Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CovertAF
Pele
Level 108
God Stats
3W - 1L
1,681 SR
Queue Stats
102W - 86L
1,421 Elo+
Party 1
Olorun
Olorun
Fr0styDuck
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 120L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
SneaksneakNINJA
Danzaburou
Level 63
God Stats
2W - 3L
1,195 SR
Queue Stats
92W - 86L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
thegusschiggins
Jormungandr
Level 67
God Stats
4W - 1L
1,691 SR
Queue Stats
71W - 67L
1,399 Elo+
Party 1
Team Averages
Level 91
1,514 SR
1,418 Elo+

VS

Team Averages
Level 111
1,545 SR
1,402 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ChefZombiePlays
Olorun
Level 127
God Stats
2W - 3L
1,725 SR
Queue Stats
230W - 254L
1,379 Elo+
Party 2
Lancelot
Lancelot
Recker5500
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 152L
1,366 Elo+
Solo
Cernunnos
Cernunnos
Snowbunniez
Cernunnos
Level 114
God Stats
4W - 9L
1,500 SR
Queue Stats
246W - 260L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 1 / 12
12,951
809
17,640
15,246
13,286
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
19
6 / 3 / 12
11,577
724
17,116
17,321
8,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Fr0styDuck
Olorun
18
7 / 5 / 12
11,855
741
19,962
15,184
7,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
SneaksneakNINJA
Danzaburou
18
2 / 3 / 14
11,192
700
9,878
14,100
7,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
thegusschiggins
Jormungandr
20
7 / 1 / 22
12,812
801
11,989
29,795
25,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 8 / 6
10,482
655
13,655
18,218
21,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
 
Janus
17
0 / 5 / 6
9,285
580
12,757
12,635
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 7 / 4
8,986
562
6,392
17,136
14,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Recker5500
Lancelot
17
4 / 11 / 7
10,672
667
20,992
23,678
12,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
Snowbunniez
Cernunnos
18
3 / 5 / 5
9,781
611
19,962
16,285
8,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
35
Kills
12
13
Deaths
36
72
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
1
12
19
L
Bellona
 
Bellona
4
8
6
0.88
L
Janus
 
Janus
0
5
6
0.6
L
1
7
4
0.43
W
Pele
6
3
12
4
W
Olorun
Fr0styDuck
Olorun
7
5
12
2.6
L
Lancelot
Recker5500
Lancelot
4
11
7
0.68
W
Danzaburou
SneaksneakNINJA
Danzaburou
2
3
14
3
L
Cernunnos
Snowbunniez
Cernunnos
3
5
5
1.1
W
Jormungandr
thegusschiggins
Jormungandr
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,585
Damage
73,758
91,646
Taken
87,952
63,070
Mitigated
62,066
50,492
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,640
1,734
2,476
8,449
15,246
13,286
885
2,948
12,298
0
29,302
L
Bellona
 
Bellona
13,655
2,828
980
1,128
18,218
21,067
118
6,625
11,593
0
18,801
L
Janus
 
Janus
12,757
535
1,817
2,165
12,635
5,499
64
5,373
7,262
32,774
0
L
6,392
3,181
2,657
2,562
17,136
14,176
350
6,216
10,920
11,445
0
W
Pele
17,116
3,980
445
6,777
17,321
8,717
1,590
4,214
13,107
0
35,531
W
Olorun
Fr0styDuck
Olorun
19,962
13,337
1,822
5,194
15,184
7,772
3,092
2,545
12,639
32,833
0
L
Lancelot
Recker5500
Lancelot
20,992
4,717
1,736
3,749
23,678
12,715
0
6,590
17,088
0
34,866
W
Danzaburou
SneaksneakNINJA
Danzaburou
9,878
3,487
2,074
6,112
14,100
7,358
1,612
2,487
11,613
0
22,170
L
Cernunnos
Snowbunniez
Cernunnos
19,962
6,209
434
2,892
16,285
8,609
248
7,147
9,138
0
37,074
W
Jormungandr
thegusschiggins
Jormungandr
11,989
4,705
815
16,328
29,795
25,937
855
6,955
22,840
30,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,387
Gold Earned
49,206
161
Minions Killed
139
0
Camps Cleared
0
1,405,051
Distance Traveled
1,226,580
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,951
809
32
2
0
298,256
7
L
Bellona
10,482
655
10
1
0
230,891
0
L
Janus
9,285
580
59
4
0
264,438
0
L
Olorun
8,986
562
5
0
0
232,018
0
W
Pele
11,577
724
33
2
0
318,480
0
W
Olorun
11,855
741
33
2
0
233,843
0
L
Lancelot
10,672
667
23
1
0
255,583
0
W
Danzaburou
11,192
700
24
2
0
273,521
1
L
Cernunnos
9,781
611
42
3
0
243,650
1
W
Jormungandr
12,812
801
39
2
0
280,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role