Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Blacklightning21
Poseidon
Gold V
Level 124
God Stats
18W - 21L
1,526 SR
Queue Stats
434W - 420L
1,220 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
T2000firefox
Tsukuyomi
Silver II
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 119L
1,219 MMR
Solo
Ravana
Ravana
Silver I
TópHat
Ravana
Silver I
Level 153
God Stats
2W - 6L
1,255 SR
Queue Stats
401W - 407L
1,168 MMR
Solo
Yemoja
Yemoja
Silver I
iSharke
Yemoja
Silver I
Level 89
God Stats
2W - 3L
1,478 SR
Queue Stats
30W - 35L
1,263 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,452 SR
1,274 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,613 SR
1,251 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Iamasimp9180
Sol
Silver I
Level 81
God Stats
11W - 5L
1,814 SR
Queue Stats
577W - 594L
1,158 MMR
Solo
Kukulkan
Kukulkan
Gold V
Rollings01
Kukulkan
Gold V
Level 160
God Stats
2W - 6L
1,283 SR
Queue Stats
112W - 134L
1,284 MMR
Party 1
Sobek
Sobek
Silver V
Yoloswim1
Sobek
Silver V
Level 125
God Stats
3W - 2L
1,967 SR
Queue Stats
38W - 57L
1,081 MMR
Party 1
Mercury
Mercury
Gold V
iamthewolfman
Mercury
Gold V
Level 148
God Stats
12W - 3L
1,502 SR
Queue Stats
172W - 164L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 0
6,663
444
6,545
11,550
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 2
7,213
481
5,493
5,279
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
T2000firefox
Tsukuyomi
13
2 / 2 / 0
7,699
513
3,933
12,554
11,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
TópHat
Ravana
11
0 / 4 / 1
6,981
465
3,982
9,116
5,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
iSharke
Yemoja
11
0 / 1 / 1
6,858
457
1,558
5,813
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliArachneScyllaBastet

VS

Bans
BakasuraCliodhnaDa JiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 0 / 5
8,367
558
6,538
8,463
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 1
9,839
656
7,512
9,030
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Rollings01
Kukulkan
14
3 / 1 / 1
8,776
585
5,030
7,613
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Yoloswim1
Sobek
12
1 / 0 / 4
7,594
506
2,459
7,830
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
15
3 / 1 / 4
8,792
586
5,369
10,964
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
11
11
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
Charybdis
 
Charybdis
0
0
5
2.5
L
0
1
2
1
W
4
0
1
4.5
W
Kukulkan
Rollings01
Kukulkan
3
1
1
3.5
L
Tsukuyomi
T2000firefox
Tsukuyomi
2
2
0
1
L
Ravana
TópHat
Ravana
0
4
1
0.13
W
Sobek
Yoloswim1
Sobek
1
0
4
3
L
Yemoja
iSharke
Yemoja
0
1
1
0.5
W
Mercury
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
26,908
44,312
Taken
43,900
27,341
Mitigated
21,659
13,934
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,545
2,586
0
1,627
11,550
4,458
0
1,728
9,822
0
54,960
W
Charybdis
 
Charybdis
6,538
3,247
0
4,505
8,463
3,165
0
409
8,054
0
76,259
L
5,493
796
0
550
5,279
2,263
0
2,548
2,731
79,972
0
W
7,512
2,884
0
7,175
9,030
4,176
3,405
1,154
7,876
62,928
9,710
W
Kukulkan
Rollings01
Kukulkan
5,030
616
0
2,397
7,613
3,304
304
4,065
3,548
70,962
0
L
Tsukuyomi
T2000firefox
Tsukuyomi
3,933
493
0
4,478
12,554
11,133
0
3,721
8,833
0
46,184
L
Ravana
TópHat
Ravana
3,982
448
0
2,084
9,116
5,924
0
3,769
5,347
0
47,750
W
Sobek
Yoloswim1
Sobek
2,459
153
0
3,958
7,830
6,519
0
638
7,192
22,576
0
L
Yemoja
iSharke
Yemoja
1,558
480
3,383
1,812
5,813
3,563
0
2,168
3,645
17,346
0
W
Mercury
5,369
3,307
0
1,005
10,964
4,495
0
948
10,016
0
86,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
43,368
447
Minions Killed
547
0
Camps Cleared
0
1,472,084
Distance Traveled
1,510,838
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,663
444
94
6
0
296,640
4
W
Charybdis
8,367
558
137
9
0
278,308
5
L
Poseidon
7,213
481
124
8
0
324,479
8
W
Sol
9,839
656
123
8
0
267,831
5
W
Kukulkan
8,776
585
129
9
0
309,706
7
L
Tsukuyomi
7,699
513
96
6
0
353,946
2
L
Ravana
6,981
465
103
7
0
238,750
5
W
Sobek
7,594
506
30
2
0
291,420
9
L
Yemoja
6,858
457
30
2
0
258,269
1
W
Mercury
8,792
586
128
9
0
363,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role