Player Matchup

Bastet
Bastet
Hammer_Time120
Bastet
Level 89
God Stats
2W - 2L
1,203 SR
Queue Stats
98W - 125L
1,390 Elo+
Party 3
Tyr
Tyr
Jail Yard
Tyr
Level 129
God Stats
10W - 5L
1,976 SR
Queue Stats
379W - 374L
1,552 Elo+
Party 2
Chaac
Chaac
Pinky7292
Chaac
Level 115
God Stats
3W - 4L
1,517 SR
Queue Stats
211W - 266L
1,378 Elo+
Party 3
Anhur
Anhur
SeparatioNxiety
Anhur
Level 132
God Stats
6W - 8L
1,567 SR
Queue Stats
329W - 348L
1,454 Elo+
Solo
Bellona
Bellona
brockbaseball24
Bellona
Level 65
God Stats
2W - 1L
1,420 SR
Queue Stats
154W - 150L
1,505 Elo+
Party 2
Team Averages
Level 106
1,537 SR
1,456 Elo+

VS

Team Averages
Level 105
1,358 SR
1,472 Elo+
Hachiman
Hachiman
Rottwelier7371
Hachiman
Level 155
God Stats
1W - 1L
1,190 SR
Queue Stats
63W - 53L
1,406 Elo+
Party 4
Raijin
Raijin
WKExBringIt
Raijin
Level 98
God Stats
2W - 0L
1,740 SR
Queue Stats
84W - 77L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
X69ROCketX69
Kumbhakarna
Level 65
God Stats
1W - 2L
1,081 SR
Queue Stats
159W - 182L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
longdcrews
Nu Wa
Level 141
God Stats
1W - 1L
1,276 SR
Queue Stats
177W - 173L
1,569 Elo+
Party 1
Da Ji
Da Ji
sexitobandito
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
10,155
635
14,637
19,232
12,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 5 / 8
10,440
653
11,402
18,125
23,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Pinky7292
Chaac
18
1 / 3 / 13
10,209
638
11,827
23,160
28,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 3 / 9
12,174
761
18,083
20,486
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 12
11,194
700
9,233
21,986
25,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 4 / 15
11,670
729
28,487
15,217
7,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
6 / 4 / 15
12,786
799
21,177
15,565
8,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
X69ROCketX69
Kumbhakarna
20
4 / 3 / 16
12,492
781
6,534
22,943
33,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
20
5 / 3 / 13
12,139
759
20,584
10,896
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 7 / 6
10,127
633
9,986
16,114
9,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
88
20
Kills
23
23
Deaths
21
50
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
5
5
8
1.8
L
Chaac
Pinky7292
Chaac
1
3
13
2.5
W
Hachiman
5
4
15
3.13
L
7
3
9
3.83
W
Raijin
6
4
15
3.38
W
Kumbhakarna
X69ROCketX69
Kumbhakarna
4
3
16
4
L
3
6
12
1.5
W
Nu Wa
5
3
13
3.83
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,182
Damage
86,768
102,989
Taken
80,735
99,663
Mitigated
64,874
40,547
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,637
3,548
540
6,731
19,232
12,497
500
8,763
10,469
0
21,026
L
11,402
730
1,473
3,919
18,125
23,346
313
7,068
11,057
0
24,492
L
Chaac
Pinky7292
Chaac
11,827
1,086
2,108
9,978
23,160
28,766
459
13,546
9,614
0
32,439
W
Hachiman
28,487
13,771
1,137
3,287
15,217
7,582
2,623
0
15,217
0
48,209
L
18,083
7,613
3,235
5,273
20,486
9,504
420
9,103
11,383
0
57,436
W
Raijin
21,177
2,910
2,341
4,216
15,565
8,410
725
0
15,565
47,720
0
W
Kumbhakarna
X69ROCketX69
Kumbhakarna
6,534
1,153
257
4,821
22,943
33,458
658
0
22,943
17,899
0
L
9,233
2,395
3,462
3,828
21,986
25,550
158
9,815
12,171
0
25,899
W
Nu Wa
20,584
6,498
2,540
2,023
10,896
5,623
3,463
0
10,896
44,398
0
W
9,986
1,872
0
1,776
16,114
9,801
295
0
16,114
0
14,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
59,214
184
Minions Killed
197
0
Camps Cleared
0
1,384,313
Distance Traveled
1,288,113
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,155
635
16
1
0
266,687
0
L
Tyr
10,440
653
21
1
0
297,271
0
L
Chaac
10,209
638
19
1
0
297,886
0
W
Hachiman
11,670
729
41
3
0
234,310
3
L
Anhur
12,174
761
104
7
0
259,020
0
W
Raijin
12,786
799
66
4
0
241,033
0
W
Kumbhakarna
12,492
781
28
2
0
282,724
0
L
Bellona
11,194
700
24
2
0
263,449
0
W
Nu Wa
12,139
759
53
3
0
263,705
0
W
Da Ji
10,127
633
9
1
0
266,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role