Player Matchup

Danzaburou
Danzaburou
Bloodshot047
Danzaburou
Level 107
God Stats
4W - 4L
1,374 SR
Queue Stats
45W - 48L
1,395 Elo+
Party 1
Yemoja
Yemoja
SPLAT--22
Yemoja
Level 18
God Stats
3W - 1L
1,635 SR
Queue Stats
13W - 7L
1,375 Elo+
Party 1
Ares
Ares
Triggeredcenter
Ares
Level 17
God Stats
6W - 5L
1,524 SR
Queue Stats
13W - 17L
1,324 Elo+
Party 1
Team Averages
Level 47
1,511 SR
1,365 Elo+

VS

Team Averages
Level 54
1,399 SR
1,382 Elo+
Chaac
Chaac
MikeOxstif
Chaac
Level 57
God Stats
6W - 5L
1,680 SR
Queue Stats
72W - 85L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
W_Marcelino
Nu Wa
Level 79
God Stats
21W - 35L
1,350 SR
Queue Stats
79W - 160L
1,233 Elo+
Solo
Izanami
Izanami
kkendamaa
Izanami
Level 26
God Stats
0W - 3L
1,168 SR
Queue Stats
1W - 6L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodshot047
Danzaburou
16
8 / 3 / 4
11,615
830
20,843
15,066
8,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SPLAT--22
Yemoja
14
1 / 1 / 10
9,664
690
9,451
10,983
12,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 8
10,231
731
9,098
17,990
25,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 3 / 4
10,005
715
13,443
20,250
25,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 4
9,397
671
10,105
12,841
4,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kkendamaa
Izanami
14
1 / 5 / 5
9,080
649
7,855
15,177
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
6
7
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bloodshot047
Danzaburou
8
3
4
3.33
L
Chaac
3
3
4
1.67
W
Yemoja
SPLAT--22
Yemoja
1
1
10
6
W
3
3
8
2.33
L
2
4
4
1
L
Izanami
kkendamaa
Izanami
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
31,403
44,039
Taken
48,268
46,783
Mitigated
36,583
9,205
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bloodshot047
Danzaburou
20,843
6,308
0
3,562
15,066
8,893
1,956
3,370
11,696
0
76,091
L
Chaac
13,443
2,723
0
4,848
20,250
25,421
295
7,477
12,338
0
43,344
W
Yemoja
SPLAT--22
Yemoja
9,451
1,272
3,517
775
10,983
12,015
682
3,172
7,811
25,769
0
W
9,098
501
751
600
17,990
25,875
621
4,015
13,975
23,026
0
L
10,105
5,026
524
2,764
12,841
4,857
547
4,735
7,572
31,777
0
L
Izanami
kkendamaa
Izanami
7,855
6,221
0
2,930
15,177
6,305
530
5,311
9,308
0
31,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
28,482
183
Minions Killed
149
3
Camps Cleared
7
775,507
Distance Traveled
735,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,615
830
111
8
1
257,013
0
L
Chaac
10,005
715
53
4
4
279,333
0
W
Yemoja
9,664
690
45
3
1
238,683
0
W
Ares
10,231
731
27
2
1
279,811
0
L
Nu Wa
9,397
671
40
3
1
234,334
1
L
Izanami
9,080
649
56
4
2
221,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role