Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
TsunamiEnBolivia
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,665 Elo+
Party 1
Olorun
Olorun
respimatt
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 1L
1,901 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,613 Elo+

VS

Team Averages
Level 39
1,491 SR
1,500 Elo+
Hun Batz
Hun Batz
Drhwsy
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 152L
1,510 Elo+
Party 2
Bacchus
Bacchus
MrTehr
Bacchus
Level 23
God Stats
6W - 3L
1,700 SR
Queue Stats
217W - 188L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
RealDrhwsy
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 2
Olorun
Olorun
kennytripp0
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
lucid-rugger1
Artemis
Level 16
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 11L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
7 / 2 / 22
10,745
895
21,515
15,465
14,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
 
Izanami
16
7 / 2 / 10
10,535
878
8,239
7,548
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
16
1 / 3 / 22
9,648
804
6,653
16,699
26,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 4 / 14
11,125
927
17,662
15,451
16,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
respimatt
Olorun
15
4 / 2 / 13
9,240
770
7,731
7,615
4,336
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drhwsy
Hun Batz
16
2 / 5 / 5
8,277
690
9,944
12,617
6,832
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
MrTehr
Bacchus
14
2 / 6 / 4
8,071
673
7,023
13,377
18,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
RealDrhwsy
Kuzenbo
12
4 / 3 / 2
7,525
627
3,584
11,325
8,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
14
2 / 8 / 3
8,370
698
6,729
15,347
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
14
3 / 9 / 5
8,777
731
10,774
14,960
6,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
31
Kills
13
13
Deaths
31
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
2
22
9
W
Izanami
 
Izanami
7
2
10
6
W
Kuzenbo
 
Kuzenbo
1
3
22
4
L
Hun Batz
Drhwsy
Hun Batz
2
5
5
0.9
L
Bacchus
MrTehr
Bacchus
2
6
4
0.67
L
Kuzenbo
RealDrhwsy
Kuzenbo
4
3
2
1.67
W
12
4
14
4.75
L
Olorun
2
8
3
0.44
L
Artemis
3
9
5
0.61
W
Olorun
respimatt
Olorun
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,800
Damage
38,054
62,778
Taken
67,626
64,661
Mitigated
47,379
25,670
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
21,515
8,136
3,328
6,315
15,465
14,436
750
5,206
10,259
0
33,782
W
Izanami
 
Izanami
8,239
5,640
1,787
1,339
7,548
3,752
3,132
2,420
5,128
0
36,349
W
Kuzenbo
 
Kuzenbo
6,653
2,378
2,758
3,089
16,699
26,033
412
4,581
12,118
12,646
0
L
Hun Batz
Drhwsy
Hun Batz
9,944
1,919
0
832
12,617
6,832
0
1,912
10,705
0
23,642
L
Bacchus
MrTehr
Bacchus
7,023
425
1,193
1,203
13,377
18,488
0
3,740
9,637
14,127
0
L
Kuzenbo
RealDrhwsy
Kuzenbo
3,584
1,589
389
2,647
11,325
8,386
0
4,453
6,872
5,972
0
W
17,662
4,506
478
5,358
15,451
16,104
506
3,524
11,762
0
32,080
L
Olorun
6,729
3,526
1,847
2,285
15,347
7,103
0
2,421
12,926
18,360
0
L
Artemis
10,774
4,420
277
327
14,960
6,570
170
1,858
13,102
0
22,489
W
Olorun
respimatt
Olorun
7,731
4,288
587
631
7,615
4,336
2,334
1,605
6,010
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,293
Gold Earned
41,020
126
Minions Killed
89
0
Camps Cleared
0
1,174,640
Distance Traveled
860,455
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,745
895
29
2
0
264,816
2
W
Izanami
10,535
878
50
4
0
239,954
0
W
Kuzenbo
9,648
804
11
1
0
224,707
2
L
Hun Batz
8,277
690
23
2
0
206,683
1
L
Bacchus
8,071
673
8
1
0
207,166
0
L
Kuzenbo
7,525
627
2
0
0
136,046
2
W
Lancelot
11,125
927
21
2
0
252,021
0
L
Olorun
8,370
698
26
2
0
157,221
1
L
Artemis
8,777
731
30
3
0
153,339
3
W
Olorun
9,240
770
15
1
0
193,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role