Player Matchup

Fenrir
Fenrir
FabledWolf
Fenrir
Level 77
God Stats
30W - 12L
1,618 SR
Queue Stats
80W - 75L
1,425 Elo+
Party 1
Nemesis
Nemesis
Losgar
Nemesis
Level 88
God Stats
44W - 26L
1,541 SR
Queue Stats
105W - 100L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
deskre
Heimdallr
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 70L
1,195 Elo+
Party 2
Persephone
Persephone
xDanny15
Persephone
Level 114
God Stats
3W - 3L
1,591 SR
Queue Stats
170W - 196L
1,451 Elo+
Party 2
Ares
Ares
xPato15
Ares
Level 61
God Stats
12W - 5L
1,383 SR
Queue Stats
93W - 119L
1,217 Elo+
Party 2
Team Averages
Level 97
1,526 SR
1,343 Elo+

VS

Team Averages
Level 84
1,599 SR
1,423 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CaptBradshaw
Ymir
Level 66
God Stats
3W - 3L
1,515 SR
Queue Stats
63W - 51L
1,428 Elo+
Solo
Hel
Hel
Celenas22
Hel
Level 158
God Stats
0W - 1L
1,703 SR
Queue Stats
97W - 140L
1,284 Elo+
Party 4
Ullr
Ullr
DarknayR
Ullr
Level 69
God Stats
6W - 5L
1,521 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 3
Vulcan
Vulcan
Mo2addeb
Vulcan
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
23W - 46L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FabledWolf
Fenrir
12
2 / 1 / 0
7,158
511
6,764
8,920
7,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Losgar
Nemesis
12
4 / 0 / 4
7,546
539
7,396
10,176
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
deskre
Heimdallr
11
1 / 3 / 2
6,803
486
2,988
6,731
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
xDanny15
Persephone
13
2 / 0 / 1
8,127
581
4,789
2,763
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
xPato15
Ares
9
1 / 2 / 3
6,405
458
4,057
8,406
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 1 / 0
6,456
461
3,954
8,426
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 2
6,296
450
2,685
10,537
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
6,395
457
1,080
8,167
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
10
4 / 3 / 1
6,744
482
6,440
7,297
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Mo2addeb
Vulcan
10
0 / 2 / 1
6,412
458
3,207
9,324
6,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
1
3
2
0.67
L
0
2
0
0
L
Ullr
4
3
1
1.5
W
Fenrir
FabledWolf
Fenrir
2
1
0
2
W
Nemesis
Losgar
Nemesis
4
0
4
6
L
Vulcan
Mo2addeb
Vulcan
0
2
1
0.25
W
Heimdallr
deskre
Heimdallr
1
3
2
0.67
W
Persephone
xDanny15
Persephone
2
0
1
2.5
W
Ares
xPato15
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
17,366
36,996
Taken
43,751
20,547
Mitigated
22,041
8,055
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,954
1,439
0
500
8,426
3,101
0
927
7,396
0
47,813
L
2,685
1,167
148
2,111
10,537
6,692
0
2,355
8,150
27,538
0
L
1,080
0
73
3,030
8,167
3,090
0
3,633
4,446
41,995
0
L
Ullr
6,440
2,584
0
1,449
7,297
2,589
213
1,741
5,556
0
37,916
W
Fenrir
FabledWolf
Fenrir
6,764
1,308
0
3,751
8,920
7,126
148
2,967
5,953
0
41,258
W
Nemesis
Losgar
Nemesis
7,396
3,632
0
1,059
10,176
3,849
0
471
9,705
0
53,424
L
Vulcan
Mo2addeb
Vulcan
3,207
1,021
0
2,182
9,324
6,569
192
0
8,857
36,268
0
W
Heimdallr
deskre
Heimdallr
2,988
1,655
0
1,464
6,731
2,514
967
426
6,305
0
49,322
W
Persephone
xDanny15
Persephone
4,789
422
0
1,198
2,763
1,045
332
910
1,853
60,200
0
W
Ares
xPato15
Ares
4,057
305
0
583
8,406
6,013
216
2,198
6,208
12,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
32,303
356
Minions Killed
319
0
Camps Cleared
0
1,338,939
Distance Traveled
1,304,109
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,456
461
88
6
0
312,812
1
L
Ymir
6,296
450
30
2
0
276,089
3
L
Hel
6,395
457
73
5
0
243,256
0
L
Ullr
6,744
482
70
5
0
252,109
4
W
Fenrir
7,158
511
62
4
0
250,780
3
W
Nemesis
7,546
539
81
6
0
306,585
2
L
Vulcan
6,412
458
58
4
0
219,843
3
W
Heimdallr
6,803
486
83
6
0
250,692
6
W
Persephone
8,127
581
114
8
0
256,459
2
W
Ares
6,405
458
16
1
0
274,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role