Player Matchup

Achilles
Achilles
AirforceAaron
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,360 Elo+
Party 2
Cupid
Cupid
NateTheImmortal
Cupid
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 57L
1,687 Elo+
Party 1
Persephone
Persephone
Tyniner
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,661 Elo+
Party 2
Anubis
Anubis
yaboizatch773
Anubis
Level 56
God Stats
2W - 1L
1,832 SR
Queue Stats
126W - 83L
1,620 Elo+
Party 1
Sol
Sol
zKrxspy
Sol
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 43L
1,429 Elo+
Party 1
Team Averages
Level 31
1,566 SR
1,552 Elo+

VS

Team Averages
Level 103
1,654 SR
1,692 Elo+
Lancelot
Lancelot
Alext3
Lancelot
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,824 Elo+
Party 3
Izanami
Izanami
IIama
Izanami
Level 149
God Stats
1W - 0L
1,772 SR
Queue Stats
170W - 43L
1,646 Elo+
Party 3
Baron Samedi
Baron Samedi
KimberlyChicken
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
1,862 Elo+
Party 3
Poseidon
Poseidon
LintyFour32
Poseidon
Level 28
God Stats
1W - 0L
1,688 SR
Queue Stats
7W - 2L
1,555 Elo+
Solo
Ares
Ares
Scorch
Ares
Level 158
God Stats
3W - 1L
1,811 SR
Queue Stats
131W - 57L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirforceAaron
Achilles
13
2 / 8 / 3
7,786
708
7,867
17,143
18,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 6 / 6
9,072
825
10,571
11,462
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Tyniner
Persephone
13
1 / 8 / 5
7,987
726
7,316
12,395
4,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 7
8,548
777
11,035
13,581
6,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
4 / 6 / 3
8,943
813
8,246
12,647
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alext3
Lancelot
14
5 / 4 / 21
9,401
855
9,548
15,401
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
IIama
Izanami
17
11 / 3 / 13
10,533
958
18,472
12,469
6,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KimberlyChicken
Baron Samedi
16
6 / 2 / 25
9,718
883
15,274
11,956
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
LintyFour32
Poseidon
17
7 / 1 / 19
10,017
911
10,933
8,091
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Scorch
Ares
17
6 / 2 / 23
10,438
949
9,537
17,360
20,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
12
Kills
35
35
Deaths
12
24
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Achilles
AirforceAaron
Achilles
2
8
3
0.44
W
Lancelot
Alext3
Lancelot
5
4
21
3.88
W
Izanami
IIama
Izanami
11
3
13
5.83
W
Baron Samedi
KimberlyChicken
Baron Samedi
6
2
25
9.25
W
Poseidon
LintyFour32
Poseidon
7
1
19
16.5
L
3
6
6
1
W
Ares
Scorch
Ares
6
2
23
8.75
L
Persephone
Tyniner
Persephone
1
8
5
0.44
L
2
7
7
0.79
L
Sol
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
63,764
67,228
Taken
65,277
39,917
Mitigated
54,162
12,127
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AirforceAaron
Achilles
7,867
1,768
311
1,347
17,143
18,488
0
7,691
9,452
0
9,403
W
Lancelot
Alext3
Lancelot
9,548
1,467
542
2,426
15,401
14,357
152
4,954
10,256
0
11,433
W
Izanami
IIama
Izanami
18,472
11,915
0
1,528
12,469
6,881
4,121
5,277
6,880
0
38,637
W
Baron Samedi
KimberlyChicken
Baron Samedi
15,274
2,168
5,580
3,477
11,956
8,306
1,522
4,813
6,957
24,179
0
W
Poseidon
LintyFour32
Poseidon
10,933
928
2,468
2,614
8,091
3,727
1,324
4,261
3,692
30,264
0
L
10,571
4,502
778
1,485
11,462
4,907
0
6,563
4,899
0
18,883
W
Ares
Scorch
Ares
9,537
787
1,229
2,746
17,360
20,891
360
6,700
10,112
13,248
0
L
Persephone
Tyniner
Persephone
7,316
785
262
1,175
12,395
4,702
0
7,381
5,006
12,336
0
L
11,035
114
0
3,523
13,581
6,578
0
7,093
6,488
23,042
0
L
Sol
8,246
1,966
426
2,820
12,647
5,242
0
7,011
5,636
23,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
50,107
88
Minions Killed
118
0
Camps Cleared
0
813,876
Distance Traveled
962,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,786
708
5
0
0
156,495
1
W
Lancelot
9,401
855
2
0
0
216,970
0
W
Izanami
10,533
958
43
4
0
166,542
3
W
Baron Samedi
9,718
883
16
1
0
174,719
0
W
Poseidon
10,017
911
53
5
0
209,118
1
L
Cupid
9,072
825
20
2
0
177,133
0
W
Ares
10,438
949
4
0
0
195,616
2
L
Persephone
7,987
726
9
1
0
169,546
0
L
Anubis
8,548
777
26
2
0
144,338
0
L
Sol
8,943
813
28
3
0
166,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role