Player Matchup

Atlas
Atlas
 
Atlas
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Chaosrain23
Loki
Level 102
God Stats
3W - 0L
1,703 SR
Queue Stats
37W - 44L
1,400 Elo+
Party 3
Zeus
Zeus
KartofIen
Zeus
Level 48
God Stats
2W - 0L
1,931 SR
Queue Stats
24W - 22L
1,475 Elo+
Party 2
Janus
Janus
Killingsoftware
Janus
Level 57
God Stats
5W - 9L
1,349 SR
Queue Stats
220W - 195L
1,527 Elo+
Solo
Yemoja
Yemoja
xXxFATHEADxXx
Yemoja
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 96L
1,377 Elo+
Party 2
Team Averages
Level 75
1,597 SR
1,456 Elo+

VS

Team Averages
Level 82
1,544 SR
1,453 Elo+
Janus
Janus
DaddicusFinch
Janus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,484 Elo+
Party 1
Sol
Sol
Ladilia
Sol
Level 65
God Stats
2W - 1L
1,793 SR
Queue Stats
39W - 37L
1,506 Elo+
Party 1
Bellona
Bellona
YaBoiFricke
Bellona
Level 33
God Stats
0W - 1L
1,253 SR
Queue Stats
8W - 14L
1,379 Elo+
Party 1
Hel
Hel
chocobpa
Hel
Level 143
God Stats
2W - 4L
1,429 SR
Queue Stats
475W - 535L
1,428 Elo+
Solo
The Morrigan
The Morrigan
iaintevenmad884
The Morrigan
Level 64
God Stats
1W - 1L
1,745 SR
Queue Stats
30W - 31L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 1 / 10
8,186
819
6,393
13,932
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 6
7,684
768
5,940
8,493
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
15
3 / 1 / 7
7,947
795
20,402
6,212
3,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 5
8,762
876
11,306
6,479
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
8,213
821
1,016
7,283
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,547
755
9,434
7,228
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
14
3 / 2 / 3
7,641
764
8,296
9,561
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
YaBoiFricke
Bellona
14
1 / 2 / 3
7,485
749
4,673
12,728
12,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
6,398
640
4,016
12,474
12,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
iaintevenmad884
The Morrigan
10
0 / 4 / 3
6,118
612
5,219
7,189
3,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
14
Kills
6
7
Deaths
14
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
10
6
W
4
3
6
2.33
L
2
2
3
1.75
W
Zeus
3
1
7
6.5
W
5
1
5
7.5
L
Sol
3
2
3
2.25
L
Bellona
YaBoiFricke
Bellona
1
2
3
1.25
L
0
4
2
0.25
L
The Morrigan
iaintevenmad884
The Morrigan
0
4
3
0.38
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
31,638
42,399
Taken
49,180
34,574
Mitigated
37,367
22,384
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,393
1,891
632
2,496
13,932
14,823
0
6,876
6,840
15,545
0
W
5,940
857
652
623
8,493
4,460
0
5,374
3,055
0
11,156
L
9,434
123
943
684
7,228
3,638
129
5,581
1,647
25,235
0
W
Zeus
20,402
2,590
1,601
904
6,212
3,702
560
4,401
1,651
35,403
0
W
11,306
255
972
1,876
6,479
3,596
402
4,004
2,289
34,459
0
L
Sol
8,296
2,358
786
3,425
9,561
5,222
527
8,477
1,084
19,968
0
L
Bellona
YaBoiFricke
Bellona
4,673
1,039
1,997
2,773
12,728
12,257
0
10,549
2,179
0
6,169
L
4,016
21
6,569
5,014
12,474
12,848
0
9,025
3,449
9,735
0
L
The Morrigan
iaintevenmad884
The Morrigan
5,219
1,087
1,099
654
7,189
3,402
0
5,485
1,704
7,384
794
W
1,016
330
10,163
2,465
7,283
7,993
424
4,768
2,393
2,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
35,189
115
Minions Killed
85
0
Camps Cleared
0
942,940
Distance Traveled
915,517
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,186
819
16
2
0
206,520
0
W
Loki
7,684
768
8
1
0
192,171
0
L
Janus
7,547
755
30
3
0
211,478
0
W
Zeus
7,947
795
35
4
0
183,703
5
W
Janus
8,762
876
51
5
0
198,517
0
L
Sol
7,641
764
32
3
0
183,454
0
L
Bellona
7,485
749
5
1
0
209,592
0
L
Hel
6,398
640
16
2
0
171,098
0
L
The Morrigan
6,118
612
2
0
0
139,895
0
W
Yemoja
8,213
821
5
1
0
162,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role