Player Matchup

Sobek
Sobek
Diamond III
AlphaBlinx
Sobek
Diamond III
Level 156
God Stats
5W - 3L
1,915 SR
Queue Stats
503W - 375L
2,124 MMR
Party 1
Nu Wa
Nu Wa
Masters
GodofLuz
Nu Wa
Masters
Level 156
God Stats
36W - 19L
1,759 SR
Queue Stats
482W - 272L
3,051 MMR
Party 1
Awilix
Awilix
Diamond III
Pirxion
Awilix
Diamond III
Level 148
God Stats
72W - 32L
1,697 SR
Queue Stats
199W - 142L
2,214 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,790 SR
2,463 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,492 SR
1,756 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
HerbatitisB
Kukulkan
Gold IV
Level 105
God Stats
0W - 5L
1,415 SR
Queue Stats
11W - 20L
1,873 MMR
Solo
Fenrir
Fenrir
Platinum I
angelmalo0
Fenrir
Platinum I
Level 153
God Stats
32W - 39L
1,561 SR
Queue Stats
423W - 450L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 1 / 9
9,372
781
8,269
13,588
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
GodofLuz
Nu Wa
15
6 / 1 / 10
10,191
849
15,083
6,336
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Pirxion
Awilix
13
8 / 3 / 5
9,467
789
14,243
11,419
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
Baba YagaBastetAtlasAh Muzen CabOdin

VS

Bans
ThothAresVulcanGebHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 12 / 3
7,496
625
6,821
16,240
4,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
HerbatitisB
Kukulkan
13
0 / 4 / 4
7,908
659
6,521
10,123
3,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
angelmalo0
Fenrir
12
4 / 2 / 1
8,529
711
8,540
16,173
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
5
5
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
12
3
0.21
W
Sobek
4
1
9
8.5
W
Nu Wa
GodofLuz
Nu Wa
6
1
10
11
L
Kukulkan
HerbatitisB
Kukulkan
0
4
4
0.5
W
Awilix
Pirxion
Awilix
8
3
5
3.5
L
Fenrir
angelmalo0
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,595
Damage
21,882
31,343
Taken
42,536
23,385
Mitigated
17,913
9,553
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,821
4,594
0
1,322
16,240
4,863
0
8,280
7,707
0
24,212
W
Sobek
8,269
830
0
5,146
13,588
15,014
532
3,823
9,584
16,125
0
W
Nu Wa
GodofLuz
Nu Wa
15,083
7,442
0
3,355
6,336
2,648
942
1,554
4,699
54,711
0
L
Kukulkan
HerbatitisB
Kukulkan
6,521
673
0
10
10,123
3,669
0
6,831
3,105
38,791
0
W
Awilix
Pirxion
Awilix
14,243
5,000
0
1,052
11,419
5,723
726
2,042
9,075
0
27,969
L
Fenrir
angelmalo0
Fenrir
8,540
1,866
0
1,678
16,173
9,381
0
8,732
7,171
0
18,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
23,933
127
Minions Killed
107
9
Camps Cleared
2
654,109
Distance Traveled
572,724
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,496
625
24
2
1
138,220
4
W
Sobek
9,372
781
15
1
2
233,469
2
W
Nu Wa
10,191
849
83
7
5
198,279
4
L
Kukulkan
7,908
659
64
5
1
220,381
4
W
Awilix
9,467
789
29
2
2
222,361
3
L
Fenrir
8,529
711
19
2
0
214,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role