Player Matchup

Morgan Le Fay
Morgan Le Fay
OzrieI
Morgan Le Fay
Level 146
God Stats
7W - 6L
1,502 SR
Queue Stats
60W - 43L
1,653 Elo+
Party 1
Geb
Geb
Phillyyone
Geb
Level 148
God Stats
3W - 6L
1,468 SR
Queue Stats
23W - 19L
1,555 Elo+
Solo
Artemis
Artemis
SurieI
Artemis
Level 159
God Stats
5W - 0L
1,673 SR
Queue Stats
91W - 61L
1,643 Elo+
Party 1
Mulan
Mulan
TurkeyLeg99
Mulan
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
fougle
Ao Kuang
Level 128
God Stats
4W - 0L
1,565 SR
Queue Stats
80W - 47L
1,662 Elo+
Party 1
Team Averages
Level 147
1,542 SR
1,598 Elo+

VS

Team Averages
Level 127
1,511 SR
1,629 Elo+
Hun Batz
Hun Batz
Cyberwulver
Hun Batz
Level 145
God Stats
2W - 3L
1,334 SR
Queue Stats
185W - 154L
1,669 Elo+
Party 2
Mulan
Mulan
RequitedAsp6935
Mulan
Level 147
God Stats
17W - 12L
1,706 SR
Queue Stats
330W - 324L
1,530 Elo+
Solo
Geb
Geb
Skelebrotato
Geb
Level 149
God Stats
12W - 11L
1,571 SR
Queue Stats
225W - 205L
1,637 Elo+
Party 2
Nox
Nox
gudrah
Nox
Level 106
God Stats
15W - 7L
1,633 SR
Queue Stats
107W - 75L
1,689 Elo+
Solo
Ra
Ra
hai5ghost
Ra
Level 87
God Stats
1W - 8L
1,311 SR
Queue Stats
122W - 102L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OzrieI
Morgan Le Fay
16
2 / 0 / 10
9,882
988
16,735
8,362
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 16
9,818
982
9,700
11,940
10,393
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
SurieI
Artemis
16
1 / 0 / 10
10,110
1,011
12,208
7,324
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 11
10,404
1,040
15,942
10,383
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
fougle
Ao Kuang
16
10 / 1 / 4
11,428
1,143
9,996
10,245
4,963
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cyberwulver
Hun Batz
15
1 / 6 / 2
9,445
945
11,083
15,533
7,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 1
9,260
926
8,153
18,194
18,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 3
10,151
1,015
7,314
16,988
22,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
gudrah
Nox
15
1 / 1 / 1
9,641
964
5,575
5,280
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
8,836
884
7,822
11,247
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
17
Kills
3
3
Deaths
17
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cyberwulver
Hun Batz
1
6
2
0.33
W
Morgan Le Fay
OzrieI
Morgan Le Fay
2
0
10
7
W
0
1
16
8
L
1
5
1
0.3
L
0
1
3
1.5
W
Artemis
SurieI
Artemis
1
0
10
6
W
4
1
11
9.5
W
Ao Kuang
fougle
Ao Kuang
10
1
4
12
L
Nox
gudrah
Nox
1
1
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,581
Damage
39,947
48,254
Taken
67,242
33,109
Mitigated
56,719
8,489
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cyberwulver
Hun Batz
11,083
1,406
0
250
15,533
7,404
0
8,837
6,334
0
23,670
W
Morgan Le Fay
OzrieI
Morgan Le Fay
16,735
1,294
0
893
8,362
3,812
0
3,444
4,713
32,154
0
W
9,700
1,076
0
1,250
11,940
10,393
0
5,285
6,190
22,198
0
L
8,153
433
0
1,227
18,194
18,673
0
8,846
8,729
90
18,157
L
7,314
386
0
1,089
16,988
22,432
0
8,399
8,074
18,649
0
W
Artemis
SurieI
Artemis
12,208
5,923
0
3,260
7,324
3,455
0
3,955
3,241
0
37,082
W
15,942
2,010
0
1,317
10,383
10,486
0
4,169
5,865
0
25,872
W
Ao Kuang
fougle
Ao Kuang
9,996
2,692
0
1,769
10,245
4,963
0
3,202
6,791
21,689
0
L
Nox
gudrah
Nox
5,575
71
0
143
5,280
2,883
0
3,067
2,185
24,780
0
L
7,822
368
1,359
1,636
11,247
5,327
0
6,192
4,779
28,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
47,333
172
Minions Killed
180
10
Camps Cleared
4
1,000,384
Distance Traveled
955,435
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,445
945
28
3
0
204,030
2
W
Morgan Le Fay
9,882
988
32
3
2
203,652
3
W
Geb
9,818
982
39
4
0
193,557
1
L
Mulan
9,260
926
20
2
2
176,633
0
L
Geb
10,151
1,015
7
1
0
181,874
0
W
Artemis
10,110
1,011
60
6
3
202,110
0
W
Mulan
10,404
1,040
17
2
2
190,141
2
W
Ao Kuang
11,428
1,143
24
2
3
210,924
0
L
Nox
9,641
964
70
7
1
208,966
0
L
Ra
8,836
884
55
6
1
183,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role