Player Matchup

Cthulhu
Cthulhu
MarkerTheMan
Cthulhu
Level 6
God Stats
0W - 3L
1,183 SR
Queue Stats
2W - 9L
1,235 Elo+
Party 1
Artemis
Artemis
TmanKunn
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
Vunu
Nox
Level 69
God Stats
0W - 1L
1,358 SR
Queue Stats
5W - 16L
1,262 Elo+
Party 1
Team Averages
Level 27
1,347 SR
1,332 Elo+

VS

Team Averages
Level 45
1,496 SR
1,152 Elo+
Heimdallr
Heimdallr
Cai0Rodr
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,190 Elo+
Party 2
Cthulhu
Cthulhu
Maroniii
Cthulhu
Level 11
God Stats
2W - 0L
1,682 SR
Queue Stats
6W - 25L
1,064 Elo+
Party 2
Ah Puch
Ah Puch
OzaskeaN
Ah Puch
Level 106
God Stats
2W - 1L
1,305 SR
Queue Stats
20W - 46L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarkerTheMan
Cthulhu
14
0 / 7 / 10
10,077
672
7,849
22,206
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
TmanKunn
Artemis
14
1 / 6 / 9
9,593
640
9,363
17,109
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
Vunu
Nox
17
11 / 5 / 2
12,605
840
14,496
15,712
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cai0Rodr
Heimdallr
15
8 / 5 / 9
11,660
777
13,456
15,029
7,044
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Maroniii
Cthulhu
12
0 / 7 / 13
9,469
631
5,719
19,403
9,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
OzaskeaN
Ah Puch
18
10 / 1 / 7
12,319
821
31,534
11,832
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
12
Kills
18
18
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cai0Rodr
Heimdallr
8
5
9
2.5
L
Cthulhu
MarkerTheMan
Cthulhu
0
7
10
0.71
W
Cthulhu
Maroniii
Cthulhu
0
7
13
0.93
W
Ah Puch
OzaskeaN
Ah Puch
10
1
7
13.5
L
Artemis
TmanKunn
Artemis
1
6
9
0.92
L
Nox
Vunu
Nox
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
50,709
55,027
Taken
46,264
37,264
Mitigated
22,032
3,779
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cai0Rodr
Heimdallr
13,456
7,657
0
2,154
15,029
7,044
1,241
6,334
8,695
0
38,320
L
Cthulhu
MarkerTheMan
Cthulhu
7,849
499
1,123
1,736
22,206
22,340
0
13,480
8,726
16,672
0
W
Cthulhu
Maroniii
Cthulhu
5,719
648
291
1,057
19,403
9,554
121
12,797
6,606
15,363
0
W
Ah Puch
OzaskeaN
Ah Puch
31,534
1,573
0
4,539
11,832
5,434
1,399
3,670
8,162
75,592
0
L
Artemis
TmanKunn
Artemis
9,363
4,190
0
470
17,109
7,702
48
12,638
4,471
0
32,178
L
Nox
Vunu
Nox
14,496
1,074
0
450
15,712
7,222
35
11,135
4,577
40,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
33,448
144
Minions Killed
153
4
Camps Cleared
4
826,573
Distance Traveled
782,093
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,660
777
48
3
2
262,536
1
L
Cthulhu
10,077
672
22
1
0
293,787
1
W
Cthulhu
9,469
631
20
1
2
243,540
0
W
Ah Puch
12,319
821
85
6
0
276,017
7
L
Artemis
9,593
640
67
4
2
241,988
0
L
Nox
12,605
840
55
4
2
290,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role