Player Matchup

Loki
Loki
Allkin06
Loki
Level 62
God Stats
6W - 10L
1,251 SR
Queue Stats
49W - 48L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
CleanUpKR3W
Hou Yi
Level 99
God Stats
1W - 2L
1,599 SR
Queue Stats
84W - 80L
1,467 Elo+
Party 1
Shiva
Shiva
ExplosiveMango
Shiva
Level 89
God Stats
5W - 5L
1,650 SR
Queue Stats
112W - 100L
1,563 Elo+
Solo
Merlin
Merlin
TheSurvivor89
Merlin
Level 82
God Stats
4W - 2L
1,653 SR
Queue Stats
162W - 175L
1,414 Elo+
Party 2
Mulan
Mulan
paringupta
Mulan
Level 82
God Stats
10W - 5L
1,848 SR
Queue Stats
85W - 104L
1,449 Elo+
Party 2
Team Averages
Level 83
1,600 SR
1,473 Elo+

VS

Team Averages
Level 67
1,417 SR
1,364 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Frodo4866
Jing Wei
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,266 Elo+
Solo
Scylla
Scylla
Haku-maruwu
Scylla
Level 77
God Stats
32W - 37L
1,410 SR
Queue Stats
211W - 239L
1,382 Elo+
Party 4
Lancelot
Lancelot
Lsty3395
Lancelot
Level 53
God Stats
1W - 4L
1,297 SR
Queue Stats
11W - 14L
1,399 Elo+
Party 3
Atlas
Atlas
eclipse64
Atlas
Level 13
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 4 / 3
9,779
543
11,028
15,902
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
13
10 / 6 / 6
9,007
500
13,546
15,794
6,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 18
9,253
514
8,286
13,354
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 7
9,751
542
7,841
6,009
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
16
4 / 1 / 3
9,403
522
9,443
16,660
12,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 5 / 1
8,750
486
13,038
15,276
11,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Frodo4866
Jing Wei
13
4 / 5 / 0
8,466
470
7,628
13,733
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
0 / 3 / 3
8,537
474
2,040
10,000
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Lsty3395
Lancelot
15
5 / 8 / 2
9,566
531
10,805
16,650
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
eclipse64
Atlas
9
0 / 8 / 3
6,733
374
2,083
12,876
11,340
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
29
Kills
10
12
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
1
0.3
W
Loki
9
4
3
2.63
W
Hou Yi
10
6
6
2.17
W
2
1
18
11
L
Jing Wei
Frodo4866
Jing Wei
4
5
0
0.8
L
Scylla
0
3
3
0.5
L
Lancelot
Lsty3395
Lancelot
5
8
2
0.75
W
4
0
7
7.5
L
Atlas
eclipse64
Atlas
0
8
3
0.19
W
Mulan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
35,594
67,719
Taken
68,535
41,716
Mitigated
40,269
21,333
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
13,038
3,646
0
6,710
15,276
11,815
1,206
612
14,664
0
69,438
W
Loki
11,028
3,934
0
5,995
15,902
6,114
0
367
15,535
0
63,771
W
Hou Yi
13,546
7,873
0
4,911
15,794
6,565
205
1,684
14,110
0
52,598
W
8,286
1,186
265
1,944
13,354
13,518
0
1,799
11,555
0
28,061
L
Jing Wei
Frodo4866
Jing Wei
7,628
5,301
0
3,611
13,733
5,835
350
1,224
12,509
0
50,148
L
Scylla
2,040
283
0
2,254
10,000
3,812
0
2,102
7,898
62,690
0
L
Lancelot
Lsty3395
Lancelot
10,805
2,846
0
1,260
16,650
7,467
0
1,821
14,829
0
70,687
W
7,841
646
0
490
6,009
2,897
517
238
5,771
97,352
0
L
Atlas
eclipse64
Atlas
2,083
755
0
334
12,876
11,340
124
2,082
10,794
9,932
0
W
Mulan
9,443
1,946
0
7,728
16,660
12,622
0
35
16,625
0
65,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
42,052
476
Minions Killed
420
0
Camps Cleared
0
1,743,347
Distance Traveled
1,580,334
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,750
486
113
6
0
328,385
5
W
Loki
9,779
543
96
5
0
362,171
4
W
Hou Yi
9,007
500
63
4
0
319,487
2
W
Shiva
9,253
514
29
2
0
385,806
3
L
Jing Wei
8,466
470
81
5
0
317,312
1
L
Scylla
8,537
474
118
7
0
321,826
7
L
Lancelot
9,566
531
102
6
0
351,543
0
W
Merlin
9,751
542
152
8
0
345,717
7
L
Atlas
6,733
374
6
0
0
261,268
0
W
Mulan
9,403
522
136
8
0
330,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role