Player Matchup

Sol
Sol
Atomic KockTaiI
Sol
Level 125
God Stats
1W - 2L
1,340 SR
Queue Stats
41W - 43L
1,420 Elo+
Party 1
Hercules
Hercules
C0braKaiNvrDies
Hercules
Level 160
God Stats
9W - 9L
1,632 SR
Queue Stats
195W - 239L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
Imamermaid12
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,205 Elo+
Solo
Aphrodite
Aphrodite
Pepino123456789
Aphrodite
Level 160
God Stats
1W - 2L
1,265 SR
Queue Stats
124W - 141L
1,416 Elo+
Party 1
Janus
Janus
StonedandSalty
Janus
Level 155
God Stats
1W - 3L
1,246 SR
Queue Stats
228W - 271L
1,396 Elo+
Solo
Team Averages
Level 125
1,397 SR
1,364 Elo+

VS

Team Averages
Level 92
1,503 SR
1,408 Elo+
Hun Batz
Hun Batz
Cornbreadz
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,354 Elo+
Solo
Ares
Ares
OldFashionedTMD
Ares
Level 156
God Stats
4W - 0L
1,755 SR
Queue Stats
89W - 93L
1,425 Elo+
Solo
Yemoja
Yemoja
Toph_Spams_L2
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,323 Elo+
Solo
Chaac
Chaac
katilyn
Chaac
Level 78
God Stats
1W - 0L
1,506 SR
Queue Stats
29W - 21L
1,473 Elo+
Solo
Merlin
Merlin
xMOBxAFFLICTION
Merlin
Level 128
God Stats
5W - 12L
1,255 SR
Queue Stats
183W - 223L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 5
11,991
631
22,843
17,775
8,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
20
5 / 3 / 5
11,948
629
20,191
37,295
29,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
Imamermaid12
Kumbhakarna
7
0 / 2 / 0
8,338
439
767
3,642
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Pepino123456789
Aphrodite
20
4 / 5 / 6
12,358
650
14,972
25,561
20,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 4 / 1
11,817
622
19,767
12,430
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cornbreadz
Hun Batz
20
9 / 4 / 7
13,633
718
18,274
19,668
12,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 11
10,993
579
10,573
24,143
27,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 3 / 10
11,282
594
6,918
17,147
13,475
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
katilyn
Chaac
20
4 / 2 / 12
12,972
683
22,440
32,073
51,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 2 / 11
13,069
688
23,892
14,947
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
14
Kills
17
17
Deaths
15
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Hercules
5
3
5
2.5
W
Hun Batz
Cornbreadz
Hun Batz
9
4
7
3.13
L
Kumbhakarna
Imamermaid12
Kumbhakarna
0
2
0
0
W
1
4
11
1.63
L
Aphrodite
Pepino123456789
Aphrodite
4
5
6
1.4
L
2
4
1
0.63
W
0
3
10
1.67
W
Chaac
katilyn
Chaac
4
2
12
5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,540
Damage
82,097
96,703
Taken
107,978
67,715
Mitigated
112,700
56,360
Healing
53,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,843
4,995
863
5,887
17,775
8,517
0
7,423
10,352
40,141
0
L
Hercules
20,191
3,809
479
12,921
37,295
29,888
771
16,354
20,941
0
27,937
W
Hun Batz
Cornbreadz
Hun Batz
18,274
2,964
1,342
3,256
19,668
12,073
2,654
11,647
7,772
0
44,248
L
Kumbhakarna
Imamermaid12
Kumbhakarna
767
205
0
123
3,642
2,972
0
1,368
2,274
1,677
0
W
10,573
137
4,207
2,981
24,143
27,698
890
9,937
13,964
18,911
0
L
Aphrodite
Pepino123456789
Aphrodite
14,972
516
15,740
14,884
25,561
20,786
732
11,859
13,702
42,835
0
L
19,767
900
2,777
2,686
12,430
5,552
527
4,379
8,051
51,972
0
W
6,918
1,871
12,762
2,182
17,147
13,475
1,354
9,732
7,245
20,840
0
W
Chaac
katilyn
Chaac
22,440
2,365
6,881
14,635
32,073
51,314
1,003
17,688
13,820
0
43,324
W
23,892
705
2,541
3,105
14,947
8,140
1,793
9,345
5,466
60,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
61,949
181
Minions Killed
189
0
Camps Cleared
0
1,455,870
Distance Traveled
1,711,102
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,991
631
35
2
0
348,491
0
L
Hercules
11,948
629
16
1
0
364,929
0
W
Hun Batz
13,633
718
44
2
0
383,076
0
L
Kumbhakarna
8,338
439
3
0
0
41,582
0
W
Ares
10,993
579
11
1
0
344,529
0
L
Aphrodite
12,358
650
74
4
0
375,352
0
L
Janus
11,817
622
53
3
0
325,516
5
W
Yemoja
11,282
594
33
2
0
275,360
0
W
Chaac
12,972
683
26
1
0
377,961
0
W
Merlin
13,069
688
75
4
0
330,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role