Player Matchup

Anubis
Anubis
BranBot123
Anubis
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
28W - 17L
1,684 Elo+
Party 1
Arachne
Arachne
BrutalRecreant
Arachne
Level 104
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 1
Xbalanque
Xbalanque
Lemons
Xbalanque
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1
Mercury
Mercury
Raphael880
Mercury
Level 160
God Stats
2W - 0L
1,527 SR
Queue Stats
42W - 31L
1,669 Elo+
Party 1
Fafnir
Fafnir
supbroimawesome
Fafnir
Level 157
God Stats
1W - 0L
1,732 SR
Queue Stats
50W - 15L
1,815 Elo+
Party 1
Team Averages
Level 134
1,649 SR
1,694 Elo+

VS

Team Averages
Level 94
1,369 SR
1,338 Elo+
Bacchus
Bacchus
DarkMasterHax
Bacchus
Level 104
God Stats
2W - 4L
1,187 SR
Queue Stats
10W - 33L
1,246 Elo+
Party 2
Neith
Neith
OnEb1GTooL
Neith
Level 68
God Stats
2W - 6L
1,332 SR
Queue Stats
41W - 111L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
Quaiver02
Cthulhu
Level 66
God Stats
7W - 27L
1,430 SR
Queue Stats
57W - 124L
1,308 Elo+
Party 2
Bastet
Bastet
TheeDIRTYdev
Bastet
Level 104
God Stats
10W - 23L
1,395 SR
Queue Stats
40W - 109L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
skippadaflippa_6
Kukulkan
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 166L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BranBot123
Anubis
17
5 / 3 / 9
10,371
741
20,229
15,417
8,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 0 / 11
9,737
696
6,236
7,397
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Lemons
Xbalanque
20
8 / 0 / 10
11,823
845
21,319
9,032
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Raphael880
Mercury
17
5 / 1 / 9
10,663
762
11,365
13,021
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 16
11,037
788
8,370
16,714
21,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 5 / 3
9,190
656
5,747
16,949
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
0 / 5 / 2
8,422
602
4,378
12,711
5,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Quaiver02
Cthulhu
15
0 / 5 / 1
8,332
595
10,675
19,901
15,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
3 / 7 / 1
8,439
603
9,648
15,611
7,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 3 / 3
10,142
724
11,578
12,777
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
24
Kills
5
6
Deaths
25
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
BranBot123
Anubis
5
3
9
3.17
W
2
0
11
7.5
L
Bacchus
1
5
3
0.5
W
Xbalanque
Lemons
Xbalanque
8
0
10
13
L
Neith
0
5
2
0.2
L
Cthulhu
Quaiver02
Cthulhu
0
5
1
0.1
W
Mercury
Raphael880
Mercury
5
1
9
9.5
L
Bastet
3
7
1
0.5
L
1
3
3
0.83
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,519
Damage
42,026
61,581
Taken
77,949
45,490
Mitigated
53,623
23,227
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BranBot123
Anubis
20,229
848
0
7,506
15,417
8,895
851
6,500
8,689
42,790
0
W
6,236
4,652
0
2,816
7,397
3,711
1,353
4,350
2,937
0
18,116
L
Bacchus
5,747
165
0
1,598
16,949
17,329
0
7,567
9,382
15,038
0
W
Xbalanque
Lemons
Xbalanque
21,319
12,726
0
6,437
9,032
4,912
2,828
3,942
4,902
0
78,248
L
Neith
4,378
1,319
0
1,325
12,711
5,893
0
4,729
7,982
0
21,327
L
Cthulhu
Quaiver02
Cthulhu
10,675
297
482
2,549
19,901
15,842
0
6,231
13,670
27,023
0
W
Mercury
Raphael880
Mercury
11,365
7,165
0
456
13,021
6,718
262
7,115
5,684
0
46,275
L
Bastet
9,648
1,514
0
918
15,611
7,363
14
6,709
8,902
0
16,261
L
11,578
155
114
1,346
12,777
7,196
0
3,363
9,414
60,879
0
W
8,370
1,368
0
6,012
16,714
21,254
188
4,966
10,769
16,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
44,525
302
Minions Killed
233
0
Camps Cleared
0
1,515,157
Distance Traveled
1,279,789
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,371
741
57
4
0
250,398
0
W
Arachne
9,737
696
26
2
0
353,498
1
L
Bacchus
9,190
656
21
2
0
255,811
1
W
Xbalanque
11,823
845
117
8
0
274,367
1
L
Neith
8,422
602
37
3
0
224,646
0
L
Cthulhu
8,332
595
44
3
0
269,408
0
W
Mercury
10,663
762
72
5
0
346,384
4
L
Bastet
8,439
603
18
1
0
261,899
0
L
Kukulkan
10,142
724
113
8
0
268,025
3
W
Fafnir
11,037
788
30
2
0
290,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role