Player Matchup

Sol
Sol
Babypun99
Sol
Level 62
God Stats
4W - 1L
1,750 SR
Queue Stats
350W - 323L
1,575 Elo+
Party 2
Neith
Neith
DOG4207
Neith
Level 127
God Stats
2W - 6L
1,653 SR
Queue Stats
412W - 391L
1,593 Elo+
Party 2
Mercury
Mercury
FlatCapScopes
Mercury
Level 69
God Stats
35W - 53L
1,468 SR
Queue Stats
533W - 501L
1,573 Elo+
Party 1
Horus
Horus
McDude0101
Horus
Level 65
God Stats
39W - 33L
1,781 SR
Queue Stats
406W - 355L
1,595 Elo+
Party 1
Sobek
Sobek
Rays1522
Sobek
Level 62
God Stats
6W - 5L
1,827 SR
Queue Stats
320W - 308L
1,590 Elo+
Party 2
Team Averages
Level 77
1,696 SR
1,585 Elo+

VS

Team Averages
Level 107
1,503 SR
1,640 Elo+
Da Ji
Da Ji
BeansBrother
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,560 Elo+
Party 3
Izanami
Izanami
Billbo2000
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 106L
1,540 Elo+
Party 3
Zhong Kui
Zhong Kui
DuragDemon
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,760 Elo+
Party 4
Ganesha
Ganesha
HazardousOOF
Ganesha
Level 105
God Stats
3W - 4L
1,422 SR
Queue Stats
305W - 257L
1,675 Elo+
Party 4
Athena
Athena
Ventí
Athena
Level 148
God Stats
8W - 6L
1,594 SR
Queue Stats
517W - 450L
1,664 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,774
457
8,963
10,672
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
DOG4207
Neith
14
3 / 4 / 0
8,404
494
7,740
14,967
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
13
4 / 3 / 2
7,965
469
6,497
11,781
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
14
2 / 2 / 3
9,068
533
9,099
16,478
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Rays1522
Sobek
12
0 / 4 / 5
7,368
433
3,549
17,373
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,768
575
11,900
14,641
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Billbo2000
Izanami
16
4 / 1 / 0
10,215
601
10,104
12,159
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
DuragDemon
Zhong Kui
15
5 / 4 / 3
9,540
561
10,492
14,422
11,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
HazardousOOF
Ganesha
13
0 / 1 / 14
8,964
527
7,014
10,925
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Ventí
Athena
16
4 / 3 / 8
9,728
572
12,703
14,686
11,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
18
18
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
5
2
6
4
W
Izanami
Billbo2000
Izanami
4
1
0
4
L
Neith
DOG4207
Neith
3
4
0
0.75
W
Zhong Kui
DuragDemon
Zhong Kui
5
4
3
1.63
L
Mercury
4
3
2
1.67
W
Ganesha
HazardousOOF
Ganesha
0
1
14
7
L
Horus
2
2
3
1.75
L
Sobek
Rays1522
Sobek
0
4
5
0.63
W
Athena
Ventí
Athena
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
52,213
71,271
Taken
66,833
47,127
Mitigated
46,084
21,732
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,963
4,107
0
2,889
10,672
4,262
0
7,879
2,775
63,029
0
W
11,900
2,862
0
7,630
14,641
7,512
0
1,070
13,471
0
74,617
W
Izanami
Billbo2000
Izanami
10,104
7,568
0
3,948
12,159
5,013
3,876
377
11,782
0
97,110
L
Neith
DOG4207
Neith
7,740
3,554
0
6,504
14,967
4,845
0
2,128
12,819
0
71,811
W
Zhong Kui
DuragDemon
Zhong Kui
10,492
1,905
0
5,552
14,422
11,777
55
5,974
8,367
80,224
0
L
Mercury
6,497
4,231
0
743
11,781
4,950
0
3,058
8,643
0
65,009
W
Ganesha
HazardousOOF
Ganesha
7,014
1,321
0
3,038
10,925
10,650
0
3,097
7,793
28,784
0
L
Horus
9,099
3,585
195
5,102
16,478
16,445
0
7,683
8,257
0
61,573
L
Sobek
Rays1522
Sobek
3,549
536
22
6,277
17,373
16,625
0
8,585
8,568
21,335
0
W
Athena
Ventí
Athena
12,703
3,987
0
1,490
14,686
11,132
0
2,435
11,715
62,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
48,215
478
Minions Killed
534
0
Camps Cleared
0
1,540,198
Distance Traveled
1,733,064
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,774
457
102
6
0
285,196
2
W
Da Ji
9,768
575
103
6
0
356,574
3
W
Izanami
10,215
601
162
10
0
327,242
5
L
Neith
8,404
494
111
7
0
300,570
1
W
Zhong Kui
9,540
561
155
9
0
321,450
3
L
Mercury
7,965
469
96
6
0
378,575
5
W
Ganesha
8,964
527
8
0
0
355,402
7
L
Horus
9,068
533
137
8
0
276,245
1
L
Sobek
7,368
433
32
2
0
299,612
0
W
Athena
9,728
572
106
6
0
372,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role