Player Matchup

Sylvanus
Sylvanus
OdinCES
Sylvanus
Level 47
God Stats
7W - 7L
1,492 SR
Queue Stats
307W - 297L
1,471 Elo+
Party 1
Lancelot
Lancelot
OdinElite
Lancelot
Level 160
God Stats
27W - 23L
1,527 SR
Queue Stats
543W - 513L
1,499 Elo+
Party 1
Tyr
Tyr
SnowmanZak
Tyr
Level 48
God Stats
6W - 8L
1,513 SR
Queue Stats
270W - 265L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
Special P23
Jormungandr
Level 69
God Stats
6W - 6L
1,798 SR
Queue Stats
394W - 442L
1,494 Elo+
Party 1
Tiamat
Tiamat
Wwulfe
Tiamat
Level 47
God Stats
12W - 16L
1,547 SR
Queue Stats
72W - 103L
1,424 Elo+
Party 1
Team Averages
Level 74
1,576 SR
1,462 Elo+

VS

Team Averages
Level 72
1,631 SR
1,501 Elo+
Ares
Ares
HB Gummese
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 3
Lancelot
Lancelot
TheMeatBaby
Lancelot
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
126W - 97L
1,584 Elo+
Party 2
Mulan
Mulan
WaifuWielder
Mulan
Level 142
God Stats
3W - 4L
1,687 SR
Queue Stats
75W - 56L
1,642 Elo+
Party 2
Charybdis
Charybdis
bigthiccdrake
Charybdis
Level 27
God Stats
1W - 1L
1,885 SR
Queue Stats
9W - 2L
1,233 Elo+
Party 2
Poseidon
Poseidon
modelotime224
Poseidon
Level 101
God Stats
0W - 2L
1,381 SR
Queue Stats
1W - 2L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OdinCES
Sylvanus
10
5 / 1 / 4
6,119
612
5,291
5,598
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
OdinElite
Lancelot
9
4 / 1 / 1
5,704
570
4,754
5,611
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,662
566
2,631
7,322
5,571
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Special P23
Jormungandr
9
2 / 2 / 8
5,642
564
6,738
7,848
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Wwulfe
Tiamat
10
1 / 0 / 0
5,788
579
1,704
1,756
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,352
435
1,899
8,710
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
TheMeatBaby
Lancelot
10
1 / 1 / 0
5,534
553
1,788
6,624
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
6,804
680
6,158
6,093
5,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
bigthiccdrake
Charybdis
7
1 / 4 / 1
4,745
475
3,433
6,787
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
modelotime224
Poseidon
9
1 / 2 / 1
5,721
572
3,270
4,100
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Sylvanus
OdinCES
Sylvanus
5
1
4
7
W
Lancelot
OdinElite
Lancelot
4
1
1
4.5
W
0
1
0
0
W
Jormungandr
Special P23
Jormungandr
2
2
8
3
L
Lancelot
TheMeatBaby
Lancelot
1
1
0
1
L
2
0
0
2
W
Tiamat
Wwulfe
Tiamat
1
0
0
1
L
Charybdis
bigthiccdrake
Charybdis
1
4
1
0.38
L
Poseidon
modelotime224
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
16,548
28,135
Taken
32,314
17,311
Mitigated
16,841
8,712
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,899
388
0
1,556
8,710
5,387
0
5,116
3,594
7,844
0
W
Sylvanus
OdinCES
Sylvanus
5,291
2,765
490
2,353
5,598
3,136
542
1,748
3,850
29,464
9,288
W
Lancelot
OdinElite
Lancelot
4,754
1,183
0
919
5,611
2,151
0
334
5,277
0
30,842
W
2,631
396
0
2,036
7,322
5,571
0
0
7,322
0
35,673
W
Jormungandr
Special P23
Jormungandr
6,738
3,271
54
1,724
7,848
5,680
418
2,518
5,330
27,499
0
L
Lancelot
TheMeatBaby
Lancelot
1,788
501
0
540
6,624
2,576
0
1,346
5,278
0
37,347
L
6,158
974
0
2,702
6,093
5,355
0
0
6,093
0
50,511
W
Tiamat
Wwulfe
Tiamat
1,704
75
0
1,136
1,756
773
276
569
1,187
32,123
0
L
Charybdis
bigthiccdrake
Charybdis
3,433
2,094
0
769
6,787
2,046
0
4,151
2,636
0
21,971
L
Poseidon
modelotime224
Poseidon
3,270
519
0
793
4,100
1,477
0
2,179
1,921
37,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
27,156
308
Minions Killed
289
0
Camps Cleared
0
1,004,460
Distance Traveled
945,354
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,352
435
16
2
0
153,249
1
W
Sylvanus
6,119
612
66
7
0
172,214
0
W
Lancelot
5,704
570
51
5
0
234,719
0
W
Tyr
5,662
566
76
8
0
206,549
1
W
Jormungandr
5,642
564
44
4
0
192,433
0
L
Lancelot
5,534
553
77
8
0
233,396
1
L
Mulan
6,804
680
99
10
0
207,118
0
W
Tiamat
5,788
579
71
7
0
198,545
5
L
Charybdis
4,745
475
31
3
0
155,096
0
L
Poseidon
5,721
572
66
7
0
196,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role