Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ZageHades
King Arthur
Level 123
God Stats
5W - 2L
1,722 SR
Queue Stats
270W - 194L
1,692 Elo+
Party 2
Nox
Nox
blazingwolf9472
Nox
Level 69
God Stats
11W - 10L
1,575 SR
Queue Stats
92W - 67L
1,609 Elo+
Party 2
Team Averages
Level 97
1,599 SR
1,600 Elo+

VS

Team Averages
Level 54
1,642 SR
1,633 Elo+
Jing Wei
Jing Wei
CorruptedSwarm
Jing Wei
Level 23
God Stats
2W - 2L
1,601 SR
Queue Stats
8W - 4L
1,612 Elo+
Party 1
Hades
Hades
Midsizederek2
Hades
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 54L
1,587 Elo+
Party 1
Mulan
Mulan
MsCorrupted
Mulan
Level 28
God Stats
11W - 3L
1,826 SR
Queue Stats
13W - 4L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 0 / 4
9,889
824
19,211
5,309
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ZageHades
King Arthur
13
1 / 2 / 12
8,541
712
10,307
12,874
13,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 8
8,965
747
6,940
4,104
2,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 4 / 1
7,436
620
5,553
12,271
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
7,095
591
6,849
12,453
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 6 / 1
7,264
605
5,342
16,115
19,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
4
11
L
Jing Wei
1
4
1
0.38
L
0
4
2
0.25
L
1
6
1
0.25
W
King Arthur
ZageHades
King Arthur
1
2
12
3.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
17,744
22,287
Taken
40,839
18,791
Mitigated
31,041
1,916
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,211
7,455
0
550
5,309
2,952
897
881
4,428
0
50,105
L
Jing Wei
5,553
4,505
0
634
12,271
4,247
0
2,244
10,019
0
26,744
L
6,849
740
803
2,734
12,453
7,276
0
1,881
10,557
26,930
0
L
5,342
811
0
273
16,115
19,518
0
3,158
12,875
0
11,612
W
King Arthur
ZageHades
King Arthur
10,307
805
0
480
12,874
13,704
51
4,725
8,149
0
22,876
W
6,940
462
0
886
4,104
2,135
159
1,479
2,625
26,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
21,795
149
Minions Killed
121
8
Camps Cleared
3
716,353
Distance Traveled
637,290
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,889
824
63
5
3
238,819
3
L
Jing Wei
7,436
620
57
5
3
223,794
1
L
Hades
7,095
591
53
4
0
216,623
2
L
Mulan
7,264
605
11
1
0
196,873
4
W
King Arthur
8,541
712
30
3
1
251,993
3
W
Nox
8,965
747
56
5
4
225,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role