Player Matchup

Cernunnos
Cernunnos
Silver III
Ej21vf
Cernunnos
Silver III
Level 114
God Stats
8W - 8L
1,736 SR
Queue Stats
57W - 47L
1,546 MMR
Solo
Sylvanus
Sylvanus
Silver III
Jastarn
Sylvanus
Silver III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,545 MMR
Solo
Ra
Ra
Gold II
MrSquishyOG
Ra
Gold II
Level 121
God Stats
4W - 9L
1,490 SR
Queue Stats
181W - 181L
1,573 MMR
Solo
Fenrir
Fenrir
Bronze V
S0kk
Fenrir
Bronze V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,553 MMR
Solo
Ravana
Ravana
Silver I
Zephaulus
Ravana
Silver I
Level 95
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 11L
1,577 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,555 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,531 SR
1,557 MMR
Agni
Agni
Gold II
Alkaios98Amato
Agni
Gold II
Level 159
God Stats
13W - 13L
1,576 SR
Queue Stats
211W - 196L
1,494 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
Exsumi
Erlang Shen
Platinum IV
Level 157
God Stats
1W - 1L
1,249 SR
Queue Stats
160W - 141L
1,665 MMR
Party 1
Jing Wei
Jing Wei
Silver II
Whitekoon22
Jing Wei
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,529 MMR
Solo
King Arthur
King Arthur
Gold III
dYbIRitz
King Arthur
Gold III
Level 79
God Stats
1W - 0L
1,813 SR
Queue Stats
60W - 60L
1,580 MMR
Solo
Hades
Hades
Gold II
gunzerker057
Hades
Gold II
Level 108
God Stats
2W - 1L
1,515 SR
Queue Stats
410W - 408L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ej21vf
Cernunnos
20
5 / 5 / 4
14,223
508
22,083
24,534
14,393
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Jastarn
Sylvanus
17
2 / 4 / 16
12,504
447
15,957
31,124
41,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 5 / 7
13,962
499
19,702
22,460
13,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
S0kk
Fenrir
20
6 / 6 / 7
13,995
500
10,500
30,841
17,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Zephaulus
Ravana
20
4 / 9 / 7
14,113
504
21,675
28,269
19,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
UllrThothAtlasAh Muzen Cab

VS

Bans
CliodhnaChernobogArachneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
16,432
587
25,345
19,663
8,938
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Exsumi
Erlang Shen
20
10 / 5 / 12
16,549
591
25,975
31,730
24,648
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Whitekoon22
Jing Wei
20
7 / 4 / 5
18,449
659
19,657
23,934
11,841
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
dYbIRitz
King Arthur
20
4 / 6 / 12
15,571
556
21,798
36,452
47,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 5 / 14
13,242
473
10,334
30,912
33,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
80
25
Kills
29
29
Deaths
25
41
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
L
Cernunnos
Ej21vf
Cernunnos
5
5
4
1.4
W
Erlang Shen
Exsumi
Erlang Shen
10
5
12
3.2
L
Sylvanus
Jastarn
Sylvanus
2
4
16
2.5
L
8
5
7
2.3
L
Fenrir
S0kk
Fenrir
6
6
7
1.58
W
Jing Wei
Whitekoon22
Jing Wei
7
4
5
2.38
L
Ravana
Zephaulus
Ravana
4
9
7
0.83
W
King Arthur
dYbIRitz
King Arthur
4
6
12
1.67
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,917
Damage
103,109
137,228
Taken
142,691
105,437
Mitigated
126,789
42,410
Healing
41,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,345
1,585
501
4,431
19,663
8,938
1,153
6,551
13,112
131,074
0
L
Cernunnos
Ej21vf
Cernunnos
22,083
11,702
0
7,492
24,534
14,393
565
3,173
21,221
0
148,323
W
Erlang Shen
Exsumi
Erlang Shen
25,975
14,851
0
11,412
31,730
24,648
4,483
11,791
19,939
0
156,312
L
Sylvanus
Jastarn
Sylvanus
15,957
3,078
5,604
8,156
31,124
41,251
0
9,616
20,764
48,922
0
L
19,702
1,126
3,047
5,420
22,460
13,259
187
8,387
13,594
131,550
0
L
Fenrir
S0kk
Fenrir
10,500
3,804
0
10,850
30,841
17,452
0
7,688
22,779
0
130,746
W
Jing Wei
Whitekoon22
Jing Wei
19,657
17,225
0
8,917
23,934
11,841
5,948
3,755
20,179
0
189,250
L
Ravana
Zephaulus
Ravana
21,675
5,722
0
1,841
28,269
19,082
1,104
5,737
22,357
0
108,180
W
King Arthur
dYbIRitz
King Arthur
21,798
2,677
0
7,176
36,452
47,811
345
7,599
28,853
0
111,733
W
10,334
1,319
625
8,060
30,912
33,551
1,391
9,695
21,217
60,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,797
Gold Earned
80,243
792
Minions Killed
824
0
Camps Cleared
0
2,607,349
Distance Traveled
2,701,360
43
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,432
587
179
6
0
553,684
1
L
Cernunnos
14,223
508
202
7
0
486,537
8
W
Erlang Shen
16,549
591
166
6
0
635,156
7
L
Sylvanus
12,504
447
48
2
0
484,978
11
L
Ra
13,962
499
186
7
0
579,701
15
L
Fenrir
13,995
500
181
6
0
579,654
8
W
Jing Wei
18,449
659
260
9
0
552,947
5
L
Ravana
14,113
504
175
6
0
476,479
1
W
King Arthur
15,571
556
152
5
0
504,784
7
W
Hades
13,242
473
67
2
0
454,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role