Player Matchup

Olorun
Olorun
DownwardAerial
Olorun
Level 3
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Ymir
Ymir
Heatah
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MaxFord
Ah Muzen Cab
Level 118
God Stats
2W - 6L
1,292 SR
Queue Stats
98W - 102L
1,514 Elo+
Solo
Team Averages
Level 54
1,327 SR
1,312 Elo+

VS

Team Averages
Level 50
1,476 SR
1,445 Elo+
Chang'e
Chang'e
AB0RWINT0UR
Chang'e
Level 65
God Stats
21W - 27L
1,493 SR
Queue Stats
36W - 50L
1,406 Elo+
Solo
Atlas
Atlas
Metaspark
Atlas
Level 27
God Stats
3W - 4L
1,407 SR
Queue Stats
21W - 21L
1,452 Elo+
Party 2
Kali
Kali
Rosinator1
Kali
Level 58
God Stats
2W - 0L
1,528 SR
Queue Stats
43W - 37L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,254
617
9,805
14,491
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Heatah
Ymir
13
1 / 5 / 6
10,133
676
7,522
23,349
26,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MaxFord
Ah Muzen Cab
14
5 / 7 / 2
10,874
725
17,695
14,692
7,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AB0RWINT0UR
Chang'e
16
4 / 2 / 15
11,185
746
14,500
11,054
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Metaspark
Atlas
16
6 / 3 / 14
12,318
821
11,847
18,542
25,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 2 / 7
12,342
823
21,101
17,985
10,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
7
Kills
20
20
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AB0RWINT0UR
Chang'e
4
2
15
5.75
L
1
8
4
0.38
L
Ymir
Heatah
Ymir
1
5
6
0.8
L
Ah Muzen Cab
MaxFord
Ah Muzen Cab
5
7
2
0.86
W
Atlas
Metaspark
Atlas
6
3
14
4.33
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
47,448
52,532
Taken
47,581
42,414
Mitigated
41,111
8,474
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AB0RWINT0UR
Chang'e
14,500
1,188
4,235
6,665
11,054
5,423
545
2,912
8,142
50,360
0
L
9,805
4,248
661
2,251
14,491
7,925
853
8,019
6,472
19,223
2,071
L
Ymir
Heatah
Ymir
7,522
2,584
0
3,300
23,349
26,683
182
11,894
11,455
19,822
0
L
Ah Muzen Cab
MaxFord
Ah Muzen Cab
17,695
6,252
0
2,262
14,692
7,806
685
6,684
8,008
0
46,826
W
Atlas
Metaspark
Atlas
11,847
3,517
547
3,463
18,542
25,081
655
7,397
11,145
26,358
0
W
21,101
8,862
0
6,739
17,985
10,607
1,171
7,111
10,874
0
57,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
35,845
120
Minions Killed
185
4
Camps Cleared
9
683,473
Distance Traveled
823,334
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,185
746
101
7
4
290,200
7
L
Olorun
9,254
617
36
2
2
208,912
0
L
Ymir
10,133
676
24
2
2
254,871
3
L
Ah Muzen Cab
10,874
725
60
4
0
219,690
1
W
Atlas
12,318
821
23
2
0
259,497
2
W
Kali
12,342
823
61
4
5
273,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role