Player Matchup

Sobek
Sobek
EMK mauri
Sobek
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
217W - 195L
1,465 Elo+
Solo
He Bo
He Bo
FullMetalIrish1
He Bo
Level 144
God Stats
5W - 3L
1,425 SR
Queue Stats
211W - 213L
1,363 Elo+
Party 1
Chaac
Chaac
IvánImanol
Chaac
Level 64
God Stats
2W - 3L
1,195 SR
Queue Stats
705W - 798L
1,388 Elo+
Solo
Thor
Thor
LAdeFREAKINdaxx
Thor
Level 114
God Stats
0W - 2L
1,265 SR
Queue Stats
327W - 327L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
RICKITYSHACK
Zhong Kui
Level 144
God Stats
2W - 7L
1,307 SR
Queue Stats
260W - 281L
1,352 Elo+
Solo
Team Averages
Level 114
1,385 SR
1,407 Elo+

VS

Team Averages
Level 105
1,560 SR
1,366 Elo+
Achilles
Achilles
GODYO
Achilles
Level 160
God Stats
3W - 3L
1,261 SR
Queue Stats
1,992W - 2,170L
1,432 Elo+
Solo
Yu Huang
Yu Huang
KEMPACHI2k
Yu Huang
Level 74
God Stats
2W - 2L
1,665 SR
Queue Stats
180W - 194L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
Mystiske
Hun Batz
Level 49
God Stats
2W - 1L
1,474 SR
Queue Stats
36W - 37L
1,371 Elo+
Solo
Sol
Sol
RabbitOfTheMoon
Sol
Level 148
God Stats
4W - 0L
1,901 SR
Queue Stats
28W - 24L
1,409 Elo+
Party 2
Fenrir
Fenrir
yaoiqueen
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EMK mauri
Sobek
15
2 / 6 / 7
10,093
631
6,836
31,744
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 7 / 9
9,357
585
9,874
16,915
7,497
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 7
10,641
665
15,070
19,258
30,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 5 / 8
11,733
733
13,061
15,976
7,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
RICKITYSHACK
Zhong Kui
19
6 / 7 / 7
11,968
748
22,774
17,974
14,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GODYO
Achilles
19
4 / 3 / 21
11,592
725
10,114
22,685
36,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
KEMPACHI2k
Yu Huang
20
3 / 2 / 22
12,004
750
19,927
12,670
7,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Mystiske
Hun Batz
19
9 / 5 / 12
12,573
786
16,986
15,435
8,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 19
13,049
816
32,346
21,636
11,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
yaoiqueen
Fenrir
18
7 / 7 / 12
11,859
741
12,800
18,380
15,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
19
Kills
31
31
Deaths
19
38
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sobek
EMK mauri
Sobek
2
6
7
0.92
L
0
7
9
0.64
W
Achilles
GODYO
Achilles
4
3
21
4.83
L
4
6
7
1.25
W
Yu Huang
KEMPACHI2k
Yu Huang
3
2
22
7
L
7
5
8
2.2
W
Hun Batz
Mystiske
Hun Batz
9
5
12
3
L
Zhong Kui
RICKITYSHACK
Zhong Kui
6
7
7
1.36
W
8
2
19
8.75
W
Fenrir
yaoiqueen
Fenrir
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,615
Damage
92,173
101,867
Taken
90,806
88,856
Mitigated
79,305
24,858
Healing
33,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
EMK mauri
Sobek
6,836
524
999
10,854
31,744
28,725
0
16,091
15,201
12,769
0
L
9,874
871
984
935
16,915
7,497
321
8,278
8,397
20,631
0
W
Achilles
GODYO
Achilles
10,114
1,716
2,013
6,029
22,685
36,620
497
8,379
14,306
2,246
24,092
L
15,070
1,656
935
3,824
19,258
30,267
0
9,264
9,877
0
31,906
W
Yu Huang
KEMPACHI2k
Yu Huang
19,927
1,528
2,014
3,850
12,670
7,538
1,218
7,169
5,501
35,266
0
L
13,061
826
1,653
2,125
15,976
7,498
718
9,967
5,940
0
22,397
W
Hun Batz
Mystiske
Hun Batz
16,986
2,030
1,691
1,481
15,435
8,535
1,895
7,228
8,207
0
35,755
L
Zhong Kui
RICKITYSHACK
Zhong Kui
22,774
563
968
1,581
17,974
14,869
847
9,336
8,638
41,955
0
W
32,346
14,211
940
12,443
21,636
11,574
4,848
10,010
11,626
60,969
0
W
Fenrir
yaoiqueen
Fenrir
12,800
2,549
766
2,411
18,380
15,038
556
6,698
11,682
0
16,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
61,077
131
Minions Killed
170
0
Camps Cleared
0
1,265,088
Distance Traveled
1,455,397
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,093
631
11
1
0
239,583
0
L
He Bo
9,357
585
23
1
0
252,121
7
W
Achilles
11,592
725
23
1
0
251,005
1
L
Chaac
10,641
665
24
2
0
278,142
1
W
Yu Huang
12,004
750
33
2
0
300,908
0
L
Thor
11,733
733
26
2
0
266,069
0
W
Hun Batz
12,573
786
44
3
0
328,675
1
L
Zhong Kui
11,968
748
47
3
0
229,173
0
W
Sol
13,049
816
60
4
0
262,989
1
W
Fenrir
11,859
741
10
1
0
311,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role