Player Matchup

Sun Wukong
Sun Wukong
Axl_m04
Sun Wukong
Level 87
God Stats
15W - 11L
1,536 SR
Queue Stats
162W - 164L
1,477 Elo+
Solo
Thanatos
Thanatos
Deffender777
Thanatos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 122L
1,482 Elo+
Party 2
Tiamat
Tiamat
Myynxi
Tiamat
Level 104
God Stats
3W - 2L
1,533 SR
Queue Stats
85W - 63L
1,528 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,496 Elo+

VS

Team Averages
Level 95
1,359 SR
1,434 Elo+
Hel
Hel
Clad_In_Shadow
Hel
Level 106
God Stats
1W - 8L
1,189 SR
Queue Stats
14W - 23L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ERiddles
Ah Muzen Cab
Level 100
God Stats
1W - 8L
1,189 SR
Queue Stats
18W - 35L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
FallenLegacy95
Nu Wa
Level 80
God Stats
2W - 3L
1,700 SR
Queue Stats
20W - 29L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axl_m04
Sun Wukong
20
6 / 2 / 9
14,573
694
15,745
23,116
20,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Deffender777
Thanatos
18
7 / 5 / 8
14,837
707
18,758
20,196
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Myynxi
Tiamat
20
4 / 1 / 11
14,571
694
17,658
13,026
12,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
11,282
537
6,915
19,017
10,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ERiddles
Ah Muzen Cab
17
3 / 3 / 4
12,675
604
12,317
18,341
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 7 / 3
14,408
686
17,000
18,992
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
8
8
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Axl_m04
Sun Wukong
6
2
9
5.25
L
0
7
7
0.5
W
Thanatos
Deffender777
Thanatos
7
5
8
2.2
L
Ah Muzen Cab
ERiddles
Ah Muzen Cab
3
3
4
1.67
L
5
7
3
0.93
W
Tiamat
Myynxi
Tiamat
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
36,232
56,338
Taken
56,350
43,459
Mitigated
23,960
23,510
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Axl_m04
Sun Wukong
15,745
2,033
910
5,444
23,116
20,981
376
8,101
15,015
0
68,980
L
6,915
567
6,109
7,448
19,017
10,880
0
6,715
12,302
23,903
0
W
Thanatos
Deffender777
Thanatos
18,758
1,818
0
12,623
20,196
10,317
100
11,211
8,985
0
38,066
L
Ah Muzen Cab
ERiddles
Ah Muzen Cab
12,317
5,381
0
2,573
18,341
6,845
390
5,173
13,168
0
53,990
L
17,000
4,040
0
448
18,992
6,235
141
6,121
12,871
58,338
0
W
Tiamat
Myynxi
Tiamat
17,658
1,608
0
4,533
13,026
12,161
1,107
5,325
7,701
82,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
38,365
287
Minions Killed
209
12
Camps Cleared
4
1,132,135
Distance Traveled
1,021,410
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,573
694
87
4
4
397,026
3
L
Hel
11,282
537
32
2
2
345,043
4
W
Thanatos
14,837
707
46
2
2
346,461
3
L
Ah Muzen Cab
12,675
604
104
5
0
395,314
3
L
Nu Wa
14,408
686
73
3
2
281,053
2
W
Tiamat
14,571
694
154
7
6
388,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role