Player Matchup

Neith
Neith
CosmicSlump
Neith
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Fenrir
Fenrir
VitalBadger
Fenrir
Level 118
God Stats
1W - 1L
1,832 SR
Queue Stats
18W - 24L
1,318 Elo+
Solo
Xing Tian
Xing Tian
omoHakai
Xing Tian
Level 128
God Stats
3W - 3L
1,850 SR
Queue Stats
51W - 57L
1,422 Elo+
Party 2
Team Averages
Level 84
1,654 SR
1,363 Elo+

VS

Team Averages
Level 86
1,598 SR
1,433 Elo+
Ra
Ra
BuddytheELF55
Ra
Level 85
God Stats
4W - 6L
1,954 SR
Queue Stats
110W - 123L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
IlliniFan_42
Ne Zha
Level 144
God Stats
9W - 8L
1,341 SR
Queue Stats
249W - 243L
1,547 Elo+
Solo
Atlas
Atlas
cburro
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
10,947
608
9,794
16,458
6,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
8 / 3 / 2
12,093
672
16,146
24,361
18,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
omoHakai
Xing Tian
15
1 / 3 / 8
11,469
637
16,853
36,440
39,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
11,332
630
18,992
10,799
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
19
9 / 4 / 2
13,567
754
27,507
19,483
11,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
cburro
Atlas
17
2 / 4 / 9
13,125
729
15,479
23,792
24,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
11
11
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
2
5
5
0.9
W
Ne Zha
9
4
2
2.5
L
Fenrir
8
3
2
3
W
Atlas
cburro
Atlas
2
4
9
1.63
L
Xing Tian
omoHakai
Xing Tian
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
61,978
77,259
Taken
54,074
64,405
Mitigated
41,385
23,086
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,992
1,895
3,517
2,791
10,799
5,482
364
4,112
6,447
65,063
0
L
9,794
4,536
0
2,658
16,458
6,988
0
6,998
9,460
0
40,522
W
Ne Zha
27,507
7,772
0
6,504
19,483
11,489
1,073
7,421
11,842
0
66,680
L
Fenrir
16,146
2,564
620
6,585
24,361
18,038
0
11,649
12,712
0
39,303
W
Atlas
cburro
Atlas
15,479
5,955
358
7,693
23,792
24,414
473
6,512
16,840
28,537
0
L
Xing Tian
omoHakai
Xing Tian
16,853
1,212
503
12,720
36,440
39,379
0
16,845
19,595
37,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
38,024
156
Minions Killed
189
8
Camps Cleared
5
931,114
Distance Traveled
987,846
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,332
630
97
5
2
335,496
2
L
Neith
10,947
608
69
4
1
283,909
0
W
Ne Zha
13,567
754
72
4
2
338,143
2
L
Fenrir
12,093
672
54
3
6
306,530
1
W
Atlas
13,125
729
20
1
1
314,207
0
L
Xing Tian
11,469
637
33
2
1
340,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role