Player Matchup

Fenrir
Fenrir
Himewari-kun
Fenrir
Level 68
God Stats
12W - 13L
1,511 SR
Queue Stats
103W - 68L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Monee OM
Kukulkan
Level 65
God Stats
55W - 44L
1,455 SR
Queue Stats
521W - 541L
1,474 Elo+
Party 2
Horus
Horus
Orlandooo OM
Horus
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
506W - 510L
1,475 Elo+
Party 2
Bacchus
Bacchus
randyD1551
Bacchus
Level 104
God Stats
14W - 9L
1,515 SR
Queue Stats
204W - 197L
1,435 Elo+
Party 3
Chiron
Chiron
x_MrRager
Chiron
Level 121
God Stats
21W - 13L
1,488 SR
Queue Stats
154W - 134L
1,458 Elo+
Party 3
Team Averages
Level 97
1,494 SR
1,482 Elo+

VS

Team Averages
Level 52
1,505 SR
1,404 Elo+
Mulan
Mulan
Bumper Clop
Mulan
Level 43
God Stats
2W - 5L
1,302 SR
Queue Stats
147W - 165L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
Escalante503
Nu Wa
Level 73
God Stats
14W - 12L
1,513 SR
Queue Stats
356W - 364L
1,432 Elo+
Solo
Cliodhna
Cliodhna
I Ludini I
Cliodhna
Level 57
God Stats
25W - 15L
1,662 SR
Queue Stats
225W - 233L
1,424 Elo+
Party 1
Charybdis
Charybdis
Oops 30mg
Charybdis
Level 49
God Stats
34W - 21L
1,622 SR
Queue Stats
198W - 199L
1,401 Elo+
Party 1
Rama
Rama
upam
Rama
Level 39
God Stats
337W - 326L
1,429 SR
Queue Stats
946W - 969L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 4 / 13
14,738
1,134
28,373
23,257
19,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Monee OM
Kukulkan
20
0 / 2 / 15
12,682
976
22,337
8,691
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 1 / 24
15,366
1,182
20,390
26,206
45,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
randyD1551
Bacchus
20
4 / 1 / 21
15,360
1,182
21,361
28,222
45,494
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
x_MrRager
Chiron
20
11 / 2 / 13
14,828
1,141
28,813
17,266
10,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 6
12,022
925
15,727
31,123
32,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 8 / 5
12,494
961
14,825
30,775
10,969
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
I Ludini I
Cliodhna
17
0 / 5 / 5
11,440
880
13,912
14,450
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
Oops 30mg
Charybdis
18
6 / 4 / 2
14,109
1,085
33,140
24,046
10,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
upam
Rama
18
3 / 7 / 6
12,864
990
19,003
28,403
12,111
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
32
Kills
10
10
Deaths
32
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
1
8
5
0.44
W
Fenrir
9
4
13
3.88
L
Cliodhna
I Ludini I
Cliodhna
0
5
5
0.5
W
Kukulkan
Monee OM
Kukulkan
0
2
15
3.75
L
Charybdis
Oops 30mg
Charybdis
6
4
2
1.75
W
8
1
24
20
W
Bacchus
randyD1551
Bacchus
4
1
21
14.5
L
Rama
upam
Rama
3
7
6
0.86
W
Chiron
x_MrRager
Chiron
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,274
Damage
96,607
103,642
Taken
128,797
125,269
Mitigated
71,404
28,931
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,727
1,667
0
3,541
31,123
32,010
0
11,634
19,489
0
28,144
L
14,825
4,145
0
5,216
30,775
10,969
0
8,309
22,466
40,443
0
W
Fenrir
28,373
6,177
0
2,341
23,257
19,410
0
3,430
19,630
0
52,122
L
Cliodhna
I Ludini I
Cliodhna
13,912
1,816
0
1,210
14,450
6,064
0
5,379
9,071
0
24,325
W
Kukulkan
Monee OM
Kukulkan
22,337
1,439
0
716
8,691
5,027
0
1,960
6,668
61,268
0
L
Charybdis
Oops 30mg
Charybdis
33,140
15,050
0
2,876
24,046
10,250
0
9,891
14,155
0
66,935
W
20,390
4,345
5,696
7,993
26,206
45,051
0
4,012
21,669
7,848
21,196
W
Bacchus
randyD1551
Bacchus
21,361
2,000
696
5,974
28,222
45,494
0
2,648
25,176
30,523
0
L
Rama
upam
Rama
19,003
13,548
0
875
28,403
12,111
0
12,456
15,947
0
29,523
W
Chiron
x_MrRager
Chiron
28,813
11,986
1,901
3,614
17,266
10,287
0
2,775
14,328
0
74,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,974
Gold Earned
62,929
283
Minions Killed
219
10
Camps Cleared
3
1,311,474
Distance Traveled
1,136,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,022
925
40
3
2
249,948
0
L
Nu Wa
12,494
961
56
4
0
225,392
1
W
Fenrir
14,738
1,134
45
3
7
269,132
0
L
Cliodhna
11,440
880
25
2
1
176,902
0
W
Kukulkan
12,682
976
87
7
2
220,813
0
L
Charybdis
14,109
1,085
78
6
0
226,278
0
W
Horus
15,366
1,182
18
1
0
290,178
2
W
Bacchus
15,360
1,182
15
1
0
281,030
0
L
Rama
12,864
990
20
2
0
257,822
0
W
Chiron
14,828
1,141
118
9
1
250,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role