Player Matchup

King Arthur
King Arthur
Deathbringer27
King Arthur
Level 115
God Stats
2W - 1L
1,099 SR
Queue Stats
102W - 85L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LemonFresh27
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,712 SR
Queue Stats
88W - 44L
1,667 Elo+
Party 1
Persephone
Persephone
LizardMan
Persephone
Level 127
God Stats
3W - 3L
1,593 SR
Queue Stats
183W - 187L
1,557 Elo+
Party 3
Hachiman
Hachiman
Schwarzenberg
Hachiman
Level 108
God Stats
2W - 3L
1,187 SR
Queue Stats
141W - 147L
1,542 Elo+
Party 3
Thanatos
Thanatos
Skoogly
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 64L
1,671 Elo+
Party 1
Team Averages
Level 117
1,418 SR
1,597 Elo+

VS

Team Averages
Level 120
1,572 SR
1,577 Elo+
Sobek
Sobek
AyeChachi
Sobek
Level 145
God Stats
1W - 4L
1,392 SR
Queue Stats
291W - 313L
1,536 Elo+
Solo
Raijin
Raijin
Cannon257
Raijin
Level 148
God Stats
9W - 4L
1,664 SR
Queue Stats
290W - 302L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Igloodablue
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Chaac
Chaac
KappleJuice
Chaac
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 32L
1,772 Elo+
Party 2
Scylla
Scylla
ReddFoxx1810
Scylla
Level 118
God Stats
6W - 5L
1,589 SR
Queue Stats
328W - 349L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathbringer27
King Arthur
16
2 / 9 / 6
10,527
702
5,613
23,678
19,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
LemonFresh27
Ah Muzen Cab
19
4 / 4 / 5
11,668
778
24,257
16,456
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
LizardMan
Persephone
19
2 / 3 / 10
11,320
755
24,199
12,751
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Schwarzenberg
Hachiman
19
3 / 2 / 9
11,645
776
12,928
15,438
8,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Skoogly
Thanatos
18
4 / 6 / 7
11,433
762
12,441
12,068
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AyeChachi
Sobek
18
6 / 5 / 15
10,775
718
12,188
23,517
38,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Cannon257
Raijin
16
5 / 3 / 13
10,488
699
10,243
13,373
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Igloodablue
Danzaburou
18
5 / 3 / 15
11,945
796
12,182
16,250
8,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 3 / 13
10,971
731
17,857
23,340
25,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
17
2 / 2 / 16
10,218
681
12,755
15,960
8,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
15
Kills
24
24
Deaths
16
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sobek
AyeChachi
Sobek
6
5
15
2.7
L
Raijin
Cannon257
Raijin
5
3
13
3.83
W
King Arthur
Deathbringer27
King Arthur
2
9
6
0.56
L
Danzaburou
Igloodablue
Danzaburou
5
3
15
4.17
L
6
3
13
4.17
W
Ah Muzen Cab
LemonFresh27
Ah Muzen Cab
4
4
5
1.63
W
Persephone
LizardMan
Persephone
2
3
10
2.33
L
Scylla
2
2
16
5
W
Hachiman
Schwarzenberg
Hachiman
3
2
9
3.75
W
Thanatos
Skoogly
Thanatos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,438
Damage
65,225
80,391
Taken
92,440
46,720
Mitigated
86,776
31,775
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AyeChachi
Sobek
12,188
170
400
3,503
23,517
38,027
64
5,469
18,048
20,514
0
L
Raijin
Cannon257
Raijin
10,243
474
4,401
3,709
13,373
6,477
904
2,743
10,630
20,602
0
W
King Arthur
Deathbringer27
King Arthur
5,613
258
1,367
3,263
23,678
19,680
0
14,170
8,970
0
15,405
L
Danzaburou
Igloodablue
Danzaburou
12,182
3,902
0
4,920
16,250
8,778
1,945
6,331
9,919
0
29,025
L
17,857
2,442
978
8,208
23,340
25,304
60
4,543
18,797
0
31,899
W
Ah Muzen Cab
LemonFresh27
Ah Muzen Cab
24,257
6,295
453
3,241
16,456
7,855
4,687
6,170
10,114
0
54,390
W
Persephone
LizardMan
Persephone
24,199
848
836
3,336
12,751
5,761
914
3,851
8,759
42,574
0
L
Scylla
12,755
1,423
1,930
2,883
15,960
8,190
1,424
5,113
10,847
27,035
0
W
Hachiman
Schwarzenberg
Hachiman
12,928
4,196
3,740
4,188
15,438
8,217
1,646
5,075
10,197
0
29,264
W
Thanatos
Skoogly
Thanatos
12,441
2,430
3,220
8,131
12,068
5,207
966
4,770
7,164
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,593
Gold Earned
54,397
165
Minions Killed
179
0
Camps Cleared
0
1,432,888
Distance Traveled
1,382,897
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,775
718
17
1
0
282,978
4
L
Raijin
10,488
699
27
2
0
272,815
0
W
King Arthur
10,527
702
16
1
0
268,251
2
L
Danzaburou
11,945
796
62
4
0
263,996
0
L
Chaac
10,971
731
23
2
0
290,802
0
W
Ah Muzen Cab
11,668
778
60
4
0
281,512
0
W
Persephone
11,320
755
38
3
0
286,661
2
L
Scylla
10,218
681
50
3
0
272,306
1
W
Hachiman
11,645
776
38
3
0
262,486
0
W
Thanatos
11,433
762
13
1
0
333,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role