Player Matchup

Chaac
Chaac
BouvierJDM
Chaac
Level 61
God Stats
2W - 2L
1,401 SR
Queue Stats
46W - 46L
1,370 Elo+
Party 2
Ares
Ares
NinjaZoboomafoo
Ares
Level 27
God Stats
12W - 14L
1,360 SR
Queue Stats
34W - 36L
1,320 Elo+
Party 2
Ymir
Ymir
baj3210
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 2
Team Averages
Level 30
1,420 SR
1,271 Elo+

VS

Team Averages
Level 59
1,213 SR
1,171 Elo+
Kukulkan
Kukulkan
Crusher88888
Kukulkan
Level 15
God Stats
124W - 140L
1,230 SR
Queue Stats
220W - 271L
1,055 Elo+
Party 1
Neith
Neith
xprincessdeathx
Neith
Level 46
God Stats
109W - 116L
1,156 SR
Queue Stats
115W - 132L
1,039 Elo+
Party 1
Lancelot
Lancelot
xxxxCHEVYxxxx
Lancelot
Level 116
God Stats
1W - 1L
1,254 SR
Queue Stats
11W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 3 / 1
10,829
677
14,156
23,446
22,126
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 5
10,605
663
4,506
22,457
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
baj3210
Ymir
13
0 / 7 / 4
9,815
613
3,485
21,410
26,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crusher88888
Kukulkan
15
7 / 4 / 5
12,383
774
30,958
13,533
6,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 8
11,898
744
15,501
5,948
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
xxxxCHEVYxxxx
Lancelot
15
2 / 2 / 9
10,758
672
9,670
10,907
6,092
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
3
1
1.83
W
Kukulkan
Crusher88888
Kukulkan
7
4
5
2.38
L
1
3
5
1.17
L
Ymir
baj3210
Ymir
0
7
4
0.29
W
4
0
8
8
W
Lancelot
xxxxCHEVYxxxx
Lancelot
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
56,129
67,313
Taken
30,388
68,261
Mitigated
15,967
10,048
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,156
2,975
0
5,344
23,446
22,126
0
11,123
12,323
390
57,902
W
Kukulkan
Crusher88888
Kukulkan
30,958
4,487
0
1,435
13,533
6,534
760
3,777
9,756
61,813
0
L
4,506
291
0
3,620
22,457
19,584
0
12,373
10,084
19,224
0
L
Ymir
baj3210
Ymir
3,485
718
0
1,084
21,410
26,551
0
7,911
13,499
12,683
0
W
15,501
7,827
0
1,652
5,948
3,341
1,272
1,803
4,145
0
50,391
W
Lancelot
xxxxCHEVYxxxx
Lancelot
9,670
3,250
148
2,168
10,907
6,092
384
3,395
7,512
0
32,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
35,039
122
Minions Killed
172
4
Camps Cleared
8
795,629
Distance Traveled
871,395
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,829
677
88
6
3
300,663
2
W
Kukulkan
12,383
774
73
5
0
270,742
1
L
Ares
10,605
663
21
1
1
265,910
3
L
Ymir
9,815
613
13
1
0
229,056
0
W
Neith
11,898
744
62
4
4
299,403
3
W
Lancelot
10,758
672
37
2
4
301,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role