Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BeanPurrito
Izanami
Level 157
God Stats
5W - 3L
1,756 SR
Queue Stats
13W - 10L
1,701 Elo+
Solo
Bastet
Bastet
YoHO2803
Bastet
Level 145
God Stats
1W - 5L
1,535 SR
Queue Stats
274W - 263L
1,598 Elo+
Party 2
Team Averages
Level 148
1,558 SR
1,560 Elo+

VS

Team Averages
Level 139
1,617 SR
1,554 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigBoyJonesy
Sun Wukong
Level 101
God Stats
4W - 1L
1,554 SR
Queue Stats
159W - 156L
1,552 Elo+
Party 3
Serqet
Serqet
ThatDudeCJCrazy
Serqet
Level 159
God Stats
18W - 14L
1,558 SR
Queue Stats
216W - 203L
1,611 Elo+
Party 3
Fafnir
Fafnir
TheKoreanG4mer
Fafnir
Level 126
God Stats
5W - 0L
1,747 SR
Queue Stats
78W - 71L
1,535 Elo+
Solo
Sol
Sol
pepsie
Sol
Level 160
God Stats
23W - 12L
1,724 SR
Queue Stats
428W - 432L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
6 / 1 / 2
11,141
586
11,499
15,183
12,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
 
Chronos
15
2 / 3 / 2
9,160
482
6,686
12,820
5,325
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
 
Eset
12
0 / 2 / 3
8,169
430
6,904
12,187
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
BeanPurrito
Izanami
14
1 / 4 / 5
9,138
481
8,783
14,830
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
YoHO2803
Bastet
14
1 / 3 / 3
8,723
459
5,202
19,273
7,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 1 / 2
9,941
523
9,969
11,818
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
BigBoyJonesy
Sun Wukong
17
4 / 3 / 4
10,712
564
10,986
16,211
11,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 4
9,417
496
5,056
15,684
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 9
9,599
505
5,543
14,618
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
pepsie
Sol
17
6 / 2 / 2
10,607
558
15,412
13,603
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
13
13
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
6
1
2
7
L
Chronos
 
Chronos
2
3
2
1
L
Eset
 
Eset
0
2
3
0.75
W
Freya
 
Freya
2
1
2
3
L
Izanami
BeanPurrito
Izanami
1
4
5
0.88
W
Sun Wukong
BigBoyJonesy
Sun Wukong
4
3
4
2
W
1
2
4
1.5
W
0
2
9
2.25
L
Bastet
YoHO2803
Bastet
1
3
3
0.83
W
Sol
pepsie
Sol
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,074
Damage
46,966
74,293
Taken
71,934
37,000
Mitigated
45,417
24,703
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,499
1,503
541
7,116
15,183
12,116
756
4,411
10,676
0
93,422
L
Chronos
 
Chronos
6,686
3,051
0
2,197
12,820
5,325
66
6,837
5,465
66,083
0
L
Eset
 
Eset
6,904
420
1,146
2,760
12,187
5,655
313
5,498
6,616
47,233
0
W
Freya
 
Freya
9,969
2,668
0
7,679
11,818
5,633
74
2,855
8,963
86,436
0
L
Izanami
BeanPurrito
Izanami
8,783
6,075
0
4,543
14,830
6,079
1,055
9,838
4,762
0
70,497
W
Sun Wukong
BigBoyJonesy
Sun Wukong
10,986
1,352
0
3,027
16,211
11,472
0
3,158
13,053
0
86,457
W
5,056
424
0
5,744
15,684
6,522
849
1,894
13,790
0
72,866
W
5,543
1,493
0
3,647
14,618
17,456
260
4,345
10,273
14,252
0
L
Bastet
YoHO2803
Bastet
5,202
1,147
0
6,400
19,273
7,825
0
3,567
14,964
0
77,749
W
Sol
pepsie
Sol
15,412
4,508
0
7,852
13,603
4,334
2,835
2,261
11,342
95,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
50,276
582
Minions Killed
563
0
Camps Cleared
0
1,776,635
Distance Traveled
1,830,491
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,141
586
154
8
0
362,296
9
L
Chronos
9,160
482
124
7
0
348,598
3
L
Eset
8,169
430
70
4
0
339,861
7
W
Freya
9,941
523
144
8
0
342,813
4
L
Izanami
9,138
481
123
6
0
341,177
7
W
Sun Wukong
10,712
564
144
8
0
379,317
1
W
Serqet
9,417
496
114
6
0
412,978
6
W
Fafnir
9,599
505
19
1
0
352,725
8
L
Bastet
8,723
459
111
6
0
384,703
7
W
Sol
10,607
558
142
7
0
342,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role