930
0
W
Horus
13,511
643
23
1
0
335,902
3
L
Sylvanus
15,054
717
24
1
0
277,927
1
W
Yu Huang
13,419
639
67
3
0
295,553
0
W
Cthulhu
12,115
577
50
2
0
335,584
0
W
Freya
11,760
560
26
1
0
324,919
0
L
Odin
12,730
606
26
1
0
356,895
0
L
Jing Wei
15,260
727
77
4
0
345,866
0
L
Danzaburou
10,835
516
27
1
0
136,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role