Player Matchup

Janus
Janus
Devo-F-Baby
Janus
Level 124
God Stats
3W - 6L
1,189 SR
Queue Stats
596W - 589L
1,566 Elo+
Solo
Raijin
Raijin
Heliolatry
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,471 Elo+
Solo
Odin
Odin
Xboxxturnoff368
Odin
Level 129
God Stats
2W - 4L
1,162 SR
Queue Stats
775W - 650L
1,513 Elo+
Party 2
Achilles
Achilles
YoyinoLive
Achilles
Level 126
God Stats
1W - 4L
1,307 SR
Queue Stats
76W - 79L
1,494 Elo+
Solo
Hun Batz
Hun Batz
i3earii
Hun Batz
Level 153
God Stats
4W - 4L
1,673 SR
Queue Stats
174W - 133L
1,564 Elo+
Party 2
Team Averages
Level 132
1,366 SR
1,522 Elo+

VS

Team Averages
Level 114
1,597 SR
1,667 Elo+
Agni
Agni
Aroman967
Agni
Level 147
God Stats
3W - 5L
1,499 SR
Queue Stats
365W - 269L
1,618 Elo+
Party 1
Bacchus
Bacchus
CrazedGod
Bacchus
Level 140
God Stats
1W - 1L
1,734 SR
Queue Stats
84W - 70L
1,887 Elo+
Party 3
Chaac
Chaac
Flaccid_Lad
Chaac
Level 160
God Stats
1W - 0L
1,532 SR
Queue Stats
102W - 82L
1,610 Elo+
Party 3
Discordia
Discordia
NaNatNat
Discordia
Level 68
God Stats
8W - 0L
1,721 SR
Queue Stats
126W - 81L
1,629 Elo+
Party 1
Ymir
Ymir
Vbow
Ymir
Level 53
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 74L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
10,920
728
25,968
13,146
11,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Heliolatry
Raijin
16
4 / 7 / 5
10,289
686
15,907
14,784
6,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 9
10,384
692
9,196
19,304
26,832
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
YoyinoLive
Achilles
15
1 / 7 / 2
8,440
563
10,660
19,609
26,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
i3earii
Hun Batz
14
2 / 9 / 7
9,853
657
15,783
17,910
14,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 2 / 17
11,398
760
23,867
16,280
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CrazedGod
Bacchus
17
4 / 5 / 17
10,627
708
11,190
28,568
32,535
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 3 / 18
12,878
859
20,642
29,117
22,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
NaNatNat
Discordia
18
11 / 3 / 15
11,853
790
15,075
14,936
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Vbow
Ymir
16
1 / 2 / 21
10,668
711
4,462
24,481
28,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
14
Kills
33
33
Deaths
15
29
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Agni
5
2
17
6.75
W
Bacchus
CrazedGod
Bacchus
4
5
17
2.5
L
3
5
6
1.2
W
12
3
18
7
L
Raijin
Heliolatry
Raijin
4
7
5
0.93
W
Discordia
NaNatNat
Discordia
11
3
15
6.17
W
Ymir
Vbow
Ymir
1
2
21
5.75
L
4
5
9
1.7
L
Achilles
YoyinoLive
Achilles
1
7
2
0.29
L
Hun Batz
i3earii
Hun Batz
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,514
Damage
75,236
84,753
Taken
113,382
86,405
Mitigated
99,709
19,111
Healing
48,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
23,867
1,858
4,031
4,207
16,280
8,139
2,374
6,221
9,799
47,380
0
W
Bacchus
CrazedGod
Bacchus
11,190
1,765
4,167
4,856
28,568
32,535
810
8,506
19,862
17,319
0
L
25,968
800
1,349
1,955
13,146
11,594
0
8,961
4,185
50,128
0
W
20,642
5,040
7,814
16,292
29,117
22,851
1,145
9,980
18,812
0
43,639
L
Raijin
Heliolatry
Raijin
15,907
2,713
985
2,617
14,784
6,803
708
10,674
4,110
27,739
0
W
Discordia
NaNatNat
Discordia
15,075
1,010
1,074
1,155
14,936
7,812
2,223
6,129
8,701
31,359
0
W
Ymir
Vbow
Ymir
4,462
768
2,183
2,774
24,481
28,372
735
11,160
13,106
11,499
0
L
9,196
1,823
530
4,274
19,304
26,832
150
10,169
9,135
0
14,725
L
Achilles
YoyinoLive
Achilles
10,660
1,940
1,016
3,976
19,609
26,618
170
12,288
7,321
121
14,495
L
Hun Batz
i3earii
Hun Batz
15,783
3,301
1,177
1,232
17,910
14,558
590
12,502
5,408
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
57,424
124
Minions Killed
148
0
Camps Cleared
0
1,152,150
Distance Traveled
1,427,775
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,398
760
56
4
0
292,224
0
W
Bacchus
10,627
708
11
1
0
300,393
1
L
Janus
10,920
728
60
4
0
236,351
0
W
Chaac
12,878
859
43
3
0
292,074
1
L
Raijin
10,289
686
26
2
0
202,183
0
W
Discordia
11,853
790
27
2
0
283,092
0
W
Ymir
10,668
711
11
1
0
259,992
0
L
Odin
10,384
692
13
1
0
257,783
3
L
Achilles
8,440
563
12
1
0
238,176
0
L
Hun Batz
9,853
657
13
1
0
217,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role