Player Matchup

Cerberus
Cerberus
Jacksons2416
Cerberus
Level 155
God Stats
2W - 2L
1,667 SR
Queue Stats
20W - 27L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
Obey_Uhla
Sun Wukong
Level 47
God Stats
6W - 6L
1,508 SR
Queue Stats
22W - 25L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nightmare0408437
Morgan Le Fay
Level 118
God Stats
3W - 0L
1,540 SR
Queue Stats
6W - 2L
1,642 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,560 Elo+

VS

Team Averages
Level 116
1,492 SR
1,620 Elo+
Medusa
Medusa
LadyKlutch
Medusa
Level 144
God Stats
8W - 3L
1,445 SR
Queue Stats
122W - 149L
1,543 Elo+
Party 2
Nox
Nox
fresh4444
Nox
Level 98
God Stats
16W - 11L
1,502 SR
Queue Stats
65W - 42L
1,657 Elo+
Party 2
Mulan
Mulan
lCollardGreensl
Mulan
Level 105
God Stats
10W - 6L
1,527 SR
Queue Stats
60W - 32L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jacksons2416
Cerberus
16
2 / 3 / 10
11,320
666
13,915
20,118
26,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Obey_Uhla
Sun Wukong
16
2 / 3 / 7
11,012
648
6,974
21,913
22,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
nightmare0408437
Morgan Le Fay
19
10 / 1 / 4
12,837
755
23,041
12,578
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LadyKlutch
Medusa
16
2 / 4 / 5
10,998
647
19,419
15,780
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 4
11,087
652
10,189
11,886
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 5
10,428
613
14,291
20,363
22,007
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
7
7
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Jacksons2416
Cerberus
2
3
10
2.33
L
Medusa
LadyKlutch
Medusa
2
4
5
1.13
W
Sun Wukong
Obey_Uhla
Sun Wukong
2
3
7
1.83
L
3
5
4
1
L
2
5
5
0.9
W
Morgan Le Fay
nightmare0408437
Morgan Le Fay
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
43,899
54,609
Taken
48,029
55,249
Mitigated
32,387
11,533
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Jacksons2416
Cerberus
13,915
602
544
5,131
20,118
26,079
38
2,807
17,103
41,460
0
L
Medusa
LadyKlutch
Medusa
19,419
10,840
0
3,146
15,780
6,021
0
12,619
2,729
0
74,932
W
Sun Wukong
Obey_Uhla
Sun Wukong
6,974
1,959
0
2,758
21,913
22,608
0
5,560
15,893
0
33,605
L
10,189
1,455
0
2,028
11,886
4,359
74
10,215
1,327
27,749
0
L
14,291
2,544
0
2,581
20,363
22,007
0
13,188
6,591
0
22,698
W
Morgan Le Fay
nightmare0408437
Morgan Le Fay
23,041
2,962
570
2,530
12,578
6,562
1,128
1,591
10,873
53,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
32,513
219
Minions Killed
194
10
Camps Cleared
6
910,416
Distance Traveled
883,627
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,320
666
80
5
2
296,899
7
L
Medusa
10,998
647
109
6
6
312,038
5
W
Sun Wukong
11,012
648
56
3
2
319,142
1
L
Nox
11,087
652
60
4
0
284,627
2
L
Mulan
10,428
613
25
1
0
286,962
3
W
Morgan Le Fay
12,837
755
83
5
6
294,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role